Player Matchup

Hel
Hel
ColdBreeze17257
Hel
Level 42
God Stats
9W - 2L
1,711 SR
Queue Stats
312W - 98L
1,728 Elo+
Party 2
Neith
Neith
HarleyQuinn9058
Neith
Level 107
God Stats
255W - 130L
1,740 SR
Queue Stats
572W - 352L
1,653 Elo+
Party 2
Achilles
Achilles
LieutenantRyvan
Achilles
Level 34
God Stats
5W - 1L
1,630 SR
Queue Stats
32W - 10L
1,691 Elo+
Party 2
Bastet
Bastet
TheOregonDucky0
Bastet
Level 144
God Stats
49W - 9L
1,846 SR
Queue Stats
585W - 383L
1,627 Elo+
Party 2
Kuzenbo
Kuzenbo
Yoter2
Kuzenbo
Level 120
God Stats
19W - 9L
1,637 SR
Queue Stats
245W - 113L
1,758 Elo+
Party 2
Team Averages
Level 89
1,713 SR
1,692 Elo+

VS

Team Averages
Level 48
1,527 SR
1,463 Elo+
Vulcan
Vulcan
ItsTonySzn
Vulcan
Level 49
God Stats
2W - 2L
1,532 SR
Queue Stats
111W - 144L
1,375 Elo+
Party 1
Neith
Neith
SlappinDahBass
Neith
Level 51
God Stats
4W - 5L
1,503 SR
Queue Stats
198W - 218L
1,464 Elo+
Party 1
Agni
Agni
Squally_G
Agni
Level 27
God Stats
38W - 59L
1,402 SR
Queue Stats
84W - 106L
1,397 Elo+
Party 1
Mulan
Mulan
SuppSavior
Mulan
Level 43
God Stats
19W - 21L
1,580 SR
Queue Stats
48W - 57L
1,555 Elo+
Solo
Sol
Sol
juzio-
Sol
Level 68
God Stats
8W - 3L
1,618 SR
Queue Stats
390W - 378L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 11
11,518
960
7,386
9,746
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
7 / 0 / 10
13,264
1,105
22,558
7,941
3,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
18
4 / 0 / 13
11,285
940
13,340
15,745
24,370
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
8 / 2 / 7
12,545
1,045
22,806
15,636
6,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Yoter2
Kuzenbo
18
1 / 3 / 11
11,151
929
12,578
17,238
23,608
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

232

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ItsTonySzn
Vulcan
16
0 / 7 / 5
10,110
843
9,136
18,461
7,759
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
2 / 2 / 2
10,687
891
13,583
15,203
6,146
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Bow

Short Bow

+15%
Attack Speed

Agni
17
2 / 8 / 3
10,596
883
9,942
20,463
7,043
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
16
0 / 3 / 3
9,319
777
3,823
8,437
4,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
juzio-
Sol
17
2 / 3 / 3
11,039
920
20,743
19,900
8,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
22
23
Kills
6
6
Deaths
23
52
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
7
0
10
12
L
Vulcan
ItsTonySzn
Vulcan
0
7
5
0.36
W
Achilles
4
0
13
10.5
L
2
2
2
1.5
L
Agni
2
8
3
0.44
L
Mulan
0
3
3
0.5
W
8
2
7
5.75
W
Kuzenbo
Yoter2
Kuzenbo
1
3
11
2.17
L
Sol
juzio-
Sol
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,668
Damage
57,227
66,306
Taken
82,464
64,631
Mitigated
33,812
28,414
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,386
735
10,203
5,674
9,746
6,273
0
6,491
3,151
32,465
0
W
22,558
8,297
0
3,845
7,941
3,801
0
4,285
3,545
0
66,606
L
Vulcan
ItsTonySzn
Vulcan
9,136
3,159
188
1,576
18,461
7,759
0
4,128
14,233
27,772
0
W
Achilles
13,340
2,677
0
1,200
15,745
24,370
0
8,647
7,098
691
17,420
L
13,583
7,500
199
3,844
15,203
6,146
0
3,206
11,900
0
31,634
L
Agni
9,942
1,203
366
1,091
20,463
7,043
0
6,777
13,640
23,340
0
L
Mulan
3,823
831
0
1,191
8,437
4,028
0
2,094
6,343
0
7,279
W
22,806
3,338
0
3,248
15,636
6,579
0
6,747
8,747
0
41,878
W
Kuzenbo
Yoter2
Kuzenbo
12,578
3,623
2,360
1,884
17,238
23,608
0
12,119
4,900
19,910
0
L
Sol
juzio-
Sol
20,743
6,651
472
5,093
19,900
8,836
0
4,450
15,252
67,302
4,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,763
Gold Earned
51,751
248
Minions Killed
254
13
Camps Cleared
5
1,232,902
Distance Traveled
935,832
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,518
960
69
6
2
256,768
1
W
Neith
13,264
1,105
110
9
6
211,633
3
L
Vulcan
10,110
843
48
4
1
228,380
0
W
Achilles
11,285
940
10
1
1
265,754
1
L
Neith
10,687
891
61
5
1
214,997
1
L
Agni
10,596
883
30
3
0
205,807
0
L
Mulan
9,319
777
12
1
0
80,863
1
W
Bastet
12,545
1,045
47
4
3
269,114
0
W
Kuzenbo
11,151
929
12
1
1
229,633
1
L
Sol
11,039
920
103
9
3
205,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role