Player Matchup

Odin
Odin
Linguini1131
Odin
Level 75
God Stats
2W - 1L
1,527 SR
Queue Stats
15W - 15L
1,542 Elo+
Party 2
Sun Wukong
Sun Wukong
Papa yTan
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
TuPadreLeo
Thor
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,543 Elo+
Party 2
Team Averages
Level 30
1,509 SR
1,528 Elo+

VS

Team Averages
Level 99
1,455 SR
1,385 Elo+
Loki
Loki
Canis13Dirus
Loki
Level 156
God Stats
19W - 11L
1,585 SR
Queue Stats
371W - 389L
1,439 Elo+
Party 1
Hera
Hera
Harley1420
Hera
Level 15
God Stats
1W - 0L
1,244 SR
Queue Stats
2W - 2L
1,304 Elo+
Party 1
Terra
Terra
black_tiger1420
Terra
Level 125
God Stats
4W - 5L
1,534 SR
Queue Stats
310W - 354L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 2
9,688
646
13,374
16,194
15,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
Papa yTan
Sun Wukong
11
1 / 10 / 3
8,596
573
6,404
18,670
12,427
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 12 / 3
9,140
609
5,291
16,575
4,892
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
17 / 4 / 9
12,794
853
26,099
15,740
10,372
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 17
10,189
679
4,902
3,900
1,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
7 / 2 / 15
11,082
739
9,442
17,546
27,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
67
6
Kills
26
26
Deaths
7
8
Assists
41
Player
Kills
Deaths
Assists
KDA
W
17
4
9
5.38
W
2
1
17
10.5
L
3
4
2
1
L
Sun Wukong
Papa yTan
Sun Wukong
1
10
3
0.25
L
2
12
3
0.29
W
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,069
Damage
40,443
51,439
Taken
37,186
32,733
Mitigated
38,854
1,391
Healing
10,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,099
10,406
552
2,984
15,740
10,372
1,310
249
14,642
0
68,810
W
4,902
1,858
0
214
3,900
1,434
676
22
3,687
16,354
0
L
13,374
3,032
0
856
16,194
15,414
0
4,337
11,493
0
38,144
L
Sun Wukong
Papa yTan
Sun Wukong
6,404
1,634
0
535
18,670
12,427
0
5,880
12,398
0
18,837
L
5,291
1,935
0
0
16,575
4,892
0
3,055
13,204
0
11,122
W
9,442
1,096
1,966
4,466
17,546
27,048
616
0
16,906
21,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,424
Gold Earned
34,065
80
Minions Killed
113
2
Camps Cleared
8
696,256
Distance Traveled
826,288
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,794
853
70
5
7
276,151
3
W
Hera
10,189
679
18
1
0
270,062
0
L
Odin
9,688
646
51
3
2
269,155
1
L
Sun Wukong
8,596
573
24
2
0
235,362
2
L
Thor
9,140
609
5
0
0
191,739
0
W
Terra
11,082
739
25
2
1
280,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role