Player Matchup

Ravana
Ravana
CursoryCasual
Ravana
Level 67
God Stats
4W - 2L
1,539 SR
Queue Stats
76W - 69L
1,517 Elo+
Party 1
Ymir
Ymir
HybridWolvex
Ymir
Level 40
God Stats
20W - 22L
1,498 SR
Queue Stats
117W - 115L
1,444 Elo+
Party 2
Artemis
Artemis
WolfFiore
Artemis
Level 7
God Stats
1W - 0L
1,558 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Janus
Janus
wibblyguy35
Janus
Level 107
God Stats
14W - 10L
1,612 SR
Queue Stats
190W - 193L
1,450 Elo+
Party 2
Set
Set
xd_Fxtal
Set
Level 45
God Stats
26W - 23L
1,576 SR
Queue Stats
169W - 155L
1,491 Elo+
Party 2
Team Averages
Level 53
1,557 SR
1,480 Elo+

VS

Team Averages
Level 78
1,564 SR
1,455 Elo+
Amaterasu
Amaterasu
Infamouseddie50
Amaterasu
Level 71
God Stats
6W - 5L
1,629 SR
Queue Stats
83W - 86L
1,474 Elo+
Party 3
Ra
Ra
MorbentGhost25
Ra
Level 47
God Stats
5W - 7L
1,460 SR
Queue Stats
82W - 81L
1,456 Elo+
Party 3
Cthulhu
Cthulhu
ShadowPayne7
Cthulhu
Level 67
God Stats
26W - 21L
1,539 SR
Queue Stats
138W - 159L
1,439 Elo+
Party 3
Pele
Pele
Sunburn13
Pele
Level 102
God Stats
9W - 12L
1,472 SR
Queue Stats
232W - 226L
1,463 Elo+
Party 3
Medusa
Medusa
giolowkey
Medusa
Level 103
God Stats
4W - 2L
1,721 SR
Queue Stats
59W - 72L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 2
10,528
501
14,125
12,576
11,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 3 / 9
11,796
562
8,232
12,804
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
WolfFiore
Artemis
14
3 / 7 / 7
8,872
422
7,895
14,489
7,007
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
8 / 1 / 4
13,532
644
10,534
13,832
4,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 6
12,547
597
15,181
15,931
8,704
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Infamouseddie50
Amaterasu
16
1 / 3 / 2
9,640
459
7,198
17,360
13,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
1 / 6 / 1
11,334
540
6,470
13,391
4,627
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ShadowPayne7
Cthulhu
16
3 / 4 / 7
9,647
459
11,881
18,030
16,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
17
6 / 5 / 1
10,997
524
10,868
16,982
6,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Medusa
giolowkey
Medusa
16
6 / 9 / 2
10,492
500
13,289
16,029
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
27
Kills
17
17
Deaths
27
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
W
6
3
9
3.5
L
Amaterasu
Infamouseddie50
Amaterasu
1
3
2
0.67
L
1
6
1
0.25
L
Cthulhu
ShadowPayne7
Cthulhu
3
4
7
1.63
L
Pele
6
5
1
1.3
W
Artemis
WolfFiore
Artemis
3
7
7
0.93
L
Medusa
giolowkey
Medusa
6
9
2
0.78
W
8
1
4
10
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,967
Damage
49,706
69,632
Taken
81,792
43,553
Mitigated
46,126
18,971
Healing
22,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,125
3,757
0
3,544
12,576
11,720
554
0
12,576
1,748
62,363
W
8,232
2,469
0
2,339
12,804
11,188
0
3,346
8,998
72,411
0
L
Amaterasu
Infamouseddie50
Amaterasu
7,198
3,169
0
5,174
17,360
13,992
164
1,623
14,598
0
48,100
L
6,470
669
1,604
4,343
13,391
4,627
477
4,211
8,944
78,124
0
L
Cthulhu
ShadowPayne7
Cthulhu
11,881
963
907
2,285
18,030
16,913
297
2,456
15,526
47,294
0
L
Pele
10,868
2,512
0
6,301
16,982
6,083
0
4,009
12,549
0
69,340
W
Artemis
WolfFiore
Artemis
7,895
3,150
515
1,334
14,489
7,007
188
4,771
9,006
0
28,498
L
Medusa
giolowkey
Medusa
13,289
5,688
311
2,007
16,029
4,511
2,148
6,552
9,439
0
69,888
W
10,534
155
129
4,749
13,832
4,934
0
4,210
9,249
118,034
0
W
15,181
6,581
0
6,361
15,931
8,704
0
4,107
11,452
0
101,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,275
Gold Earned
52,110
676
Minions Killed
568
0
Camps Cleared
0
2,083,443
Distance Traveled
2,009,758
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,528
501
126
6
0
376,824
4
W
Ymir
11,796
562
117
6
0
420,257
1
L
Amaterasu
9,640
459
99
5
0
423,324
2
L
Ra
11,334
540
164
8
0
397,078
2
L
Cthulhu
9,647
459
75
4
0
377,484
1
L
Pele
10,997
524
111
5
0
445,704
2
W
Artemis
8,872
422
42
2
0
356,130
4
L
Medusa
10,492
500
119
6
0
366,168
4
W
Janus
13,532
644
232
11
0
478,071
9
W
Set
12,547
597
159
8
0
452,161
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role