Player Matchup

Olorun
Olorun
AceSourire58689
Olorun
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,576 Elo+
Party 3
Atlas
Atlas
HeyItsGman
Atlas
Level 160
God Stats
0W - 1L
1,508 SR
Queue Stats
49W - 51L
1,501 Elo+
Party 2
Ao Kuang
Ao Kuang
MR WE LIVIN THO
Ao Kuang
Level 160
God Stats
1W - 1L
1,431 SR
Queue Stats
19W - 31L
1,421 Elo+
Party 2
Hun Batz
Hun Batz
etifoune123
Hun Batz
Level 62
God Stats
1W - 1L
1,744 SR
Queue Stats
54W - 54L
1,490 Elo+
Party 3
Artio
Artio
xxn0fatexx
Artio
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,516 Elo+
Party 2
Team Averages
Level 119
1,537 SR
1,501 Elo+

VS

Team Averages
Level 113
1,493 SR
1,520 Elo+
Danzaburou
Danzaburou
Doomking71
Danzaburou
Level 87
God Stats
3W - 4L
1,259 SR
Queue Stats
58W - 56L
1,526 Elo+
Party 1
Xing Tian
Xing Tian
MuhXboneDied
Xing Tian
Level 121
God Stats
3W - 0L
1,500 SR
Queue Stats
46W - 33L
1,551 Elo+
Party 1
Baron Samedi
Baron Samedi
ProfKibbles
Baron Samedi
Level 128
God Stats
1W - 1L
1,203 SR
Queue Stats
78W - 76L
1,517 Elo+
Party 1
Anubis
Anubis
XPepsi_123-
Anubis
Level 116
God Stats
4W - 0L
1,885 SR
Queue Stats
69W - 60L
1,494 Elo+
Solo
Hades
Hades
neverclip1
Hades
Level 113
God Stats
4W - 1L
1,618 SR
Queue Stats
58W - 59L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 8
11,733
733
19,357
12,755
5,305
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
16
1 / 5 / 11
9,768
611
8,806
16,538
21,536
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
17
6 / 7 / 5
10,407
650
7,189
21,719
17,051
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
etifoune123
Hun Batz
16
1 / 6 / 9
9,687
605
14,748
13,693
3,908
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artio
17
1 / 4 / 10
10,272
642
5,990
21,037
24,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Doomking71
Danzaburou
18
6 / 2 / 12
12,203
763
19,588
13,982
6,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
MuhXboneDied
Xing Tian
18
5 / 3 / 14
11,799
737
11,252
17,013
16,845
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ProfKibbles
Baron Samedi
20
7 / 2 / 16
12,366
773
22,584
14,895
10,188
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
18
3 / 4 / 17
11,390
712
13,196
13,586
7,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hades
19
4 / 5 / 13
11,867
742
7,881
11,105
5,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
97
16
Kills
25
25
Deaths
16
43
Assists
72
Player
Kills
Deaths
Assists
KDA
L
7
3
8
3.67
W
Danzaburou
Doomking71
Danzaburou
6
2
12
6
L
Atlas
1
5
11
1.3
L
Ao Kuang
6
7
5
1.21
W
Xing Tian
MuhXboneDied
Xing Tian
5
3
14
4
W
Baron Samedi
ProfKibbles
Baron Samedi
7
2
16
7.5
W
Anubis
3
4
17
2.88
L
Hun Batz
etifoune123
Hun Batz
1
6
9
0.92
W
Hades
4
5
13
2.1
L
Artio
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,090
Damage
74,501
85,742
Taken
70,581
72,224
Mitigated
46,890
31,228
Healing
37,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,357
9,003
6,114
5,158
12,755
5,305
1,792
9,112
3,643
49,650
0
W
Danzaburou
Doomking71
Danzaburou
19,588
8,172
2,922
5,103
13,982
6,694
2,351
8,651
5,331
0
39,420
L
Atlas
8,806
2,388
1,955
1,627
16,538
21,536
361
11,252
5,286
19,490
0
L
Ao Kuang
7,189
1,590
1,521
4,994
21,719
17,051
998
14,249
7,470
11,168
0
W
Xing Tian
MuhXboneDied
Xing Tian
11,252
285
2,779
3,179
17,013
16,845
530
8,403
8,610
15,904
0
W
Baron Samedi
ProfKibbles
Baron Samedi
22,584
2,151
5,869
6,823
14,895
10,188
1,821
9,995
4,900
44,139
0
W
Anubis
13,196
54
1,321
5,110
13,586
7,335
1,070
7,703
5,883
32,411
0
L
Hun Batz
etifoune123
Hun Batz
14,748
758
1,683
646
13,693
3,908
565
8,730
4,963
0
32,515
W
Hades
7,881
454
2,002
1,987
11,105
5,828
432
6,590
4,515
21,490
0
L
Artio
5,990
697
2,309
5,221
21,037
24,424
343
11,570
9,467
10,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,867
Gold Earned
59,625
141
Minions Killed
162
0
Camps Cleared
0
1,342,299
Distance Traveled
1,431,970
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,733
733
80
5
0
288,317
0
W
Danzaburou
12,203
763
36
2
0
280,358
0
L
Atlas
9,768
611
19
1
0
251,087
5
L
Ao Kuang
10,407
650
12
1
0
267,112
0
W
Xing Tian
11,799
737
8
1
0
286,354
1
W
Baron Samedi
12,366
773
45
3
0
297,094
0
W
Anubis
11,390
712
40
3
0
274,372
1
L
Hun Batz
9,687
605
23
1
0
295,991
0
W
Hades
11,867
742
33
2
0
293,792
4
L
Artio
10,272
642
7
0
0
239,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role