Player Matchup

Ra
Ra
AkyLLyS
Ra
Level 125
God Stats
0W - 2L
1,688 SR
Queue Stats
1W - 2L
1,572 Elo+
Party 3
Loki
Loki
HiImBlackSheep
Loki
Level 36
God Stats
8W - 5L
1,666 SR
Queue Stats
112W - 90L
1,456 Elo+
Party 2
Hachiman
Hachiman
PK_DEADFLORD
Hachiman
Level 29
God Stats
76W - 72L
1,474 SR
Queue Stats
94W - 88L
1,426 Elo+
Party 2
Nike
Nike
Unstoppabblle
Nike
Level 156
God Stats
3W - 1L
2,016 SR
Queue Stats
8W - 8L
1,515 Elo+
Party 3
Ares
Ares
elnegrogarca
Ares
Level 49
God Stats
5W - 5L
1,586 SR
Queue Stats
158W - 132L
1,509 Elo+
Solo
Team Averages
Level 79
1,686 SR
1,495 Elo+

VS

Team Averages
Level 121
1,528 SR
1,503 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Destróyer
Merlin
Level 108
God Stats
4W - 2L
1,631 SR
Queue Stats
46W - 57L
1,433 Elo+
Solo
Ymir
Ymir
Gold_PlagueBoy
Ymir
Level 32
God Stats
2W - 2L
1,510 SR
Queue Stats
17W - 12L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,647
565
1,806
5,126
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 0
5,395
540
2,509
5,672
1,384
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
PK_DEADFLORD
Hachiman
5
0 / 4 / 1
4,021
402
920
3,411
246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 1
5,541
554
3,372
6,406
2,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

7
0 / 3 / 1
4,507
451
2,306
7,681
3,018
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
5 / 1 / 1
7,028
703
5,975
5,691
1,875
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Loki
 
Loki
12
4 / 1 / 3
6,574
657
4,096
5,194
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
 
Jing Wei
10
4 / 0 / 3
6,386
639
4,557
4,199
1,177
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Destróyer
Merlin
9
1 / 3 / 1
5,438
544
1,840
3,581
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 0 / 11
6,361
636
2,790
5,444
4,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
5
Kills
15
15
Deaths
5
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
5
1
1
5.5
W
Loki
 
Loki
4
1
3
5.5
W
Jing Wei
 
Jing Wei
4
0
3
5.5
L
1
3
1
0.5
W
Merlin
Destróyer
Merlin
1
3
1
0.5
W
1
0
11
6.5
L
3
2
0
1.5
L
Hachiman
PK_DEADFLORD
Hachiman
0
4
1
0.13
L
1
3
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,913
Damage
19,258
28,296
Taken
24,109
8,593
Mitigated
9,504
6,864
Healing
8,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,975
971
0
2,383
5,691
1,875
504
52
5,511
0
41,201
W
Loki
 
Loki
4,096
1,850
0
2,644
5,194
1,468
0
593
4,482
0
38,230
W
Jing Wei
 
Jing Wei
4,557
3,750
0
1,549
4,199
1,177
768
707
3,492
0
35,625
L
1,806
116
29
948
5,126
1,557
0
2,290
2,616
31,459
0
W
Merlin
Destróyer
Merlin
1,840
52
0
516
3,581
889
0
816
2,682
19,719
0
W
2,790
842
0
1,371
5,444
4,095
0
1,689
3,546
12,126
0
L
2,509
742
0
1,898
5,672
1,384
0
226
5,406
0
24,463
L
Hachiman
PK_DEADFLORD
Hachiman
920
495
0
270
3,411
246
0
153
3,258
0
8,692
L
3,372
126
0
1,734
6,406
2,388
0
0
6,406
0
26,134
L
2,306
129
0
1,985
7,681
3,018
0
1,683
5,980
10,166
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,111
Gold Earned
31,787
235
Minions Killed
325
0
Camps Cleared
0
904,408
Distance Traveled
1,013,716
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,028
703
99
10
0
210,563
5
W
Loki
6,574
657
84
8
0
237,622
7
W
Jing Wei
6,386
639
70
7
0
206,211
2
L
Ra
5,647
565
73
7
0
196,404
0
W
Merlin
5,438
544
57
6
0
166,345
2
W
Ymir
6,361
636
15
2
0
192,975
2
L
Loki
5,395
540
63
6
0
191,809
1
L
Hachiman
4,021
402
22
2
0
155,404
2
L
Nike
5,541
554
66
7
0
174,041
1
L
Ares
4,507
451
11
1
0
186,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role