Player Matchup

Baron Samedi
Baron Samedi
JetGecko7711663
Baron Samedi
Level 49
God Stats
21W - 14L
1,451 SR
Queue Stats
157W - 185L
1,275 Elo+
Party 2
Gilgamesh
Gilgamesh
Tropicalkoolaid-
Gilgamesh
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 230L
1,231 Elo+
Party 2
Ravana
Ravana
prisonwallet745
Ravana
Level 45
God Stats
2W - 6L
1,245 SR
Queue Stats
95W - 121L
1,158 Elo+
Party 2
Team Averages
Level 59
1,399 SR
1,221 Elo+

VS

Team Averages
Level 56
1,440 SR
1,299 Elo+
Mulan
Mulan
AkaPop Smoke
Mulan
Level 15
God Stats
4W - 6L
1,232 SR
Queue Stats
5W - 12L
1,107 Elo+
Party 1
Zeus
Zeus
EchelonUp
Zeus
Level 63
God Stats
19W - 9L
1,588 SR
Queue Stats
76W - 77L
1,324 Elo+
Party 1
Ganesha
Ganesha
GlockLee_IV
Ganesha
Level 90
God Stats
4W - 0L
1,500 SR
Queue Stats
19W - 14L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JetGecko7711663
Baron Samedi
11
2 / 5 / 4
8,515
608
7,713
15,193
4,010
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
12
3 / 8 / 4
9,336
667
8,049
21,213
16,050
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 7 / 3
8,040
574
5,296
13,699
7,534
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 4 / 6
11,082
792
14,058
14,370
14,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zeus
15
9 / 2 / 9
10,798
771
22,858
8,599
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
GlockLee_IV
Ganesha
14
0 / 1 / 18
10,427
745
8,014
13,702
13,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
6
Kills
20
20
Deaths
7
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
11
4
6
3.5
W
Zeus
9
2
9
6.75
W
Ganesha
GlockLee_IV
Ganesha
0
1
18
9
L
Baron Samedi
JetGecko7711663
Baron Samedi
2
5
4
0.8
L
Gilgamesh
3
8
4
0.63
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,058
Damage
44,930
50,105
Taken
36,671
27,594
Mitigated
31,561
6,606
Healing
10,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,058
2,863
355
2,526
14,370
14,900
618
3,652
10,718
0
27,456
W
Zeus
22,858
1,490
0
1,895
8,599
2,857
654
2,446
6,153
51,340
0
W
Ganesha
GlockLee_IV
Ganesha
8,014
1,136
641
5,335
13,702
13,804
1,013
2,187
11,515
19,624
0
L
Baron Samedi
JetGecko7711663
Baron Samedi
7,713
392
1,129
2,707
15,193
4,010
0
9,111
5,419
30,116
0
L
Gilgamesh
8,049
2,187
100
1,153
21,213
16,050
0
11,793
8,471
0
19,374
L
5,296
850
346
1,171
13,699
7,534
0
8,735
4,269
0
10,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,891
Gold Earned
32,307
83
Minions Killed
139
2
Camps Cleared
7
741,762
Distance Traveled
765,752
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,082
792
37
3
1
262,366
0
W
Zeus
10,798
771
99
7
5
248,005
3
W
Ganesha
10,427
745
3
0
1
255,381
1
L
Baron Samedi
8,515
608
46
3
1
228,817
0
L
Gilgamesh
9,336
667
24
2
1
254,468
0
L
Ravana
8,040
574
13
1
0
258,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role