Player Matchup

Janus
Janus
Risen22
Janus
Level 147
God Stats
0W - 5L
1,371 SR
Queue Stats
115W - 137L
1,405 Elo+
Party 2
Baba Yaga
Baba Yaga
Smit3H3aler3
Baba Yaga
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 50L
1,365 Elo+
Solo
Vamana
Vamana
SuddenlyBlue2
Vamana
Level 135
God Stats
5W - 4L
1,626 SR
Queue Stats
380W - 405L
1,471 Elo+
Solo
Medusa
Medusa
Titian_Gripz
Medusa
Level 128
God Stats
7W - 4L
1,750 SR
Queue Stats
403W - 422L
1,483 Elo+
Party 2
Ares
Ares
UnstoppableC
Ares
Level 113
God Stats
2W - 2L
1,752 SR
Queue Stats
31W - 45L
1,407 Elo+
Solo
Team Averages
Level 108
1,600 SR
1,426 Elo+

VS

Team Averages
Level 85
1,459 SR
1,377 Elo+
Izanami
Izanami
AmateurTooFast
Izanami
Level 128
God Stats
2W - 2L
1,309 SR
Queue Stats
290W - 305L
1,475 Elo+
Party 1
Apollo
Apollo
DaileyV2
Apollo
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 3
Sol
Sol
DrewClean
Sol
Level 147
God Stats
1W - 0L
1,635 SR
Queue Stats
6W - 7L
1,366 Elo+
Solo
Kumbhakarna
Kumbhakarna
TwiSt3D ViS1On
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 3
Nu Wa
Nu Wa
xDontCareBearzx
Nu Wa
Level 104
God Stats
2W - 2L
1,353 SR
Queue Stats
272W - 270L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Risen22
Janus
18
2 / 4 / 10
11,091
693
10,835
14,048
4,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baba Yaga
Smit3H3aler3
Baba Yaga
20
3 / 2 / 14
11,506
719
16,330
11,286
4,268
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
3 / 7 / 12
10,827
677
8,113
20,023
10,794
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
19
10 / 8 / 4
12,244
765
17,421
16,495
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 9 / 8
10,437
652
13,993
23,064
16,351
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 16
12,037
752
15,913
11,989
4,494
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
DaileyV2
Apollo
17
5 / 7 / 13
10,886
680
5,678
14,648
5,380
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
15 / 3 / 15
14,197
887
32,033
20,499
7,932
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kumbhakarna
TwiSt3D ViS1On
Kumbhakarna
16
0 / 7 / 18
9,944
622
5,234
16,900
19,587
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

19
4 / 4 / 17
11,737
734
16,348
9,262
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
109
23
Kills
30
30
Deaths
25
48
Assists
79
Player
Kills
Deaths
Assists
KDA
W
6
4
16
3.5
W
Apollo
DaileyV2
Apollo
5
7
13
1.64
W
15
3
15
7.5
L
Janus
Risen22
Janus
2
4
10
1.75
L
Baba Yaga
Smit3H3aler3
Baba Yaga
3
2
14
5
L
3
7
12
1.29
L
Medusa
10
8
4
1.5
W
Kumbhakarna
TwiSt3D ViS1On
Kumbhakarna
0
7
18
1.29
L
5
9
8
1
W
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,692
Damage
75,206
84,916
Taken
73,298
41,678
Mitigated
40,781
25,925
Healing
26,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,913
7,127
3,181
2,749
11,989
4,494
1,583
6,900
5,089
0
41,437
W
Apollo
DaileyV2
Apollo
5,678
2,953
0
2,527
14,648
5,380
589
8,332
6,216
0
9,523
W
32,033
10,880
2,867
12,223
20,499
7,932
2,696
10,620
9,830
68,219
0
L
Janus
Risen22
Janus
10,835
743
2,546
3,833
14,048
4,376
876
9,581
4,467
41,903
0
L
Baba Yaga
Smit3H3aler3
Baba Yaga
16,330
407
3,046
5,630
11,286
4,268
568
6,889
4,397
44,638
0
L
8,113
3,965
1,687
4,690
20,023
10,794
1,100
13,196
6,827
0
20,027
L
Medusa
17,421
5,446
1,989
2,504
16,495
5,889
0
9,489
7,006
0
48,127
W
Kumbhakarna
TwiSt3D ViS1On
Kumbhakarna
5,234
764
0
0
16,900
19,587
14
10,340
6,511
7,953
0
L
13,993
67
0
0
23,064
16,351
0
14,460
8,604
20,209
0
W
16,348
3,235
1,642
996
9,262
3,388
811
4,966
4,214
35,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,105
Gold Earned
58,801
230
Minions Killed
187
0
Camps Cleared
0
1,351,701
Distance Traveled
1,439,860
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,037
752
55
3
0
275,556
1
W
Apollo
10,886
680
17
1
0
275,502
0
W
Sol
14,197
887
71
4
0
310,233
0
L
Janus
11,091
693
104
7
0
261,985
2
L
Baba Yaga
11,506
719
60
4
0
347,676
1
L
Vamana
10,827
677
27
2
0
254,292
0
L
Medusa
12,244
765
32
2
0
248,675
2
W
Kumbhakarna
9,944
622
7
0
0
290,113
0
L
Ares
10,437
652
7
0
0
239,073
2
W
Nu Wa
11,737
734
37
2
0
288,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role