Player Matchup

Fafnir
Fafnir
BigPlim-_-
Fafnir
Level 80
God Stats
2W - 1L
1,615 SR
Queue Stats
132W - 129L
1,479 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IILUW_
Ah Muzen Cab
Level 75
God Stats
4W - 3L
1,552 SR
Queue Stats
302W - 360L
1,451 Elo+
Party 1
Neith
Neith
KRMLl--
Neith
Level 93
God Stats
13W - 21L
1,377 SR
Queue Stats
453W - 533L
1,397 Elo+
Party 1
Ravana
Ravana
VENOM_QN
Ravana
Level 63
God Stats
11W - 16L
1,479 SR
Queue Stats
224W - 283L
1,424 Elo+
Party 1
Zeus
Zeus
dhib_098
Zeus
Level 39
God Stats
2W - 5L
1,421 SR
Queue Stats
114W - 164L
1,346 Elo+
Party 1
Team Averages
Level 70
1,489 SR
1,420 Elo+

VS

Team Averages
Level 80
1,443 SR
1,421 Elo+
Cliodhna
Cliodhna
Darbo Kid
Cliodhna
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 54L
1,456 Elo+
Solo
Bacchus
Bacchus
IThatGuy144
Bacchus
Level 76
God Stats
8W - 5L
1,540 SR
Queue Stats
182W - 225L
1,400 Elo+
Party 3
Chaac
Chaac
LUGGIA12
Chaac
Level 80
God Stats
2W - 6L
1,122 SR
Queue Stats
161W - 210L
1,332 Elo+
Party 3
Hachiman
Hachiman
Segura02_
Hachiman
Level 69
God Stats
2W - 0L
1,331 SR
Queue Stats
30W - 37L
1,435 Elo+
Party 2
Discordia
Discordia
bokaina
Discordia
Level 105
God Stats
2W - 0L
1,723 SR
Queue Stats
66W - 61L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BigPlim-_-
Fafnir
13
2 / 7 / 3
8,958
448
7,419
23,453
28,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
IILUW_
Ah Muzen Cab
13
0 / 12 / 4
8,150
408
8,758
20,457
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
KRMLl--
Neith
16
7 / 7 / 3
10,181
509
15,158
17,471
8,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
VENOM_QN
Ravana
13
6 / 7 / 3
9,447
472
13,749
15,939
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
13
2 / 9 / 4
8,711
436
5,008
15,690
5,281
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Darbo Kid
Cliodhna
16
9 / 5 / 9
10,960
548
12,784
11,480
3,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
IThatGuy144
Bacchus
17
7 / 2 / 23
10,940
547
15,799
13,143
7,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
LUGGIA12
Chaac
16
1 / 4 / 9
10,128
506
9,250
27,625
23,448
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hachiman
Segura02_
Hachiman
20
16 / 2 / 10
13,410
671
24,213
20,218
7,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
bokaina
Discordia
18
9 / 4 / 10
11,935
597
17,696
12,902
4,113
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
103
17
Kills
42
42
Deaths
17
17
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
BigPlim-_-
Fafnir
2
7
3
0.5
W
Cliodhna
Darbo Kid
Cliodhna
9
5
9
2.7
L
Ah Muzen Cab
IILUW_
Ah Muzen Cab
0
12
4
0.17
W
Bacchus
IThatGuy144
Bacchus
7
2
23
9.25
L
Neith
KRMLl--
Neith
7
7
3
1.21
W
Chaac
LUGGIA12
Chaac
1
4
9
1.38
W
Hachiman
Segura02_
Hachiman
16
2
10
10.5
L
Ravana
VENOM_QN
Ravana
6
7
3
1.07
W
Discordia
bokaina
Discordia
9
4
10
3.5
L
Zeus
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,092
Damage
79,742
93,010
Taken
85,368
51,382
Mitigated
46,824
17,725
Healing
32,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
BigPlim-_-
Fafnir
7,419
2,251
640
4,645
23,453
28,350
40
9,738
13,357
22,472
0
W
Cliodhna
Darbo Kid
Cliodhna
12,784
1,531
0
4,103
11,480
3,506
791
1,784
9,696
0
56,193
L
Ah Muzen Cab
IILUW_
Ah Muzen Cab
8,758
3,508
0
4,196
20,457
4,417
0
6,523
13,810
0
53,929
W
Bacchus
IThatGuy144
Bacchus
15,799
1,154
1,407
2,944
13,143
7,983
435
2,021
11,122
42,497
0
L
Neith
KRMLl--
Neith
15,158
6,292
278
5,082
17,471
8,048
711
6,340
11,103
0
63,686
W
Chaac
LUGGIA12
Chaac
9,250
864
0
10,205
27,625
23,448
323
2,446
25,179
8,221
50,988
W
Hachiman
Segura02_
Hachiman
24,213
14,936
0
10,709
20,218
7,774
866
2,744
17,474
0
122,221
L
Ravana
VENOM_QN
Ravana
13,749
3,384
0
1,334
15,939
5,286
0
3,318
12,496
0
37,925
W
Discordia
bokaina
Discordia
17,696
1,180
205
2,466
12,902
4,113
1,062
3,432
9,470
85,363
0
L
Zeus
5,008
924
0
1,550
15,690
5,281
0
8,264
7,096
35,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,447
Gold Earned
57,373
360
Minions Killed
593
0
Camps Cleared
0
1,727,417
Distance Traveled
2,008,833
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,958
448
24
1
0
376,898
8
W
Cliodhna
10,960
548
79
4
0
428,248
1
L
Ah Muzen Cab
8,150
408
92
5
0
296,519
1
W
Bacchus
10,940
547
49
2
0
435,590
2
L
Neith
10,181
509
115
6
0
314,594
4
W
Chaac
10,128
506
119
6
0
358,065
2
W
Hachiman
13,410
671
200
10
0
392,767
3
L
Ravana
9,447
472
55
3
0
404,956
2
W
Discordia
11,935
597
146
7
0
394,163
3
L
Zeus
8,711
436
74
4
0
334,450
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role