Player Matchup

Khepri
Khepri
A flying Bowtie
Khepri
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,564 Elo+
Party 1
Discordia
Discordia
FitLikeABigMac
Discordia
Level 124
God Stats
2W - 1L
1,401 SR
Queue Stats
152W - 120L
1,568 Elo+
Party 1
Geb
Geb
ForsakenMaiden
Geb
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,492 Elo+
Party 1
Hera
Hera
LilCletus
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,589 Elo+
Party 1
Gilgamesh
Gilgamesh
MUSTY JUICES
Gilgamesh
Level 148
God Stats
4W - 3L
1,418 SR
Queue Stats
207W - 164L
1,528 Elo+
Party 1
Team Averages
Level 117
1,464 SR
1,548 Elo+

VS

Team Averages
Level 70
1,529 SR
1,402 Elo+
Thoth
Thoth
BayBFaceKilla
Thoth
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,319 Elo+
Party 2
Chaac
Chaac
Dymaxeon
Chaac
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,508 Elo+
Party 3
Mulan
Mulan
Ratfood
Mulan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,209 Elo+
Party 3
Serqet
Serqet
hibob222
Serqet
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 69L
1,462 Elo+
Party 2
Artio
Artio
swoopanater
Artio
Level 92
God Stats
1W - 1L
1,645 SR
Queue Stats
24W - 27L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 17
10,059
914
4,472
10,852
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
FitLikeABigMac
Discordia
16
7 / 1 / 17
9,717
883
15,083
5,383
2,861
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 21
9,730
885
7,012
11,500
13,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
13
1 / 4 / 13
8,136
740
6,137
8,010
3,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
MUSTY JUICES
Gilgamesh
16
11 / 1 / 13
9,932
903
21,521
13,585
13,461
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 3
7,596
691
6,820
7,558
3,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
Dymaxeon
Chaac
17
3 / 4 / 2
9,590
872
17,646
15,097
13,457
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
Ratfood
Mulan
13
3 / 4 / 3
8,251
750
5,982
9,122
9,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Serqet
hibob222
Serqet
13
1 / 5 / 4
7,602
691
2,965
12,189
13,928
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
0 / 7 / 6
7,785
708
6,804
19,575
10,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
25
26
Kills
7
8
Deaths
26
81
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
1
17
13.5
L
0
6
3
0.25
L
Chaac
Dymaxeon
Chaac
3
4
2
1
W
Discordia
FitLikeABigMac
Discordia
7
1
17
15.5
W
2
1
21
12.5
W
Hera
1
4
13
1.88
W
Gilgamesh
MUSTY JUICES
Gilgamesh
11
1
13
17.5
L
Mulan
Ratfood
Mulan
3
4
3
1.13
L
Serqet
hibob222
Serqet
1
5
4
0.6
L
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,225
Damage
40,217
49,330
Taken
63,541
45,980
Mitigated
50,450
15,410
Healing
21,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,472
658
318
1,478
10,852
13,162
1,164
2,877
7,907
9,383
0
L
6,820
874
616
543
7,558
3,122
181
4,425
2,928
16,907
0
L
Chaac
Dymaxeon
Chaac
17,646
2,191
344
4,703
15,097
13,457
1,312
8,640
6,114
0
37,672
W
Discordia
FitLikeABigMac
Discordia
15,083
1,097
2,998
861
5,383
2,861
1,567
1,263
4,120
29,138
0
W
7,012
749
1,526
1,810
11,500
13,048
397
3,433
7,922
16,015
0
W
Hera
6,137
1,890
589
1,245
8,010
3,448
1,115
1,655
6,355
12,284
0
W
Gilgamesh
MUSTY JUICES
Gilgamesh
21,521
5,625
1,708
2,877
13,585
13,461
571
4,396
8,589
10,206
25,242
L
Mulan
Ratfood
Mulan
5,982
1,087
1,052
1,672
9,122
9,139
101
4,657
4,308
0
9,819
L
Serqet
hibob222
Serqet
2,965
531
906
1,642
12,189
13,928
0
6,803
5,010
0
4,225
L
6,804
838
3,601
6,416
19,575
10,804
0
12,870
6,189
12,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,574
Gold Earned
40,824
114
Minions Killed
79
0
Camps Cleared
0
977,315
Distance Traveled
882,377
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
10,059
914
19
2
0
190,837
0
L
Thoth
7,596
691
28
3
0
154,343
2
L
Chaac
9,590
872
34
3
0
188,535
0
W
Discordia
9,717
883
34
3
0
210,774
0
W
Geb
9,730
885
19
2
0
211,621
0
W
Hera
8,136
740
17
2
0
160,424
0
W
Gilgamesh
9,932
903
25
2
0
203,659
3
L
Mulan
8,251
750
3
0
0
183,487
4
L
Serqet
7,602
691
6
1
0
189,432
0
L
Artio
7,785
708
8
1
0
166,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role