Player Matchup

The Morrigan
The Morrigan
CallMeDrStretch
The Morrigan
Level 156
God Stats
5W - 7L
1,466 SR
Queue Stats
143W - 103L
1,653 Elo+
Party 2
Ymir
Ymir
Komodo9006
Ymir
Level 125
God Stats
2W - 0L
1,861 SR
Queue Stats
30W - 24L
1,589 Elo+
Party 2
Hun Batz
Hun Batz
lI Ryuk lI
Hun Batz
Level 150
God Stats
2W - 0L
1,625 SR
Queue Stats
168W - 133L
1,698 Elo+
Party 2
Team Averages
Level 144
1,651 SR
1,647 Elo+

VS

Team Averages
Level 116
1,477 SR
1,561 Elo+
Thanatos
Thanatos
Armando77__
Thanatos
Level 160
God Stats
3W - 3L
1,668 SR
Queue Stats
202W - 133L
1,671 Elo+
Party 1
Nu Wa
Nu Wa
Heriberto_Mulo25
Nu Wa
Level 100
God Stats
4W - 9L
1,550 SR
Queue Stats
139W - 141L
1,584 Elo+
Party 1
Ganesha
Ganesha
KingKazero
Ganesha
Level 88
God Stats
0W - 2L
1,211 SR
Queue Stats
105W - 140L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
CallMeDrStretch
The Morrigan
16
4 / 1 / 10
11,479
675
15,118
8,052
3,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
7 / 2 / 6
12,502
735
11,532
20,832
23,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
lI Ryuk lI
Hun Batz
15
3 / 2 / 10
11,048
650
13,870
17,116
11,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Armando77__
Thanatos
15
5 / 5 / 0
10,790
635
16,711
18,664
12,272
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
0 / 4 / 4
9,759
574
15,952
10,799
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ganesha
KingKazero
Ganesha
13
0 / 5 / 5
10,714
630
6,410
17,277
20,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
14
Kills
5
5
Deaths
14
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Armando77__
Thanatos
5
5
0
1
W
The Morrigan
CallMeDrStretch
The Morrigan
4
1
10
9
L
0
4
4
0.5
L
Ganesha
KingKazero
Ganesha
0
5
5
0.5
W
7
2
6
5
W
Hun Batz
lI Ryuk lI
Hun Batz
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,520
Damage
39,073
46,000
Taken
46,740
38,123
Mitigated
37,777
8,188
Healing
16,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Armando77__
Thanatos
16,711
4,276
0
11,806
18,664
12,272
386
9,816
8,437
0
42,393
W
The Morrigan
CallMeDrStretch
The Morrigan
15,118
2,962
0
746
8,052
3,218
1,170
3,050
5,002
53,632
5,524
L
15,952
6,465
639
335
10,799
4,823
691
4,432
6,122
65,800
0
L
Ganesha
KingKazero
Ganesha
6,410
952
1,305
2,850
17,277
20,682
256
9,525
7,092
17,551
0
W
11,532
2,558
0
5,934
20,832
23,776
281
10,872
9,960
26,217
0
W
Hun Batz
lI Ryuk lI
Hun Batz
13,870
2,398
0
1,508
17,116
11,129
1,212
8,887
8,229
0
49,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,029
Gold Earned
31,263
199
Minions Killed
182
6
Camps Cleared
9
986,269
Distance Traveled
946,760
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,790
635
64
4
8
342,975
7
W
The Morrigan
11,479
675
100
6
2
334,149
1
L
Nu Wa
9,759
574
114
7
1
303,173
4
L
Ganesha
10,714
630
4
0
0
300,612
1
W
Ymir
12,502
735
30
2
1
316,924
0
W
Hun Batz
11,048
650
69
4
3
335,196
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role