Player Matchup

Gilgamesh
Gilgamesh
Gold III
chesnok185
Gilgamesh
Gold III
Level 106
God Stats
7W - 3L
1,633 SR
Queue Stats
35W - 42L
1,179 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 106
1,633 SR
1,179 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 82
1,500 SR
1,424 MMR
He Bo
He Bo
Silver II
TOF_Kenfer90s
He Bo
Silver II
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
chesnok185
Gilgamesh
14
5 / 0 / 0
8,801
880
7,478
13,465
9,074
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
VamanaBakasuraBellonaKaliOlorun

VS

Bans
RavanaAh Muzen CabLokiBastetChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
7,313
731
5,674
10,960
3,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Gilgamesh
chesnok185
Gilgamesh
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,478
Damage
5,674
13,465
Taken
10,960
9,074
Mitigated
3,153
4,096
Healing
3,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,674
406
0
3,186
10,960
3,153
0
315
9,987
33,941
0
W
Gilgamesh
chesnok185
Gilgamesh
7,478
2,093
0
4,096
13,465
9,074
548
6,079
7,386
0
37,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,801
Gold Earned
7,313
63
Minions Killed
78
3
Camps Cleared
4
214,088
Distance Traveled
181,394
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,313
731
78
8
4
181,394
0
W
Gilgamesh
8,801
880
63
6
3
214,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role