Player Matchup

Merlin
Merlin
Grizzy3Tears
Merlin
Level 117
God Stats
0W - 1L
1,677 SR
Queue Stats
47W - 34L
1,569 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Langer831459
Kumbhakarna
Level 76
God Stats
5W - 3L
1,662 SR
Queue Stats
166W - 182L
1,398 Elo+
Party 1
Neith
Neith
MVPatMahomie
Neith
Level 27
God Stats
3W - 2L
1,763 SR
Queue Stats
14W - 39L
1,235 Elo+
Party 1
Set
Set
Mustache___Rides
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,421 Elo+
Party 1
Bellona
Bellona
Rozni
Bellona
Level 68
God Stats
15W - 16L
1,430 SR
Queue Stats
193W - 234L
1,336 Elo+
Party 1
Team Averages
Level 63
1,606 SR
1,392 Elo+

VS

Team Averages
Level 89
1,595 SR
1,469 Elo+
Atlas
Atlas
MSNIKING_-
Atlas
Level 46
God Stats
1W - 1L
1,527 SR
Queue Stats
14W - 18L
1,361 Elo+
Solo
Bastet
Bastet
Slowfeed085
Bastet
Level 106
God Stats
2W - 1L
1,767 SR
Queue Stats
24W - 15L
1,567 Elo+
Party 2
Chang'e
Chang'e
The_Kintaro
Chang'e
Level 129
God Stats
2W - 2L
1,393 SR
Queue Stats
22W - 19L
1,480 Elo+
Party 2
Gilgamesh
Gilgamesh
XxCodeManxX0714
Gilgamesh
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 20L
1,488 Elo+
Party 2
Charybdis
Charybdis
zenox523
Charybdis
Level 125
God Stats
3W - 0L
1,787 SR
Queue Stats
20W - 23L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 2 / 2
6,606
508
5,169
5,292
1,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Kumbhakarna
Langer831459
Kumbhakarna
10
1 / 2 / 4
6,259
481
4,505
10,568
7,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
1 / 5 / 3
6,234
480
6,532
8,523
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
5 / 4 / 0
6,919
532
8,325
10,467
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Rozni
Bellona
13
5 / 3 / 0
8,007
616
9,484
11,408
8,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
10
1 / 1 / 4
6,460
497
4,434
10,558
7,527
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
13
5 / 2 / 4
7,622
586
7,697
8,647
2,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
The_Kintaro
Chang'e
11
3 / 3 / 2
6,905
531
6,907
11,099
3,699
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
XxCodeManxX0714
Gilgamesh
11
3 / 4 / 1
6,888
530
5,679
13,085
6,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
zenox523
Charybdis
12
4 / 2 / 2
7,097
546
8,865
10,221
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
12
Kills
16
16
Deaths
12
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
2
2
0.5
L
Kumbhakarna
Langer831459
Kumbhakarna
1
2
4
1.5
W
Atlas
1
1
4
3
L
1
5
3
0.5
L
5
4
0
1.25
L
Bellona
Rozni
Bellona
5
3
0
1.67
W
Bastet
5
2
4
3.5
W
Chang'e
The_Kintaro
Chang'e
3
3
2
1.33
W
Gilgamesh
XxCodeManxX0714
Gilgamesh
3
4
1
0.88
W
Charybdis
zenox523
Charybdis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
33,582
46,258
Taken
53,610
23,363
Mitigated
23,444
15,734
Healing
20,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,169
441
0
957
5,292
1,610
0
2,685
2,607
48,358
0
L
Kumbhakarna
Langer831459
Kumbhakarna
4,505
596
382
4,543
10,568
7,173
0
4,653
5,915
9,562
0
W
Atlas
4,434
1,863
1,889
1,906
10,558
7,527
106
2,833
7,725
17,082
0
L
6,532
3,067
307
2,609
8,523
2,384
0
701
7,822
0
33,277
L
8,325
3,078
0
3,112
10,467
3,270
0
3,302
7,091
0
35,059
L
Bellona
Rozni
Bellona
9,484
4,678
0
3,824
11,408
8,926
0
0
10,581
0
45,778
W
Bastet
7,697
2,175
0
3,932
8,647
2,595
0
704
7,943
0
38,294
W
Chang'e
The_Kintaro
Chang'e
6,907
436
755
4,219
11,099
3,699
816
4,239
6,860
39,066
0
W
Gilgamesh
XxCodeManxX0714
Gilgamesh
5,679
1,534
0
3,036
13,085
6,939
104
0
13,085
0
24,280
W
Charybdis
zenox523
Charybdis
8,865
6,453
98
4,890
10,221
2,684
1,109
1,898
8,323
0
45,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
34,972
318
Minions Killed
283
0
Camps Cleared
0
1,243,490
Distance Traveled
1,256,740
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,606
508
103
8
0
242,980
7
L
Kumbhakarna
6,259
481
8
1
0
259,574
3
W
Atlas
6,460
497
17
1
0
242,677
5
L
Neith
6,234
480
50
4
0
209,412
2
L
Set
6,919
532
65
5
0
264,120
1
L
Bellona
8,007
616
92
7
0
267,404
2
W
Bastet
7,622
586
64
5
0
298,963
4
W
Chang'e
6,905
531
74
6
0
248,316
2
W
Gilgamesh
6,888
530
44
3
0
255,780
3
W
Charybdis
7,097
546
84
6
0
211,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role