Player Matchup

Ganesha
Ganesha
Baburtukmanq
Ganesha
Level 62
God Stats
0W - 1L
1,478 SR
Queue Stats
140W - 120L
1,504 Elo+
Solo
Artemis
Artemis
Falscarz
Artemis
Level 109
God Stats
1W - 4L
1,388 SR
Queue Stats
132W - 115L
1,529 Elo+
Solo
Cerberus
Cerberus
Filippppppppppp
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,434 Elo+
Solo
Sol
Sol
LegendaryLotion
Sol
Level 59
God Stats
1W - 1L
1,670 SR
Queue Stats
121W - 121L
1,481 Elo+
Solo
Ratatoskr
Ratatoskr
oxcar103
Ratatoskr
Level 141
God Stats
1W - 2L
1,402 SR
Queue Stats
78W - 75L
1,527 Elo+
Solo
Team Averages
Level 77
1,488 SR
1,495 Elo+

VS

Team Averages
Level 83
1,601 SR
1,463 Elo+
Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Horizon495
Hades
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,356 Elo+
Solo
Sylvanus
Sylvanus
Mazaltov51Rus
Sylvanus
Level 109
God Stats
25W - 36L
1,475 SR
Queue Stats
166W - 198L
1,387 Elo+
Solo
Scylla
Scylla
ThePeskyBee
Scylla
Level 146
God Stats
4W - 3L
1,755 SR
Queue Stats
49W - 61L
1,555 Elo+
Solo
Anhur
Anhur
opieop13
Anhur
Level 105
God Stats
3W - 2L
1,775 SR
Queue Stats
38W - 41L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Baburtukmanq
Ganesha
10
0 / 5 / 5
6,022
602
4,674
6,032
1,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Falscarz
Artemis
13
2 / 6 / 4
7,381
738
7,005
8,970
1,900
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
9
0 / 12 / 4
5,864
586
2,750
19,622
6,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 1 / 1
9,676
968
12,454
8,288
1,992
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
oxcar103
Ratatoskr
11
1 / 6 / 1
6,269
627
2,859
9,434
2,256
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
3 / 3 / 19
8,671
867
11,457
14,779
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
13
0 / 4 / 18
7,518
752
3,070
10,657
5,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
Mazaltov51Rus
Sylvanus
15
3 / 1 / 10
8,527
853
2,966
3,551
1,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
15
9 / 0 / 8
9,700
970
12,846
6,158
2,035
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
opieop13
Anhur
15
15 / 2 / 8
10,945
1,095
15,063
8,678
3,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
93
10
Kills
30
30
Deaths
10
15
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
3
19
4.17
L
Ganesha
Baburtukmanq
Ganesha
0
5
5
0.5
L
Artemis
Falscarz
Artemis
2
6
4
0.67
L
Cerberus
0
12
4
0.17
W
Hades
0
4
18
2.25
L
7
1
1
7.5
W
Sylvanus
Mazaltov51Rus
Sylvanus
3
1
10
8
W
Scylla
9
0
8
13
W
Anhur
opieop13
Anhur
15
2
8
9.5
L
Ratatoskr
oxcar103
Ratatoskr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,742
Damage
45,402
52,346
Taken
43,823
14,849
Mitigated
24,520
4,062
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
11,457
3,424
31
5,149
14,779
12,425
0
4,715
10,064
4,560
15,198
L
Ganesha
Baburtukmanq
Ganesha
4,674
994
0
70
6,032
1,766
0
1,732
4,165
7,678
922
L
Artemis
Falscarz
Artemis
7,005
1,504
0
645
8,970
1,900
2
2,316
6,337
0
21,189
L
Cerberus
2,750
382
0
1,961
19,622
6,935
0
8,551
10,572
6,120
0
W
Hades
3,070
771
161
2,695
10,657
5,172
166
5,512
5,145
16,100
0
L
12,454
3,877
0
1,386
8,288
1,992
0
3,694
4,436
26,597
0
W
Sylvanus
Mazaltov51Rus
Sylvanus
2,966
1,129
794
960
3,551
1,329
216
2,115
1,436
22,701
0
W
Scylla
12,846
3,240
0
883
6,158
2,035
859
2,364
3,794
31,918
0
W
Anhur
opieop13
Anhur
15,063
9,957
0
2,485
8,678
3,559
1,365
5,139
3,539
0
38,299
L
Ratatoskr
oxcar103
Ratatoskr
2,859
526
0
0
9,434
2,256
0
3,927
5,284
0
12,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,212
Gold Earned
45,361
130
Minions Killed
243
6
Camps Cleared
12
753,900
Distance Traveled
889,288
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,671
867
26
3
2
172,816
2
L
Ganesha
6,022
602
4
0
1
82,554
0
L
Artemis
7,381
738
46
5
2
166,841
2
L
Cerberus
5,864
586
11
1
0
139,086
2
W
Hades
7,518
752
30
3
2
172,755
1
L
Sol
9,676
968
41
4
1
200,505
0
W
Sylvanus
8,527
853
62
6
4
173,072
4
W
Scylla
9,700
970
61
6
1
190,658
0
W
Anhur
10,945
1,095
64
6
3
179,987
3
L
Ratatoskr
6,269
627
28
3
2
164,914
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role