Player Matchup

Xbalanque
Xbalanque
DTIII
Xbalanque
Level 16
God Stats
0W - 1L
1,742 SR
Queue Stats
5W - 7L
1,423 Elo+
Party 2
Ra
Ra
Jaco_3303
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,440 Elo+
Solo
Odin
Odin
ONLYVoodoo
Odin
Level 155
God Stats
1W - 2L
1,332 SR
Queue Stats
167W - 168L
1,504 Elo+
Party 2
Cerberus
Cerberus
SonarCyclops
Cerberus
Level 121
God Stats
2W - 7L
1,447 SR
Queue Stats
211W - 230L
1,599 Elo+
Party 3
Freya
Freya
abettrman
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 29L
1,574 Elo+
Party 3
Team Averages
Level 69
1,504 SR
1,508 Elo+

VS

Team Averages
Level 53
1,500 SR
1,477 Elo+
Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
FluffyBristle
Loki
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,431 Elo+
Party 1
Izanami
Izanami
Griidhep
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,338 Elo+
Solo
Amaterasu
Amaterasu
Palaigolos
Amaterasu
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 19L
1,527 Elo+
Party 1
Horus
Horus
VanquishedWard
Horus
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 55L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DTIII
Xbalanque
15
0 / 8 / 13
9,355
624
5,851
15,188
5,522
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
5 / 5 / 15
10,682
712
8,860
15,896
7,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
14 / 5 / 13
12,799
853
28,139
20,576
12,495
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
SonarCyclops
Cerberus
18
5 / 4 / 21
11,366
758
18,380
34,136
42,175
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Freya
abettrman
Freya
18
7 / 6 / 15
11,325
755
11,122
16,245
6,791
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
3 / 5 / 18
12,057
804
17,743
14,641
6,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 6 / 9
11,936
796
13,557
13,578
10,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Griidhep
Izanami
19
5 / 6 / 12
11,785
786
17,468
14,436
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
Palaigolos
Amaterasu
19
5 / 8 / 17
11,421
761
19,026
22,457
10,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
6 / 6 / 15
11,877
792
16,843
22,494
18,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
98
31
Kills
27
28
Deaths
31
77
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
5
18
2.4
L
Xbalanque
DTIII
Xbalanque
0
8
13
0.81
W
8
6
9
2.08
W
Izanami
Griidhep
Izanami
5
6
12
1.83
L
5
5
15
2.5
L
14
5
13
4.1
W
Amaterasu
Palaigolos
Amaterasu
5
8
17
1.69
L
Cerberus
SonarCyclops
Cerberus
5
4
21
3.88
W
6
6
15
2.25
L
Freya
abettrman
Freya
7
6
15
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,352
Damage
84,637
102,041
Taken
87,606
74,008
Mitigated
51,325
32,916
Healing
34,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,743
1,779
1,908
3,363
14,641
6,839
706
6,198
8,443
34,688
0
L
Xbalanque
DTIII
Xbalanque
5,851
3,226
337
1,021
15,188
5,522
654
2,444
12,370
0
15,278
W
13,557
3,020
0
2,482
13,578
10,813
192
6,280
7,298
0
18,853
W
Izanami
Griidhep
Izanami
17,468
8,821
81
2,490
14,436
5,220
1,317
5,831
8,605
0
45,685
L
8,860
1,373
4,388
4,084
15,896
7,025
858
2,664
12,742
28,113
0
L
28,139
3,025
1,897
1,855
20,576
12,495
0
2,173
17,518
0
41,702
W
Amaterasu
Palaigolos
Amaterasu
19,026
7,686
887
7,046
22,457
10,405
1,401
8,536
13,921
0
29,669
L
Cerberus
SonarCyclops
Cerberus
18,380
3,021
1,969
13,966
34,136
42,175
277
5,751
27,140
29,766
0
W
16,843
6,677
8,605
7,412
22,494
18,048
906
11,517
10,977
0
23,062
L
Freya
abettrman
Freya
11,122
4,654
0
3,399
16,245
6,791
1,027
4,711
11,364
21,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,527
Gold Earned
59,076
144
Minions Killed
133
0
Camps Cleared
0
1,113,979
Distance Traveled
1,347,851
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,057
804
28
2
0
264,474
0
L
Xbalanque
9,355
624
18
1
0
172,979
0
W
Loki
11,936
796
13
1
0
281,728
0
W
Izanami
11,785
786
65
4
0
231,945
0
L
Ra
10,682
712
32
2
0
223,853
1
L
Odin
12,799
853
41
3
0
253,733
0
W
Amaterasu
11,421
761
18
1
0
285,447
0
L
Cerberus
11,366
758
29
2
0
235,942
0
W
Horus
11,877
792
9
1
0
284,257
0
L
Freya
11,325
755
24
2
0
227,472
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role