Player Matchup

Thoth
Thoth
KenTexTURBO11
Thoth
Level 57
God Stats
1W - 1L
1,589 SR
Queue Stats
50W - 57L
1,340 Elo+
Party 1
Bellona
Bellona
Sugqr Rvsh
Bellona
Level 38
God Stats
6W - 9L
1,344 SR
Queue Stats
154W - 224L
1,344 Elo+
Solo
Fenrir
Fenrir
TheVeryUnkind
Fenrir
Level 128
God Stats
41W - 29L
1,589 SR
Queue Stats
395W - 382L
1,420 Elo+
Party 1
Team Averages
Level 74
1,508 SR
1,368 Elo+

VS

Team Averages
Level 79
1,564 SR
1,386 Elo+
Bellona
Bellona
Sensei349
Bellona
Level 127
God Stats
5W - 4L
1,600 SR
Queue Stats
92W - 122L
1,333 Elo+
Solo
Raijin
Raijin
Sun_Kil_Puun
Raijin
Level 63
God Stats
22W - 26L
1,611 SR
Queue Stats
46W - 63L
1,408 Elo+
Solo
Skadi
Skadi
Thrownzboy6
Skadi
Level 48
God Stats
29W - 35L
1,480 SR
Queue Stats
30W - 36L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
8,682
789
2,541
3,065
757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Sugqr Rvsh
Bellona
12
1 / 3 / 9
8,132
739
5,628
9,952
6,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
8 / 3 / 3
9,157
832
8,324
7,657
2,888
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Sensei349
Bellona
7
0 / 1 / 3
6,791
617
729
4,163
2,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Raijin
13
8 / 5 / 0
9,026
821
9,614
11,256
3,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 3
6,930
630
1,628
7,202
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
11
Kills
8
8
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
Bellona
Sensei349
Bellona
0
1
3
1.5
W
Bellona
Sugqr Rvsh
Bellona
1
3
9
1.83
L
Raijin
8
5
0
1.6
W
8
3
3
3.17
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,493
Damage
11,971
20,674
Taken
22,621
10,247
Mitigated
8,400
5,751
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,541
198
0
1,054
3,065
757
891
2,355
480
13,886
0
L
Bellona
Sensei349
Bellona
729
114
0
758
4,163
2,270
234
621
3,448
0
2,241
W
Bellona
Sugqr Rvsh
Bellona
5,628
334
0
2,816
9,952
6,602
1,324
3,925
5,627
0
23,231
L
Raijin
9,614
862
235
1,496
11,256
3,843
447
1,835
9,203
33,756
0
W
8,324
1,188
0
1,881
7,657
2,888
322
2,882
4,565
0
21,499
L
1,628
736
0
0
7,202
2,287
474
447
6,524
0
19,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,971
Gold Earned
22,747
88
Minions Killed
88
6
Camps Cleared
4
589,224
Distance Traveled
443,621
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,682
789
28
3
0
138,602
2
L
Bellona
6,791
617
4
0
0
78,537
1
W
Bellona
8,132
739
35
3
1
219,189
0
L
Raijin
9,026
821
46
4
0
179,585
4
W
Fenrir
9,157
832
25
2
5
231,433
6
L
Skadi
6,930
630
38
3
4
185,499
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role