Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
CosmicPegasus
Serqet
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
125W - 120L
1,499 Elo+
Solo
Tiamat
Tiamat
PanTostadiito
Tiamat
Level 160
God Stats
13W - 12L
1,578 SR
Queue Stats
631W - 537L
1,622 Elo+
Party 1
Team Averages
Level 158
1,516 SR
1,524 Elo+

VS

Team Averages
Level 92
1,420 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
 
Hachiman
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
JockerPrime
Izanami
Level 26
God Stats
0W - 1L
1,474 SR
Queue Stats
12W - 10L
1,561 Elo+
Party 3
Charybdis
Charybdis
heisenberg_elrl
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,381 Elo+
Party 3
Kumbhakarna
Kumbhakarna
ƒυjiτSu
Kumbhakarna
Level 126
God Stats
0W - 1L
1,123 SR
Queue Stats
5W - 8L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
9 / 2 / 9
9,567
957
10,446
5,803
1,951
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Merlin
 
Merlin
16
4 / 2 / 11
9,089
909
9,594
5,509
1,688
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
 
Ah Muzen Cab
13
4 / 2 / 9
8,284
828
10,605
5,744
2,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 2 / 15
8,183
818
3,247
7,031
4,453
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 1 / 15
8,975
898
11,000
7,630
3,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
1 / 5 / 4
8,065
807
5,402
10,223
4,580
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
 
Hachiman
13
2 / 3 / 1
7,442
744
6,255
7,358
2,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
JockerPrime
Izanami
15
5 / 5 / 2
9,245
925
5,929
8,988
2,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
heisenberg_elrl
Charybdis
11
0 / 5 / 3
6,786
679
3,524
8,130
2,185
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
ƒυjiτSu
Kumbhakarna
14
1 / 5 / 5
8,298
830
2,372
12,868
12,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
24
23
Kills
9
9
Deaths
23
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
9
2
9
6.75
W
Merlin
 
Merlin
4
2
11
4.75
W
Ah Muzen Cab
 
Ah Muzen Cab
4
2
9
4.25
L
Anubis
 
Anubis
1
5
4
0.6
L
Hachiman
 
Hachiman
2
3
1
0.83
W
1
2
15
4.25
L
Izanami
JockerPrime
Izanami
5
5
2
1.2
W
5
1
15
12.5
L
Charybdis
heisenberg_elrl
Charybdis
0
5
3
0.3
L
Kumbhakarna
ƒυjiτSu
Kumbhakarna
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,892
Damage
23,482
31,717
Taken
47,567
13,678
Mitigated
24,977
15,058
Healing
15,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,446
3,995
1,029
1,556
5,803
1,951
1,628
1,343
4,460
0
24,094
W
Merlin
 
Merlin
9,594
166
1,088
1,071
5,509
1,688
874
1,250
4,259
20,191
0
W
Ah Muzen Cab
 
Ah Muzen Cab
10,605
3,041
1,011
1,687
5,744
2,037
2,290
1,875
3,869
0
22,495
L
Anubis
 
Anubis
5,402
316
1,274
3,510
10,223
4,580
183
5,191
4,816
23,039
0
L
Hachiman
 
Hachiman
6,255
1,502
675
1,694
7,358
2,328
592
3,466
3,892
0
17,593
W
3,247
751
885
1,366
7,031
4,453
230
1,901
5,130
0
5,106
L
Izanami
JockerPrime
Izanami
5,929
3,210
1,513
1,337
8,988
2,924
690
4,630
4,334
0
14,697
W
11,000
379
1,425
3,940
7,630
3,549
561
1,405
6,225
21,841
0
L
Charybdis
heisenberg_elrl
Charybdis
3,524
1,286
724
1,178
8,130
2,185
454
2,494
5,636
0
6,417
L
Kumbhakarna
ƒυjiτSu
Kumbhakarna
2,372
379
923
2,519
12,868
12,960
57
4,813
8,055
5,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,098
Gold Earned
39,836
107
Minions Killed
105
0
Camps Cleared
0
912,266
Distance Traveled
822,889
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,567
957
30
3
0
167,582
0
W
Merlin
9,089
909
26
3
0
186,352
0
W
Ah Muzen Cab
8,284
828
23
2
0
202,283
1
L
Anubis
8,065
807
37
4
0
155,128
0
L
Hachiman
7,442
744
29
3
0
171,709
0
W
Serqet
8,183
818
7
1
0
167,009
4
L
Izanami
9,245
925
28
3
0
169,982
2
W
Tiamat
8,975
898
21
2
0
189,040
3
L
Charybdis
6,786
679
6
1
0
167,606
2
L
Kumbhakarna
8,298
830
5
1
0
158,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role