Player Matchup

Chaac
Chaac
AldosChikens
Chaac
Level 119
God Stats
39W - 18L
1,685 SR
Queue Stats
159W - 135L
1,485 Elo+
Solo
Serqet
Serqet
LetDarkRise
Serqet
Level 90
God Stats
1W - 5L
1,399 SR
Queue Stats
505W - 516L
1,520 Elo+
Party 3
Ymir
Ymir
Mr NotTheOne
Ymir
Level 149
God Stats
9W - 9L
1,689 SR
Queue Stats
636W - 605L
1,589 Elo+
Party 3
Neith
Neith
ReignBeauty
Neith
Level 155
God Stats
53W - 64L
1,546 SR
Queue Stats
488W - 480L
1,513 Elo+
Party 3
Hera
Hera
Yamoto_No_Ken
Hera
Level 87
God Stats
0W - 4L
1,197 SR
Queue Stats
253W - 244L
1,543 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,530 Elo+

VS

Team Averages
Level 102
1,471 SR
1,514 Elo+
Pele
Pele
CUFAXS
Pele
Level 136
God Stats
2W - 3L
1,423 SR
Queue Stats
89W - 83L
1,535 Elo+
Party 1
Mulan
Mulan
KaptainKlay
Mulan
Level 89
God Stats
3W - 9L
1,267 SR
Queue Stats
189W - 176L
1,493 Elo+
Party 2
Rama
Rama
PapaPatek
Rama
Level 126
God Stats
11W - 9L
1,531 SR
Queue Stats
281W - 253L
1,545 Elo+
Party 2
Zhong Kui
Zhong Kui
RipTravv
Zhong Kui
Level 66
God Stats
14W - 27L
1,498 SR
Queue Stats
49W - 57L
1,490 Elo+
Party 2
Bastet
Bastet
smasher1906
Bastet
Level 95
God Stats
6W - 3L
1,638 SR
Queue Stats
73W - 61L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 0
8,590
537
9,991
13,447
7,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
12
1 / 8 / 1
7,677
480
4,323
13,868
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 3 / 1
6,832
427
3,218
13,951
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 4 / 1
7,563
473
5,680
9,804
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 7 / 0
8,433
527
5,003
9,296
2,139
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
CUFAXS
Pele
17
6 / 0 / 8
10,383
649
7,352
11,210
5,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 3 / 6
7,646
478
4,561
11,061
7,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Rama
16
8 / 0 / 3
9,686
605
10,922
10,280
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
RipTravv
Zhong Kui
15
3 / 1 / 5
9,142
571
6,521
14,622
10,094
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
16
8 / 1 / 6
9,721
608
10,241
8,985
2,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
27
27
Deaths
5
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
Pele
CUFAXS
Pele
6
0
8
10
W
2
3
6
1.67
L
Serqet
1
8
1
0.19
L
1
3
1
0.5
W
Rama
8
0
3
9.5
L
1
4
1
0.38
W
Zhong Kui
RipTravv
Zhong Kui
3
1
5
5.5
L
0
7
0
0
W
Bastet
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,215
Damage
39,597
60,366
Taken
56,158
26,983
Mitigated
28,761
14,803
Healing
23,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,991
1,287
0
5,111
13,447
7,980
0
4,319
8,997
0
62,058
W
Pele
CUFAXS
Pele
7,352
1,439
876
4,771
11,210
5,009
2,851
4,496
6,432
0
83,272
W
4,561
326
0
811
11,061
7,309
613
2,581
7,620
0
29,676
L
Serqet
4,323
749
0
3,440
13,868
4,137
0
912
12,662
0
41,189
L
3,218
459
238
2,599
13,951
9,648
0
1,290
12,417
18,321
0
W
Rama
10,922
9,251
0
5,378
10,280
3,474
769
1,500
8,780
0
74,720
L
5,680
1,615
0
3,155
9,804
3,079
792
606
9,074
0
53,415
W
Zhong Kui
RipTravv
Zhong Kui
6,521
861
0
8,596
14,622
10,094
0
1,613
13,009
56,649
0
L
5,003
1,105
0
260
9,296
2,139
0
0
9,194
64,559
0
W
Bastet
10,241
2,271
0
3,465
8,985
2,875
0
2,142
6,843
0
52,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,095
Gold Earned
46,578
462
Minions Killed
520
0
Camps Cleared
0
1,478,148
Distance Traveled
1,646,101
14
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,590
537
119
7
0
310,534
1
W
Pele
10,383
649
146
9
0
365,958
5
W
Mulan
7,646
478
50
3
0
325,976
10
L
Serqet
7,677
480
84
5
0
308,906
0
L
Ymir
6,832
427
27
2
0
285,369
5
W
Rama
9,686
605
110
7
0
278,569
6
L
Neith
7,563
473
107
7
0
263,468
5
W
Zhong Kui
9,142
571
118
7
0
295,383
2
L
Hera
8,433
527
125
8
0
309,871
3
W
Bastet
9,721
608
96
6
0
380,215
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role