Player Matchup

Achilles
Achilles
DarkWolfGamer75
Achilles
Level 73
God Stats
5W - 4L
1,722 SR
Queue Stats
156W - 155L
1,639 Elo+
Party 1
Cernunnos
Cernunnos
DumpyLumpy
Cernunnos
Level 49
God Stats
38W - 25L
1,677 SR
Queue Stats
95W - 92L
1,562 Elo+
Party 1
Kumbhakarna
Kumbhakarna
J3RKSMIRK
Kumbhakarna
Level 38
God Stats
2W - 1L
1,367 SR
Queue Stats
61W - 47L
1,603 Elo+
Party 1
Bastet
Bastet
Paco4Life420
Bastet
Level 120
God Stats
2W - 2L
1,263 SR
Queue Stats
317W - 319L
1,583 Elo+
Party 1
He Bo
He Bo
SourGoat7677
He Bo
Level 94
God Stats
2W - 0L
1,838 SR
Queue Stats
182W - 211L
1,583 Elo+
Party 1
Team Averages
Level 75
1,573 SR
1,594 Elo+

VS

Team Averages
Level 25
1,660 SR
1,676 Elo+
Terra
Terra
 
Terra
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GargleMyLoads
Bellona
Level 8
God Stats
1W - 1L
1,574 SR
Queue Stats
4W - 4L
1,810 Elo+
Party 2
Olorun
Olorun
GobbleMyLoads
Olorun
Level 7
God Stats
2W - 1L
1,848 SR
Queue Stats
10W - 5L
1,814 Elo+
Party 2
Thanatos
Thanatos
GuzzleMyLoads
Thanatos
Level 17
God Stats
1W - 1L
1,839 SR
Queue Stats
18W - 8L
1,772 Elo+
Party 2
Danzaburou
Danzaburou
XxKr0n1KStarfanx
Danzaburou
Level 63
God Stats
17W - 12L
1,540 SR
Queue Stats
66W - 69L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
4 / 3 / 7
10,788
514
15,107
17,075
15,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cernunnos
DumpyLumpy
Cernunnos
18
7 / 3 / 5
11,520
549
14,318
12,105
4,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
J3RKSMIRK
Kumbhakarna
15
2 / 1 / 8
10,068
479
9,964
19,844
19,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bastet
18
7 / 4 / 9
12,022
572
16,333
18,413
6,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 9
10,361
493
14,554
9,270
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 1 / 7
8,881
423
3,032
17,034
16,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
14
2 / 7 / 1
9,532
454
11,325
22,474
17,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 3 / 3
11,526
549
13,743
18,196
6,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
GuzzleMyLoads
Thanatos
19
10 / 6 / 3
11,675
556
14,922
20,599
8,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
XxKr0n1KStarfanx
Danzaburou
15
2 / 6 / 3
9,137
435
8,274
15,138
4,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
34
23
Kills
17
17
Deaths
23
38
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
1
7
3.5
W
Achilles
4
3
7
2.5
W
Cernunnos
DumpyLumpy
Cernunnos
7
3
5
3.17
L
Bellona
2
7
1
0.36
L
3
3
3
1.5
L
Thanatos
GuzzleMyLoads
Thanatos
10
6
3
1.92
W
Kumbhakarna
J3RKSMIRK
Kumbhakarna
2
1
8
6
W
Bastet
7
4
9
2.88
W
3
6
9
1.25
L
Danzaburou
XxKr0n1KStarfanx
Danzaburou
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,276
Damage
51,296
76,707
Taken
93,441
48,910
Mitigated
53,548
21,289
Healing
41,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,032
853
1,364
5,612
17,034
16,691
227
4,603
12,180
19,584
0
W
Achilles
15,107
2,960
0
4,350
17,075
15,891
178
1,985
14,102
7,127
52,684
W
Cernunnos
DumpyLumpy
Cernunnos
14,318
8,388
128
4,947
12,105
4,234
4,614
2,091
10,014
0
83,436
L
Bellona
11,325
1,244
22
5,229
22,474
17,273
130
3,714
17,568
6,126
47,275
L
13,743
7,688
35
11,107
18,196
6,940
1,272
7,843
9,931
107,146
0
L
Thanatos
GuzzleMyLoads
Thanatos
14,922
4,456
0
15,041
20,599
8,093
0
3,990
16,202
0
97,508
W
Kumbhakarna
J3RKSMIRK
Kumbhakarna
9,964
1,430
245
4,331
19,844
19,458
253
5,602
14,197
43,133
0
W
Bastet
16,333
5,947
0
7,058
18,413
6,547
970
4,637
13,515
0
73,278
W
14,554
601
0
230
9,270
2,780
39
4,344
4,846
56,887
0
L
Danzaburou
XxKr0n1KStarfanx
Danzaburou
8,274
2,087
0
3,385
15,138
4,551
177
5,179
9,820
0
57,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,759
Gold Earned
50,751
474
Minions Killed
564
0
Camps Cleared
0
2,081,054
Distance Traveled
1,956,736
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,881
423
26
1
0
410,628
7
W
Achilles
10,788
514
101
5
0
435,904
2
W
Cernunnos
11,520
549
126
6
0
380,068
2
L
Bellona
9,532
454
105
5
0
401,260
2
L
Olorun
11,526
549
199
9
0
383,338
3
L
Thanatos
11,675
556
160
8
0
409,460
2
W
Kumbhakarna
10,068
479
61
3
0
438,618
7
W
Bastet
12,022
572
108
5
0
437,308
5
W
He Bo
10,361
493
78
4
0
389,156
6
L
Danzaburou
9,137
435
74
4
0
352,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role