Player Matchup

Loki
Loki
DuckiestBeast9
Loki
Level 11
God Stats
0W - 1L
1,539 SR
Queue Stats
9W - 11L
1,376 Elo+
Party 1
Baron Samedi
Baron Samedi
MythicDawnSky
Baron Samedi
Level 45
God Stats
8W - 9L
1,587 SR
Queue Stats
31W - 24L
1,579 Elo+
Party 1
Fenrir
Fenrir
PoptartChance
Fenrir
Level 46
God Stats
1W - 2L
1,512 SR
Queue Stats
66W - 47L
1,594 Elo+
Party 1
Team Averages
Level 34
1,546 SR
1,516 Elo+

VS

Team Averages
Level 26
1,635 SR
1,427 Elo+
Achilles
Achilles
InfernoDragon05
Achilles
Level 32
God Stats
3W - 1L
1,825 SR
Queue Stats
6W - 11L
1,370 Elo+
Party 2
Sol
Sol
JelloHD
Sol
Level 16
God Stats
4W - 3L
1,642 SR
Queue Stats
4W - 3L
1,508 Elo+
Party 2
Gilgamesh
Gilgamesh
busybutt12
Gilgamesh
Level 29
God Stats
1W - 3L
1,437 SR
Queue Stats
4W - 6L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 5
10,704
563
8,100
12,976
4,468
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
MythicDawnSky
Baron Samedi
17
8 / 3 / 6
13,063
688
18,904
15,230
7,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
7 / 7 / 9
13,565
714
17,329
31,743
36,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
17
6 / 6 / 11
13,761
724
13,370
20,541
20,920
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sol
17
8 / 5 / 8
13,433
707
21,115
18,749
6,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
busybutt12
Gilgamesh
16
4 / 6 / 14
13,480
709
15,760
16,933
16,035
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
51
17
Kills
18
18
Deaths
17
20
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Achilles
6
6
11
1.92
W
Sol
8
5
8
2.4
L
Baron Samedi
MythicDawnSky
Baron Samedi
8
3
6
3.67
L
7
7
9
1.64
W
Gilgamesh
busybutt12
Gilgamesh
4
6
14
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,333
Damage
50,245
59,949
Taken
56,223
48,745
Mitigated
43,825
20,401
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,100
1,729
0
0
12,976
4,468
0
4,526
8,450
0
28,617
W
Achilles
13,370
5,617
0
3,687
20,541
20,920
760
9,027
11,514
0
38,807
W
Sol
21,115
7,296
0
6,808
18,749
6,870
1,162
4,245
14,504
50,972
0
L
Baron Samedi
MythicDawnSky
Baron Samedi
18,904
2,698
3,482
6,008
15,230
7,562
859
3,514
11,716
57,032
0
L
17,329
3,955
406
10,505
31,743
36,715
357
14,221
17,522
0
36,981
W
Gilgamesh
busybutt12
Gilgamesh
15,760
3,917
1,863
2,293
16,933
16,035
0
5,905
11,028
162
36,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
40,674
160
Minions Killed
157
9
Camps Cleared
7
953,541
Distance Traveled
1,067,620
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,704
563
29
2
1
301,371
1
W
Achilles
13,761
724
60
3
3
369,389
4
W
Sol
13,433
707
63
3
1
334,279
4
L
Baron Samedi
13,063
688
103
5
5
318,300
1
L
Fenrir
13,565
714
28
1
3
333,870
5
W
Gilgamesh
13,480
709
34
2
3
363,952
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role