Player Matchup

Neith
Neith
Colc11
Neith
Level 34
God Stats
8W - 1L
1,695 SR
Queue Stats
39W - 21L
1,620 Elo+
Party 3
Yemoja
Yemoja
Darth Scalia
Yemoja
Level 108
God Stats
4W - 1L
1,495 SR
Queue Stats
123W - 106L
1,534 Elo+
Party 3
Mercury
Mercury
Elsinnombre
Mercury
Level 109
God Stats
4W - 5L
1,623 SR
Queue Stats
43W - 52L
1,454 Elo+
Solo
Kukulkan
Kukulkan
Kaimyou41
Kukulkan
Level 80
God Stats
26W - 24L
1,564 SR
Queue Stats
155W - 164L
1,519 Elo+
Solo
Scylla
Scylla
Vexfimy
Scylla
Level 58
God Stats
17W - 9L
1,519 SR
Queue Stats
30W - 22L
1,536 Elo+
Solo
Team Averages
Level 78
1,579 SR
1,533 Elo+

VS

Team Averages
Level 71
1,509 SR
1,429 Elo+
Merlin
Merlin
 
Merlin
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
KingDP1002
Ra
Level 95
God Stats
1W - 3L
1,554 SR
Queue Stats
22W - 43L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
Poisonkissy
Kukulkan
Level 94
God Stats
3W - 8L
1,371 SR
Queue Stats
3W - 8L
1,361 Elo+
Solo
Cernunnos
Cernunnos
bloodcloud7
Cernunnos
Level 16
God Stats
8W - 5L
1,675 SR
Queue Stats
42W - 37L
1,500 Elo+
Party 1
Agni
Agni
gyzmo2502
Agni
Level 63
God Stats
2W - 6L
1,443 SR
Queue Stats
432W - 425L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Colc11
Neith
16
1 / 1 / 7
9,613
961
6,904
8,870
4,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
16
0 / 0 / 10
10,493
1,049
2,154
6,747
7,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Elsinnombre
Mercury
16
4 / 1 / 6
10,119
1,012
7,645
6,241
2,577
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Kaimyou41
Kukulkan
16
5 / 0 / 3
10,465
1,047
12,821
5,075
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
Vexfimy
Scylla
16
6 / 1 / 4
10,402
1,040
12,440
5,670
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

279

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
0 / 5 / 1
8,885
889
7,449
11,742
4,701
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
0 / 3 / 0
8,905
891
3,140
10,177
3,766
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Poisonkissy
Kukulkan
15
2 / 1 / 0
9,123
912
5,816
5,140
1,580
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
bloodcloud7
Cernunnos
15
0 / 2 / 3
8,827
883
6,849
9,639
3,061
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
15
1 / 5 / 2
8,925
893
5,770
7,490
2,359
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
16
Kills
3
3
Deaths
16
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
5
1
0.1
W
Neith
Colc11
Neith
1
1
7
4.5
W
Yemoja
0
0
10
5
W
Mercury
Elsinnombre
Mercury
4
1
6
7
W
Kukulkan
Kaimyou41
Kukulkan
5
0
3
6.5
L
0
3
0
0
L
Kukulkan
Poisonkissy
Kukulkan
2
1
0
2
W
Scylla
Vexfimy
Scylla
6
1
4
8
L
Cernunnos
bloodcloud7
Cernunnos
0
2
3
0.75
L
Agni
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,964
Damage
29,024
32,603
Taken
44,188
18,445
Mitigated
15,467
9,073
Healing
3,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
7,449
531
0
860
11,742
4,701
0
5,196
6,420
34,066
0
W
Neith
Colc11
Neith
6,904
2,923
0
375
8,870
4,449
0
7,151
1,719
0
33,003
W
Yemoja
2,154
405
5,920
2,198
6,747
7,045
0
4,779
1,968
7,255
0
W
Mercury
Elsinnombre
Mercury
7,645
2,552
0
104
6,241
2,577
0
2,644
3,324
0
20,519
W
Kukulkan
Kaimyou41
Kukulkan
12,821
597
0
0
5,075
1,981
0
3,700
1,375
43,624
0
L
3,140
0
1,242
554
10,177
3,766
0
5,672
4,419
32,387
0
L
Kukulkan
Poisonkissy
Kukulkan
5,816
300
0
0
5,140
1,580
0
3,897
1,235
19,917
0
W
Scylla
Vexfimy
Scylla
12,440
47
0
476
5,670
2,393
0
3,901
1,769
30,391
0
L
Cernunnos
bloodcloud7
Cernunnos
6,849
1,376
0
589
9,639
3,061
0
7,285
2,186
0
15,772
L
Agni
5,770
373
0
203
7,490
2,359
0
4,809
2,513
11,173
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,092
Gold Earned
44,665
211
Minions Killed
205
12
Camps Cleared
5
1,025,301
Distance Traveled
850,878
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,885
889
57
6
1
173,448
0
W
Neith
9,613
961
69
7
0
197,094
0
W
Yemoja
10,493
1,049
8
1
2
184,392
2
W
Mercury
10,119
1,012
29
3
7
238,611
1
W
Kukulkan
10,465
1,047
64
6
3
217,042
0
L
Ra
8,905
891
87
9
0
200,851
0
L
Kukulkan
9,123
912
28
3
0
142,482
0
W
Scylla
10,402
1,040
41
4
0
188,162
0
L
Cernunnos
8,827
883
19
2
3
167,811
0
L
Agni
8,925
893
14
1
1
166,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role