Player Matchup

Poseidon
Poseidon
ChedderGibb
Poseidon
Level 46
God Stats
4W - 2L
1,641 SR
Queue Stats
113W - 129L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Cyansor
Cliodhna
Level 128
God Stats
5W - 3L
1,754 SR
Queue Stats
123W - 106L
1,576 Elo+
Party 1
Camazotz
Camazotz
IDokueki
Camazotz
Level 84
God Stats
2W - 2L
1,904 SR
Queue Stats
128W - 120L
1,525 Elo+
Party 1
Freya
Freya
Tra1lBlaz3r
Freya
Level 109
God Stats
0W - 1L
1,762 SR
Queue Stats
37W - 31L
1,592 Elo+
Party 1
Sobek
Sobek
p0is0nesspyth0n
Sobek
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,517 Elo+
Party 1
Team Averages
Level 81
1,712 SR
1,530 Elo+

VS

Team Averages
Level 81
1,708 SR
1,600 Elo+
Freya
Freya
BigChungus5500
Freya
Level 89
God Stats
7W - 1L
1,651 SR
Queue Stats
61W - 62L
1,581 Elo+
Party 3
Ullr
Ullr
Deskpuncer
Ullr
Level 46
God Stats
13W - 3L
1,890 SR
Queue Stats
177W - 98L
1,758 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Grandenzin
Kumbhakarna
Level 33
God Stats
2W - 0L
1,706 SR
Queue Stats
38W - 38L
1,547 Elo+
Party 3
Sylvanus
Sylvanus
iG4njahMx
Sylvanus
Level 129
God Stats
11W - 7L
1,564 SR
Queue Stats
88W - 95L
1,463 Elo+
Solo
Kali
Kali
nRakurai
Kali
Level 108
God Stats
1W - 0L
1,729 SR
Queue Stats
273W - 206L
1,653 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ChedderGibb
Poseidon
13
0 / 12 / 1
7,514
417
3,434
11,579
2,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
Cyansor
Cliodhna
9
3 / 4 / 0
7,192
400
4,994
9,015
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
IDokueki
Camazotz
13
3 / 6 / 2
8,383
466
9,416
17,492
7,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
1 / 5 / 4
7,931
441
7,275
13,490
3,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 6 / 4
7,799
433
3,742
16,313
12,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 6
10,047
558
9,037
11,220
4,253
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
14 / 0 / 7
13,012
723
18,042
9,737
4,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Grandenzin
Kumbhakarna
14
2 / 1 / 14
10,052
558
4,036
16,361
14,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
iG4njahMx
Sylvanus
14
4 / 3 / 6
10,090
561
6,268
14,936
15,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kali
18
9 / 2 / 5
12,112
673
11,478
16,028
8,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
33
33
Deaths
9
11
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
3
6
2.33
L
Poseidon
ChedderGibb
Poseidon
0
12
1
0.04
L
Cliodhna
Cyansor
Cliodhna
3
4
0
0.75
W
14
0
7
17.5
W
Kumbhakarna
Grandenzin
Kumbhakarna
2
1
14
9
L
Camazotz
IDokueki
Camazotz
3
6
2
0.67
L
1
5
4
0.6
W
Sylvanus
iG4njahMx
Sylvanus
4
3
6
2.33
W
Kali
9
2
5
5.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,861
Damage
48,861
67,889
Taken
68,282
28,281
Mitigated
46,813
17,171
Healing
31,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,037
3,248
0
5,046
11,220
4,253
1,736
3,997
7,180
59,595
0
L
Poseidon
ChedderGibb
Poseidon
3,434
113
0
0
11,579
2,162
0
595
10,984
45,864
0
L
Cliodhna
Cyansor
Cliodhna
4,994
541
0
1,913
9,015
2,375
0
2,093
6,922
0
27,169
W
18,042
8,473
0
1,411
9,737
4,255
8,094
2,367
7,282
0
102,327
W
Kumbhakarna
Grandenzin
Kumbhakarna
4,036
376
574
6,078
16,361
14,203
554
5,203
10,172
28,827
0
L
Camazotz
IDokueki
Camazotz
9,416
1,821
0
8,172
17,492
7,798
0
6,723
10,769
0
46,435
L
7,275
2,743
0
5,523
13,490
3,734
0
4,403
9,087
51,880
0
W
Sylvanus
iG4njahMx
Sylvanus
6,268
1,640
2,667
7,696
14,936
15,555
853
2,992
11,118
33,975
8,490
W
Kali
11,478
5,525
0
7,915
16,028
8,547
494
1,767
14,145
0
100,491
L
3,742
482
0
1,563
16,313
12,212
0
4,903
11,410
17,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,819
Gold Earned
55,313
353
Minions Killed
510
0
Camps Cleared
0
1,449,255
Distance Traveled
1,704,316
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,047
558
95
5
0
304,322
3
L
Poseidon
7,514
417
88
5
0
289,511
6
L
Cliodhna
7,192
400
55
3
0
228,990
7
W
Ullr
13,012
723
166
9
0
353,552
1
W
Kumbhakarna
10,052
558
39
2
0
328,348
1
L
Camazotz
8,383
466
93
5
0
336,451
1
L
Freya
7,931
441
89
5
0
303,044
2
W
Sylvanus
10,090
561
76
4
0
320,868
3
W
Kali
12,112
673
134
7
0
397,226
1
L
Sobek
7,799
433
28
2
0
291,259
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role