Player Matchup

Cthulhu
Cthulhu
SillyPup5964064
Cthulhu
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,449 Elo+
Party 3
Fenrir
Fenrir
TheSecondDeck
Fenrir
Level 102
God Stats
6W - 5L
1,573 SR
Queue Stats
23W - 25L
1,460 Elo+
Party 3
Sylvanus
Sylvanus
Wise Ginger1999
Sylvanus
Level 69
God Stats
12W - 15L
1,550 SR
Queue Stats
17W - 20L
1,458 Elo+
Party 3
Medusa
Medusa
danglepeen
Medusa
Level 155
God Stats
3W - 3L
1,585 SR
Queue Stats
23W - 31L
1,437 Elo+
Party 3
Baba Yaga
Baba Yaga
eboy007
Baba Yaga
Level 138
God Stats
2W - 2L
1,687 SR
Queue Stats
12W - 16L
1,439 Elo+
Party 3
Team Averages
Level 101
1,579 SR
1,449 Elo+

VS

Team Averages
Level 74
1,395 SR
1,434 Elo+
Agni
Agni
Das Bamber
Agni
Level 147
God Stats
0W - 1L
1,462 SR
Queue Stats
515W - 490L
1,482 Elo+
Party 1
Artemis
Artemis
Das Bebii
Artemis
Level 45
God Stats
2W - 5L
1,297 SR
Queue Stats
136W - 140L
1,440 Elo+
Party 1
Arachne
Arachne
L4C3Y
Arachne
Level 28
God Stats
5W - 8L
1,409 SR
Queue Stats
41W - 62L
1,390 Elo+
Party 2
Athena
Athena
Llanz07
Athena
Level 112
God Stats
26W - 30L
1,447 SR
Queue Stats
564W - 595L
1,430 Elo+
Party 2
Cthulhu
Cthulhu
Tyketelsen13
Cthulhu
Level 38
God Stats
2W - 4L
1,357 SR
Queue Stats
111W - 101L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 8
10,040
437
11,276
18,495
19,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 6 / 5
11,813
514
7,532
17,737
9,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
16
1 / 3 / 8
9,190
400
4,952
14,030
16,681
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
danglepeen
Medusa
20
10 / 0 / 3
13,555
589
18,373
15,562
7,323
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
eboy007
Baba Yaga
17
3 / 2 / 7
10,509
457
17,705
9,424
3,945
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 2
10,507
457
13,348
15,065
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Das Bebii
Artemis
18
1 / 5 / 0
10,561
459
4,909
13,550
2,990
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
L4C3Y
Arachne
20
11 / 3 / 1
12,329
536
16,992
22,158
9,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Llanz07
Athena
16
0 / 2 / 10
10,348
450
5,622
18,866
19,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
Tyketelsen13
Cthulhu
16
0 / 2 / 6
10,055
437
9,140
14,616
10,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
33
18
Kills
14
14
Deaths
18
31
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
Artemis
Das Bebii
Artemis
1
5
0
0.2
L
Arachne
L4C3Y
Arachne
11
3
1
3.83
L
Athena
Llanz07
Athena
0
2
10
2.5
W
0
3
8
1.33
W
4
6
5
1.08
L
Cthulhu
Tyketelsen13
Cthulhu
0
2
6
1.5
W
Sylvanus
1
3
8
1.67
W
Medusa
danglepeen
Medusa
10
0
3
11.5
W
Baba Yaga
eboy007
Baba Yaga
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,838
Damage
50,011
75,248
Taken
84,255
56,338
Mitigated
47,582
27,304
Healing
23,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,348
691
0
3,688
15,065
4,454
912
7,803
7,169
79,249
0
L
Artemis
Das Bebii
Artemis
4,909
750
0
2,168
13,550
2,990
830
1,177
12,373
0
75,870
L
Arachne
L4C3Y
Arachne
16,992
12,230
0
11,466
22,158
9,915
286
8,099
13,795
0
99,093
L
Athena
Llanz07
Athena
5,622
1,568
1,250
3,856
18,866
19,546
0
7,890
10,552
32,995
0
W
11,276
868
282
2,916
18,495
19,161
712
7,281
10,585
60,494
0
W
7,532
984
0
5,926
17,737
9,228
0
3,373
14,287
0
84,960
L
Cthulhu
Tyketelsen13
Cthulhu
9,140
300
482
842
14,616
10,677
0
7,632
6,433
56,587
0
W
Sylvanus
4,952
787
3,944
4,323
14,030
16,681
476
8,155
5,660
28,117
0
W
Medusa
danglepeen
Medusa
18,373
9,059
0
7,265
15,562
7,323
1,420
2,970
12,544
0
126,324
W
Baba Yaga
eboy007
Baba Yaga
17,705
201
0
2,648
9,424
3,945
1,381
5,362
4,062
78,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,107
Gold Earned
53,800
632
Minions Killed
583
0
Camps Cleared
0
2,199,384
Distance Traveled
2,124,345
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
10,507
457
132
6
0
378,975
2
L
Artemis
10,561
459
131
6
0
384,861
6
L
Arachne
12,329
536
127
6
0
485,891
3
L
Athena
10,348
450
75
3
0
468,072
1
W
Cthulhu
10,040
437
112
5
0
426,036
2
W
Fenrir
11,813
514
142
6
0
457,636
2
L
Cthulhu
10,055
437
118
5
0
406,546
1
W
Sylvanus
9,190
400
34
1
0
374,467
0
W
Medusa
13,555
589
197
9
0
467,318
2
W
Baba Yaga
10,509
457
147
6
0
473,927
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role