Player Matchup

Anubis
Anubis
CaipiraBoladão
Anubis
Level 160
God Stats
13W - 1L
1,851 SR
Queue Stats
1,261W - 288L
1,986 Elo+
Party 2
Cerberus
Cerberus
CommanderMMT
Cerberus
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,703 Elo+
Party 2
Fenrir
Fenrir
ghfq
Fenrir
Level 106
God Stats
8W - 1L
1,926 SR
Queue Stats
454W - 121L
1,925 Elo+
Party 2
Team Averages
Level 92
1,759 SR
1,871 Elo+

VS

Team Averages
Level 127
1,471 SR
1,507 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
SolaîreOfAstora
Medusa
Level 146
God Stats
0W - 1L
1,445 SR
Queue Stats
137W - 143L
1,454 Elo+
Party 1
Vulcan
Vulcan
mauroymaurilx267
Vulcan
Level 109
God Stats
3W - 11L
1,468 SR
Queue Stats
485W - 496L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 7
8,048
805
10,568
7,551
3,545
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CommanderMMT
Cerberus
11
1 / 1 / 11
7,626
763
3,175
6,327
4,536
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
ghfq
Fenrir
12
7 / 3 / 6
8,251
825
9,602
10,527
6,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 5 / 3
7,830
783
5,796
11,868
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 8 / 4
7,279
728
8,619
10,198
2,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
2 / 2 / 3
7,233
723
4,477
4,304
1,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
5
3
0.9
W
7
3
7
3.5
W
Cerberus
CommanderMMT
Cerberus
1
1
11
6.5
L
2
8
4
0.5
W
Fenrir
ghfq
Fenrir
7
3
6
3.33
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,345
Damage
18,892
24,405
Taken
26,370
14,296
Mitigated
11,637
6,257
Healing
2,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
5,796
1,032
181
1,060
11,868
7,113
0
6,978
4,631
0
12,436
W
10,568
1,148
0
3,516
7,551
3,545
469
1,241
6,310
37,149
0
W
Cerberus
CommanderMMT
Cerberus
3,175
214
0
1,020
6,327
4,536
177
1,758
4,569
8,582
0
L
8,619
3,803
0
431
10,198
2,946
0
5,276
4,683
0
23,729
W
Fenrir
ghfq
Fenrir
9,602
2,352
0
1,721
10,527
6,215
74
1,805
8,722
0
21,480
L
4,477
1,341
0
502
4,304
1,578
0
1,828
2,375
13,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,925
Gold Earned
22,342
124
Minions Killed
74
5
Camps Cleared
4
502,921
Distance Traveled
455,867
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,830
783
15
2
1
171,629
4
W
Anubis
8,048
805
67
7
1
147,764
0
W
Cerberus
7,626
763
17
2
1
175,020
0
L
Medusa
7,279
728
39
4
1
161,296
2
W
Fenrir
8,251
825
40
4
3
180,137
1
L
Vulcan
7,233
723
20
2
2
122,942
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role