Player Matchup

Nike
Nike
Alvara463337
Nike
Level 19
God Stats
1W - 4L
1,113 SR
Queue Stats
10W - 13L
1,266 Elo+
Party 1
Izanami
Izanami
BillMooray
Izanami
Level 31
God Stats
17W - 14L
1,523 SR
Queue Stats
71W - 84L
1,396 Elo+
Party 2
Pele
Pele
Droosphthethirdd
Pele
Level 19
God Stats
4W - 9L
1,385 SR
Queue Stats
26W - 44L
1,378 Elo+
Party 2
Aphrodite
Aphrodite
TheMGOWolverine
Aphrodite
Level 39
God Stats
0W - 2L
1,554 SR
Queue Stats
66W - 73L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
ToneShauntez
Cthulhu
Level 103
God Stats
2W - 5L
1,466 SR
Queue Stats
47W - 61L
1,431 Elo+
Party 2
Team Averages
Level 42
1,408 SR
1,375 Elo+

VS

Team Averages
Level 84
1,501 SR
1,484 Elo+
Ah Muzen Cab
Ah Muzen Cab
Trust Ymir
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,573 Elo+
Party 3
Jormungandr
Jormungandr
oMRxSWAGGo
Jormungandr
Level 145
God Stats
17W - 22L
1,492 SR
Queue Stats
115W - 132L
1,482 Elo+
Party 3
Arachne
Arachne
oSWAGxJRo
Arachne
Level 102
God Stats
2W - 0L
1,554 SR
Queue Stats
37W - 41L
1,497 Elo+
Party 3
Ah Puch
Ah Puch
skynoah
Ah Puch
Level 91
God Stats
56W - 39L
1,527 SR
Queue Stats
672W - 740L
1,426 Elo+
Solo
Bellona
Bellona
twofa4u
Bellona
Level 68
God Stats
17W - 21L
1,431 SR
Queue Stats
192W - 202L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 6 / 14
13,567
904
12,581
29,517
25,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
BillMooray
Izanami
20
12 / 7 / 13
16,285
1,086
36,166
25,503
6,636
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 9 / 11
13,802
920
13,625
25,367
6,782
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
TheMGOWolverine
Aphrodite
20
2 / 6 / 17
13,610
907
17,747
24,978
11,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ToneShauntez
Cthulhu
20
7 / 6 / 21
15,524
1,035
31,210
41,598
43,897
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Trust Ymir
Ah Muzen Cab
20
12 / 1 / 17
17,406
1,160
53,811
17,434
8,100
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
oMRxSWAGGo
Jormungandr
20
3 / 5 / 24
15,849
1,057
19,201
26,185
37,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
oSWAGxJRo
Arachne
20
12 / 8 / 13
16,419
1,095
33,087
28,818
13,034
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Puch
skynoah
Ah Puch
20
2 / 8 / 18
14,355
957
24,967
20,867
9,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
twofa4u
Bellona
20
5 / 8 / 12
14,002
933
11,693
25,893
29,835
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
118
30
Kills
34
34
Deaths
30
76
Assists
84
Player
Kills
Deaths
Assists
KDA
L
3
6
14
1.67
L
Izanami
BillMooray
Izanami
12
7
13
2.64
L
6
9
11
1.28
L
Aphrodite
TheMGOWolverine
Aphrodite
2
6
17
1.75
L
Cthulhu
ToneShauntez
Cthulhu
7
6
21
2.92
W
Ah Muzen Cab
Trust Ymir
Ah Muzen Cab
12
1
17
20.5
W
Jormungandr
oMRxSWAGGo
Jormungandr
3
5
24
3
W
Arachne
oSWAGxJRo
Arachne
12
8
13
2.31
W
Ah Puch
skynoah
Ah Puch
2
8
18
1.38
W
Bellona
twofa4u
Bellona
5
8
12
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,329
Damage
142,759
146,963
Taken
119,197
94,279
Mitigated
97,779
30,627
Healing
21,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,581
2,541
0
0
29,517
25,645
0
6,951
22,363
6,219
26,120
L
Izanami
BillMooray
Izanami
36,166
30,138
0
4,436
25,503
6,636
0
8,685
16,687
0
102,874
L
13,625
4,870
264
1,768
25,367
6,782
0
8,073
17,146
0
20,300
L
Aphrodite
TheMGOWolverine
Aphrodite
17,747
1,930
9,354
9,076
24,978
11,319
0
9,711
15,176
39,804
0
L
Cthulhu
ToneShauntez
Cthulhu
31,210
2,771
841
4,888
41,598
43,897
0
10,748
30,508
49,355
0
W
Ah Muzen Cab
Trust Ymir
Ah Muzen Cab
53,811
27,259
0
5,348
17,434
8,100
0
7,980
9,156
0
94,513
W
Jormungandr
oMRxSWAGGo
Jormungandr
19,201
4,182
0
1,031
26,185
37,079
0
8,300
17,460
39,785
0
W
Arachne
oSWAGxJRo
Arachne
33,087
20,441
0
10,394
28,818
13,034
0
14,741
13,306
0
46,298
W
Ah Puch
skynoah
Ah Puch
24,967
654
125
3,784
20,867
9,731
0
6,887
13,761
70,112
0
W
Bellona
twofa4u
Bellona
11,693
4,577
0
914
25,893
29,835
0
11,092
14,204
0
20,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,788
Gold Earned
78,031
372
Minions Killed
289
5
Camps Cleared
13
1,370,578
Distance Traveled
1,443,815
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
13,567
904
38
3
2
288,453
0
L
Izanami
16,285
1,086
193
13
1
258,253
0
L
Pele
13,802
920
9
1
1
260,707
0
L
Aphrodite
13,610
907
94
6
1
258,431
1
L
Cthulhu
15,524
1,035
38
3
0
304,734
0
W
Ah Muzen Cab
17,406
1,160
94
6
6
311,204
1
W
Jormungandr
15,849
1,057
45
3
2
276,949
0
W
Arachne
16,419
1,095
22
1
4
312,236
0
W
Ah Puch
14,355
957
111
7
0
279,722
0
W
Bellona
14,002
933
17
1
1
263,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role