Player Matchup

Xbalanque
Xbalanque
Peakyou
Xbalanque
Level 24
God Stats
0W - 3L
1,708 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Ymir
Ymir
killamoog
Ymir
Level 8
God Stats
0W - 2L
1,385 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Ne Zha
Ne Zha
krishdes
Ne Zha
Level 88
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Gilgamesh
Gilgamesh
mediorce
Gilgamesh
Level 61
God Stats
0W - 2L
1,720 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
sheeeeeeeeeeesh
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,470 SR
Queue Stats
0W - 3L
1,186 Elo+
Party 2
Team Averages
Level 40
1,544 SR
1,186 Elo+

VS

Team Averages
Level 66
1,568 SR
1,495 Elo+
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
ApeXBOX
Bastet
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
50W - 36L
1,616 Elo+
Party 1
Ymir
Ymir
MCSTANKIN
Ymir
Level 81
God Stats
31W - 47L
1,503 SR
Queue Stats
32W - 48L
1,391 Elo+
Party 3
Vulcan
Vulcan
Wumbo01
Vulcan
Level 128
God Stats
3W - 1L
1,681 SR
Queue Stats
87W - 80L
1,584 Elo+
Party 1
Anhur
Anhur
xNcHeelsx
Anhur
Level 67
God Stats
6W - 4L
1,656 SR
Queue Stats
26W - 38L
1,384 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Peakyou
Xbalanque
15
4 / 7 / 2
10,141
461
10,799
13,511
2,984
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
0 / 5 / 1
8,051
366
3,372
14,630
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
krishdes
Ne Zha
15
4 / 8 / 3
9,570
435
11,183
18,574
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
mediorce
Gilgamesh
15
3 / 5 / 2
9,435
429
7,596
19,054
14,066
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
sheeeeeeeeeeesh
Morgan Le Fay
12
0 / 10 / 1
7,513
342
8,945
17,055
4,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
2 / 3 / 5
11,539
525
8,509
10,966
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
ApeXBOX
Bastet
20
14 / 1 / 7
13,840
629
20,545
19,314
8,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
18
4 / 2 / 11
11,708
532
9,392
20,827
29,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Wumbo01
Vulcan
18
7 / 2 / 6
11,788
536
14,923
9,646
4,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
xNcHeelsx
Anhur
18
8 / 3 / 7
11,433
520
13,666
13,224
5,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
11
Kills
35
35
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
3
5
1.5
W
Bastet
ApeXBOX
Bastet
14
1
7
17.5
W
Ymir
4
2
11
4.75
L
Xbalanque
Peakyou
Xbalanque
4
7
2
0.71
W
Vulcan
Wumbo01
Vulcan
7
2
6
5
L
Ymir
0
5
1
0.1
L
Ne Zha
krishdes
Ne Zha
4
8
3
0.69
L
Gilgamesh
mediorce
Gilgamesh
3
5
2
0.8
L
Morgan Le Fay
sheeeeeeeeeeesh
Morgan Le Fay
0
10
1
0.05
W
Anhur
xNcHeelsx
Anhur
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,895
Damage
67,035
82,824
Taken
73,977
37,238
Mitigated
55,956
10,021
Healing
28,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,509
2,311
0
2,448
10,966
8,112
568
1,141
9,765
6,341
52,262
W
Bastet
ApeXBOX
Bastet
20,545
3,950
0
11,694
19,314
8,758
580
3,218
15,886
0
124,392
W
Ymir
9,392
2,671
306
6,486
20,827
29,623
1,170
3,551
17,094
60,750
0
L
Xbalanque
Peakyou
Xbalanque
10,799
4,802
300
2,723
13,511
2,984
674
4,966
8,545
0
48,222
W
Vulcan
Wumbo01
Vulcan
14,923
3,608
108
2,606
9,646
4,254
1,427
1,760
7,726
78,705
0
L
Ymir
3,372
1,087
0
833
14,630
10,860
270
7,079
7,551
21,547
0
L
Ne Zha
krishdes
Ne Zha
11,183
2,919
0
3,813
18,574
5,281
0
4,828
13,697
308
47,180
L
Gilgamesh
mediorce
Gilgamesh
7,596
1,734
0
283
19,054
14,066
780
3,603
14,613
0
45,446
L
Morgan Le Fay
sheeeeeeeeeeesh
Morgan Le Fay
8,945
1,253
0
2,069
17,055
4,047
190
4,507
12,506
35,570
0
W
Anhur
xNcHeelsx
Anhur
13,666
4,273
535
4,662
13,224
5,209
4,667
2,223
10,891
0
62,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,710
Gold Earned
60,308
370
Minions Killed
639
0
Camps Cleared
0
1,933,500
Distance Traveled
2,072,642
24
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,539
525
127
6
0
397,641
8
W
Bastet
13,840
629
185
8
0
524,937
4
W
Ymir
11,708
532
80
4
0
375,022
8
L
Xbalanque
10,141
461
83
4
0
399,244
5
W
Vulcan
11,788
536
125
6
0
426,292
0
L
Ymir
8,051
366
43
2
0
381,175
1
L
Ne Zha
9,570
435
95
4
0
401,013
7
L
Gilgamesh
9,435
429
83
4
0
407,154
4
L
Morgan Le Fay
7,513
342
66
3
0
344,914
7
W
Anhur
11,433
520
122
6
0
348,750
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role