Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DarthChadwick
Ah Muzen Cab
Level 129
God Stats
13W - 4L
1,674 SR
Queue Stats
224W - 208L
1,545 Elo+
Party 1
Bacchus
Bacchus
DeathGarrett
Bacchus
Level 140
God Stats
2W - 1L
1,543 SR
Queue Stats
254W - 253L
1,516 Elo+
Party 1
Chiron
Chiron
JoeCroby
Chiron
Level 100
God Stats
4W - 3L
1,515 SR
Queue Stats
110W - 100L
1,518 Elo+
Party 1
He Bo
He Bo
berserked_dog
He Bo
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 89L
1,509 Elo+
Party 1
Jormungandr
Jormungandr
brotherlypyro
Jormungandr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 89L
1,515 Elo+
Party 1
Team Averages
Level 116
1,546 SR
1,521 Elo+

VS

Team Averages
Level 121
1,506 SR
1,496 Elo+
Scylla
Scylla
GerardoElite
Scylla
Level 128
God Stats
3W - 4L
1,527 SR
Queue Stats
166W - 162L
1,519 Elo+
Solo
Nu Wa
Nu Wa
OilyManFish
Nu Wa
Level 158
God Stats
4W - 3L
1,561 SR
Queue Stats
288W - 289L
1,527 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
bignubpwnr
Ah Muzen Cab
Level 148
God Stats
0W - 3L
1,238 SR
Queue Stats
18W - 24L
1,457 Elo+
Party 2
Zeus
Zeus
matthewjc7
Zeus
Level 102
God Stats
3W - 1L
1,705 SR
Queue Stats
61W - 40L
1,477 Elo+
Solo
Ravana
Ravana
oh Brennan
Ravana
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 51L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DarthChadwick
Ah Muzen Cab
16
5 / 2 / 15
9,278
928
15,760
10,845
4,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bacchus
DeathGarrett
Bacchus
16
6 / 3 / 14
9,855
986
8,994
15,666
20,243
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
JoeCroby
Chiron
12
1 / 5 / 12
7,453
745
4,321
9,809
3,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 4 / 14
8,835
884
7,366
9,894
4,179
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
brotherlypyro
Jormungandr
16
5 / 4 / 15
9,155
916
6,239
15,131
15,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
3 / 6 / 6
7,409
741
8,209
10,447
3,046
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 8
8,655
866
8,724
8,878
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
bignubpwnr
Ah Muzen Cab
16
3 / 3 / 12
8,849
885
19,218
9,522
3,502
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
7 / 4 / 6
8,663
866
13,578
7,640
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
oh Brennan
Ravana
12
1 / 5 / 3
7,297
730
3,636
8,654
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
53
23
Kills
18
18
Deaths
23
70
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
DarthChadwick
Ah Muzen Cab
5
2
15
6.25
W
Bacchus
DeathGarrett
Bacchus
6
3
14
4.33
L
Scylla
3
6
6
1
W
Chiron
JoeCroby
Chiron
1
5
12
1.4
L
4
5
8
1.6
W
6
4
14
3.25
L
Ah Muzen Cab
bignubpwnr
Ah Muzen Cab
3
3
12
3
W
Jormungandr
brotherlypyro
Jormungandr
5
4
15
3.13
L
7
4
6
2.5
L
Ravana
oh Brennan
Ravana
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,680
Damage
53,365
61,345
Taken
45,141
47,732
Mitigated
16,285
18,561
Healing
14,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
DarthChadwick
Ah Muzen Cab
15,760
2,486
1,559
3,693
10,845
4,432
2,787
5,393
5,187
0
39,717
W
Bacchus
DeathGarrett
Bacchus
8,994
1,023
2,057
3,209
15,666
20,243
47
8,397
6,812
13,523
0
L
Scylla
8,209
754
1,198
2,064
10,447
3,046
76
5,471
4,976
14,189
0
W
Chiron
JoeCroby
Chiron
4,321
1,438
1,525
1,418
9,809
3,786
1,647
5,053
4,595
0
12,080
L
8,724
1,187
1,380
1,850
8,878
2,660
346
4,022
4,856
19,295
0
W
7,366
186
1,036
1,229
9,894
4,179
342
4,304
5,510
15,166
0
L
Ah Muzen Cab
bignubpwnr
Ah Muzen Cab
19,218
5,019
719
2,798
9,522
3,502
603
4,312
5,210
0
29,708
W
Jormungandr
brotherlypyro
Jormungandr
6,239
838
914
1,921
15,131
15,092
175
6,399
8,322
16,317
0
L
13,578
1,265
1,028
1,706
7,640
2,470
366
4,266
3,374
21,488
0
L
Ravana
oh Brennan
Ravana
3,636
482
488
1,363
8,654
4,607
0
4,528
4,126
0
6,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,576
Gold Earned
40,873
128
Minions Killed
111
0
Camps Cleared
0
921,200
Distance Traveled
886,931
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,278
928
53
5
0
198,045
0
W
Bacchus
9,855
986
10
1
0
188,720
0
L
Scylla
7,409
741
8
1
0
168,106
0
W
Chiron
7,453
745
23
2
0
174,651
0
L
Nu Wa
8,655
866
26
3
0
173,326
0
W
He Bo
8,835
884
19
2
0
178,132
0
L
Ah Muzen Cab
8,849
885
31
3
0
191,863
0
W
Jormungandr
9,155
916
23
2
0
181,652
0
L
Zeus
8,663
866
41
4
0
183,025
0
L
Ravana
7,297
730
5
1
0
170,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role