Player Matchup

Neith
Neith
ChicoNelzon
Neith
Level 126
God Stats
3W - 7L
1,474 SR
Queue Stats
13W - 24L
1,311 Elo+
Party 2
Zeus
Zeus
FaBiAnCiTo3009
Zeus
Level 61
God Stats
5W - 3L
1,507 SR
Queue Stats
200W - 199L
1,344 Elo+
Party 3
Thanatos
Thanatos
wrmaximuz
Thanatos
Level 119
God Stats
1W - 5L
1,343 SR
Queue Stats
107W - 109L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
xCrazyLeompi
Jormungandr
Level 8
God Stats
1W - 3L
1,284 SR
Queue Stats
3W - 6L
1,255 Elo+
Party 3
Chaac
Chaac
xripoalbo
Chaac
Level 109
God Stats
2W - 2L
1,404 SR
Queue Stats
33W - 42L
1,340 Elo+
Party 2
Team Averages
Level 85
1,402 SR
1,329 Elo+

VS

Team Averages
Level 87
1,349 SR
1,375 Elo+
Izanami
Izanami
INDIGO WHlTE
Izanami
Level 65
God Stats
1W - 1L
1,305 SR
Queue Stats
77W - 80L
1,425 Elo+
Party 4
Gilgamesh
Gilgamesh
Ranger_EnigmaTTV
Gilgamesh
Level 114
God Stats
8W - 14L
1,377 SR
Queue Stats
185W - 242L
1,335 Elo+
Party 1
Ymir
Ymir
Ranger_Exodus
Ymir
Level 39
God Stats
6W - 7L
1,363 SR
Queue Stats
38W - 43L
1,368 Elo+
Party 1
Mercury
Mercury
Ranger_Hauk_TTV
Mercury
Level 129
God Stats
11W - 13L
1,453 SR
Queue Stats
260W - 323L
1,375 Elo+
Party 1
Persephone
Persephone
SuckerPlayOrNot
Persephone
Level 89
God Stats
8W - 11L
1,247 SR
Queue Stats
36W - 43L
1,373 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,277
460
5,371
8,159
2,407
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
7 / 6 / 1
10,385
577
11,431
14,635
5,105
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
wrmaximuz
Thanatos
15
4 / 5 / 1
9,088
505
7,410
13,653
4,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
xCrazyLeompi
Jormungandr
9
0 / 8 / 1
6,186
344
2,171
14,407
6,971
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
xripoalbo
Chaac
14
1 / 5 / 2
8,479
471
9,375
15,394
16,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
INDIGO WHlTE
Izanami
16
7 / 2 / 3
10,131
563
9,218
11,203
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
16
4 / 4 / 3
9,682
538
11,447
19,638
20,079
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 2 / 9
8,795
489
4,477
11,249
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 1 / 6
10,643
591
8,205
10,676
3,564
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
SuckerPlayOrNot
Persephone
16
4 / 3 / 6
10,632
591
10,941
9,349
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
12
Kills
26
26
Deaths
12
7
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
7
6
1
1.25
W
Izanami
INDIGO WHlTE
Izanami
7
2
3
4.25
W
Gilgamesh
4
4
3
1.38
W
2
2
9
3.25
W
9
1
6
12
W
Persephone
SuckerPlayOrNot
Persephone
4
3
6
2.33
L
Thanatos
wrmaximuz
Thanatos
4
5
1
0.9
L
Jormungandr
xCrazyLeompi
Jormungandr
0
8
1
0.06
L
Chaac
xripoalbo
Chaac
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,758
Damage
44,288
66,248
Taken
62,115
36,235
Mitigated
40,048
22,966
Healing
15,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,371
2,739
0
3,424
8,159
2,407
799
2,724
5,341
0
48,363
L
11,431
2,576
0
3,852
14,635
5,105
494
6,681
7,476
72,281
0
W
Izanami
INDIGO WHlTE
Izanami
9,218
6,544
178
4,151
11,203
3,594
2,540
3,164
8,039
0
76,257
W
Gilgamesh
11,447
4,136
0
3,668
19,638
20,079
581
332
19,306
0
50,032
W
4,477
1,260
0
1,003
11,249
9,761
676
2,709
8,540
20,755
0
W
8,205
4,312
0
3,744
10,676
3,564
2,950
2,715
7,961
0
42,376
W
Persephone
SuckerPlayOrNot
Persephone
10,941
216
138
3,011
9,349
3,050
1,617
5,147
4,199
49,621
0
L
Thanatos
wrmaximuz
Thanatos
7,410
1,701
0
11,206
13,653
4,804
129
2,154
11,353
0
55,021
L
Jormungandr
xCrazyLeompi
Jormungandr
2,171
549
0
0
14,407
6,971
16
2,787
11,604
18,366
0
L
Chaac
xripoalbo
Chaac
9,375
2,797
0
4,484
15,394
16,948
0
308
15,056
238
45,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,415
Gold Earned
49,883
414
Minions Killed
402
0
Camps Cleared
0
1,511,892
Distance Traveled
1,615,187
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,277
460
108
6
0
284,505
0
L
Zeus
10,385
577
121
7
0
293,086
1
W
Izanami
10,131
563
132
7
0
303,717
2
W
Gilgamesh
9,682
538
87
5
0
288,541
3
W
Ymir
8,795
489
26
1
0
309,707
0
W
Mercury
10,643
591
70
4
0
347,153
0
W
Persephone
10,632
591
87
5
0
366,069
1
L
Thanatos
9,088
505
86
5
0
351,457
1
L
Jormungandr
6,186
344
22
1
0
259,831
0
L
Chaac
8,479
471
77
4
0
323,013
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role