Player Matchup

Vamana
Vamana
CronianWolf
Vamana
Level 83
God Stats
0W - 2L
1,503 SR
Queue Stats
71W - 87L
1,466 Elo+
Party 1
Rama
Rama
Doghman
Rama
Level 148
God Stats
2W - 3L
1,756 SR
Queue Stats
62W - 75L
1,473 Elo+
Party 1
Fenrir
Fenrir
KAKillerr
Fenrir
Level 36
God Stats
0W - 2L
1,568 SR
Queue Stats
21W - 22L
1,514 Elo+
Party 1
Sol
Sol
Lunafey
Sol
Level 86
God Stats
0W - 2L
1,618 SR
Queue Stats
10W - 17L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
UghMadelyn
Xing Tian
Level 54
God Stats
0W - 1L
1,806 SR
Queue Stats
25W - 46L
1,415 Elo+
Party 1
Team Averages
Level 81
1,650 SR
1,467 Elo+

VS

Team Averages
Level 74
1,643 SR
1,584 Elo+
Gilgamesh
Gilgamesh
DragonT2828
Gilgamesh
Level 145
God Stats
4W - 1L
1,782 SR
Queue Stats
285W - 253L
1,587 Elo+
Party 3
Ares
Ares
Rabbitman405
Ares
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 19L
1,602 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Toxemicfall
Ah Muzen Cab
Level 126
God Stats
9W - 3L
1,664 SR
Queue Stats
288W - 277L
1,558 Elo+
Party 2
Mulan
Mulan
Webdoonger9994
Mulan
Level 40
God Stats
4W - 5L
1,500 SR
Queue Stats
114W - 103L
1,576 Elo+
Party 2
Olorun
Olorun
haydumb
Olorun
Level 27
God Stats
4W - 1L
1,771 SR
Queue Stats
53W - 41L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
1 / 6 / 1
7,831
412
4,724
16,716
9,970
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rama
Doghman
Rama
18
4 / 3 / 0
11,331
596
12,780
17,266
5,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
KAKillerr
Fenrir
13
0 / 11 / 1
7,651
403
5,508
18,792
6,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
13
0 / 7 / 2
8,161
430
6,300
13,574
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
UghMadelyn
Xing Tian
12
0 / 7 / 3
7,828
412
6,848
23,588
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DragonT2828
Gilgamesh
18
6 / 3 / 13
11,303
595
18,698
17,560
17,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 0 / 15
10,215
538
5,597
15,161
19,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Toxemicfall
Ah Muzen Cab
19
13 / 0 / 1
12,522
659
19,396
7,539
3,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
11 / 1 / 8
11,971
630
19,787
20,966
24,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
haydumb
Olorun
18
3 / 1 / 4
11,292
594
8,429
10,056
6,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
75
5
Kills
34
34
Deaths
5
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Vamana
1
6
1
0.25
L
Rama
Doghman
Rama
4
3
0
1.33
W
Gilgamesh
DragonT2828
Gilgamesh
6
3
13
4.17
L
Fenrir
KAKillerr
Fenrir
0
11
1
0.05
L
Sol
0
7
2
0.14
W
1
0
15
8.5
W
Ah Muzen Cab
Toxemicfall
Ah Muzen Cab
13
0
1
13.5
L
Xing Tian
UghMadelyn
Xing Tian
0
7
3
0.21
W
11
1
8
15
W
Olorun
haydumb
Olorun
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
71,907
89,936
Taken
71,282
45,355
Mitigated
71,678
23,639
Healing
23,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
4,724
1,362
0
4,006
16,716
9,970
0
1,800
14,394
0
28,085
L
Rama
Doghman
Rama
12,780
10,699
0
7,601
17,266
5,506
0
5,009
12,108
0
92,531
W
Gilgamesh
DragonT2828
Gilgamesh
18,698
5,212
0
4,974
17,560
17,087
780
3,133
14,427
135
100,047
L
Fenrir
KAKillerr
Fenrir
5,508
552
0
4,920
18,792
6,414
0
2,184
16,395
0
50,037
L
Sol
6,300
1,177
0
4,128
13,574
2,918
0
675
12,715
44,187
0
W
5,597
187
0
2,492
15,161
19,446
906
4,401
10,760
14,589
0
W
Ah Muzen Cab
Toxemicfall
Ah Muzen Cab
19,396
5,922
0
3,656
7,539
3,554
4,610
2,493
5,046
0
118,244
L
Xing Tian
UghMadelyn
Xing Tian
6,848
462
371
2,613
23,588
20,547
0
5,493
17,682
30,363
0
W
19,787
2,268
0
6,739
20,966
24,915
1,912
2,574
18,392
9,339
60,277
W
Olorun
haydumb
Olorun
8,429
4,769
220
5,234
10,056
6,676
1,208
547
9,509
74,056
10,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,802
Gold Earned
57,303
482
Minions Killed
626
0
Camps Cleared
0
1,708,061
Distance Traveled
1,960,147
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,831
412
50
3
0
355,603
0
L
Rama
11,331
596
164
9
0
363,384
5
W
Gilgamesh
11,303
595
132
7
0
391,812
4
L
Fenrir
7,651
403
89
5
0
320,141
0
L
Sol
8,161
430
126
7
0
330,263
3
W
Ares
10,215
538
21
1
0
375,277
2
W
Ah Muzen Cab
12,522
659
180
9
0
429,275
0
L
Xing Tian
7,828
412
53
3
0
338,670
6
W
Mulan
11,971
630
142
7
0
387,462
2
W
Olorun
11,292
594
151
8
0
376,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role