Player Matchup

Fenrir
Fenrir
FroZen Fl4Mes
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
Frozen Games972
Nu Wa
Level 126
God Stats
2W - 0L
1,845 SR
Queue Stats
10W - 15L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
FuriousRuiz
Hou Yi
Level 129
God Stats
3W - 3L
1,660 SR
Queue Stats
541W - 470L
1,578 Elo+
Party 2
Baron Samedi
Baron Samedi
M1SS22
Baron Samedi
Level 105
God Stats
3W - 2L
1,545 SR
Queue Stats
82W - 62L
1,613 Elo+
Party 2
Bastet
Bastet
oroburus-99
Bastet
Level 144
God Stats
13W - 5L
1,639 SR
Queue Stats
595W - 571L
1,545 Elo+
Party 2
Team Averages
Level 125
1,638 SR
1,534 Elo+

VS

Team Averages
Level 120
1,546 SR
1,548 Elo+
Serqet
Serqet
 
Serqet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chang'e
Chang'e
Grango_Smithe
Chang'e
Level 104
God Stats
5W - 11L
1,451 SR
Queue Stats
609W - 587L
1,573 Elo+
Party 4
Nox
Nox
NaokoSuicid4
Nox
Level 116
God Stats
3W - 5L
1,558 SR
Queue Stats
378W - 337L
1,545 Elo+
Party 3
Cu Chulainn
Cu Chulainn
RisenMusic
Cu Chulainn
Level 63
God Stats
38W - 23L
1,613 SR
Queue Stats
130W - 126L
1,577 Elo+
Solo
Susano
Susano
Yeahbutseriously
Susano
Level 159
God Stats
6W - 6L
1,606 SR
Queue Stats
330W - 296L
1,543 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 5
6,000
600
3,517
5,950
2,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 0 / 5
6,731
673
7,309
4,872
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
12
5 / 1 / 2
6,637
664
4,429
4,335
1,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
M1SS22
Baron Samedi
10
3 / 1 / 6
5,993
599
4,713
4,996
4,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
10
1 / 0 / 1
5,572
557
5,409
4,923
1,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
0 / 3 / 1
4,954
495
2,170
6,454
1,575
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
9
0 / 5 / 1
5,076
508
2,358
6,871
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 2 / 1
4,962
496
1,692
8,730
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
RisenMusic
Cu Chulainn
9
0 / 2 / 0
5,280
528
2,005
6,964
2,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
2 / 3 / 0
5,565
557
3,661
8,035
2,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
2
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
3
1
0.17
W
2
0
5
4.5
W
4
0
5
6.5
W
Hou Yi
5
1
2
6
L
Chang'e
0
5
1
0.1
W
Baron Samedi
M1SS22
Baron Samedi
3
1
6
6
L
0
2
1
0.25
L
Cu Chulainn
RisenMusic
Cu Chulainn
0
2
0
0
L
2
3
0
0.67
W
Bastet
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,377
Damage
11,886
25,076
Taken
37,054
10,352
Mitigated
12,225
12,481
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,170
258
0
500
6,454
1,575
0
1,197
5,183
0
22,609
W
3,517
728
0
3,676
5,950
2,003
43
732
5,179
0
29,491
W
7,309
1,612
0
1,612
4,872
1,390
220
1,237
3,635
39,806
0
W
Hou Yi
4,429
1,864
0
1,772
4,335
1,052
650
553
3,650
0
43,128
L
Chang'e
2,358
101
336
1,966
6,871
1,795
0
3,182
3,553
27,131
0
W
Baron Samedi
M1SS22
Baron Samedi
4,713
650
439
2,634
4,996
4,196
14
1,528
3,322
16,003
0
L
1,692
322
296
2,049
8,730
4,055
0
3,192
5,373
18,317
0
L
Cu Chulainn
RisenMusic
Cu Chulainn
2,005
175
0
2,864
6,964
2,691
750
290
6,070
0
25,621
L
3,661
469
0
2,992
8,035
2,109
0
3,545
4,286
0
24,269
W
Bastet
5,409
885
0
2,348
4,923
1,711
687
0
4,648
0
25,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,933
Gold Earned
25,837
291
Minions Killed
249
0
Camps Cleared
0
1,005,484
Distance Traveled
1,004,288
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
4,954
495
50
5
0
219,628
4
W
Fenrir
6,000
600
72
7
0
224,435
1
W
Nu Wa
6,731
673
73
7
0
190,938
2
W
Hou Yi
6,637
664
83
8
0
177,966
1
L
Chang'e
5,076
508
55
6
0
180,186
6
W
Baron Samedi
5,993
599
20
2
0
195,913
2
L
Nox
4,962
496
29
3
0
181,699
1
L
Cu Chulainn
5,280
528
57
6
0
193,993
0
L
Susano
5,565
557
58
6
0
228,782
2
W
Bastet
5,572
557
43
4
0
216,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role