Player Matchup

Ganesha
Ganesha
MagnumSchlort
Ganesha
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,294 Elo+
Party 2
Agni
Agni
MrSoap404
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,330 Elo+
Party 2
Sun Wukong
Sun Wukong
TheDark165
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,235 Elo+
Party 2
Team Averages
Level 50
1,500 SR
1,286 Elo+

VS

Team Averages
Level 71
1,584 SR
1,619 Elo+
Achilles
Achilles
Montgomery7
Achilles
Level 120
God Stats
3W - 3L
1,496 SR
Queue Stats
219W - 134L
1,772 Elo+
Party 1
Olorun
Olorun
SenpaiGroot
Olorun
Level 26
God Stats
2W - 0L
1,747 SR
Queue Stats
11W - 4L
1,628 Elo+
Party 1
Izanami
Izanami
trevah5
Izanami
Level 68
God Stats
3W - 3L
1,509 SR
Queue Stats
67W - 72L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
10
0 / 5 / 2
6,681
668
2,664
10,891
8,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Agni
9
0 / 3 / 1
5,951
595
3,860
4,141
1,268
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
TheDark165
Sun Wukong
10
2 / 2 / 0
6,593
659
4,787
7,556
5,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Montgomery7
Achilles
13
8 / 0 / 2
8,293
829
9,211
6,732
6,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Olorun
12
0 / 0 / 10
7,237
724
4,972
4,206
1,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
trevah5
Izanami
11
2 / 2 / 7
7,182
718
5,089
5,025
1,400
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
5
2
0.2
W
Achilles
Montgomery7
Achilles
8
0
2
9
L
Agni
0
3
1
0.17
W
Olorun
0
0
10
5
L
Sun Wukong
TheDark165
Sun Wukong
2
2
0
1
W
Izanami
trevah5
Izanami
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,311
Damage
19,272
22,588
Taken
15,963
14,976
Mitigated
9,296
1,955
Healing
6,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
2,664
188
0
1,295
10,891
8,521
0
2,274
8,235
16,438
0
W
Achilles
Montgomery7
Achilles
9,211
2,075
0
1,867
6,732
6,063
46
3,140
3,369
0
26,528
L
Agni
3,860
82
0
0
4,141
1,268
0
535
3,452
16,486
0
W
Olorun
4,972
1,921
1,434
2,621
4,206
1,833
616
1,865
2,268
21,459
3,387
L
Sun Wukong
TheDark165
Sun Wukong
4,787
420
0
660
7,556
5,187
0
1,832
5,527
0
11,158
W
Izanami
trevah5
Izanami
5,089
3,703
42
639
5,025
1,400
467
1,909
2,929
0
26,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,225
Gold Earned
22,712
85
Minions Killed
143
1
Camps Cleared
9
506,199
Distance Traveled
542,712
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,681
668
1
0
0
146,939
5
W
Achilles
8,293
829
31
3
2
211,337
2
L
Agni
5,951
595
49
5
1
157,540
3
W
Olorun
7,237
724
53
5
7
190,946
2
L
Sun Wukong
6,593
659
35
4
0
201,720
3
W
Izanami
7,182
718
59
6
0
140,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role