Player Matchup

Achilles
Achilles
Gold III
 
Achilles
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold V
GaryMaru
Charybdis
Gold V
Level 91
God Stats
9W - 5L
1,656 SR
Queue Stats
100W - 95L
1,434 MMR
Solo
Sylvanus
Sylvanus
Bronze III
Goodsbeezy21
Sylvanus
Bronze III
Level 122
God Stats
0W - 1L
1,740 SR
Queue Stats
7W - 27L
1,414 MMR
Solo
Tyr
Tyr
Gold V
MrRaaager
Tyr
Gold V
Level 160
God Stats
1W - 2L
1,606 SR
Queue Stats
273W - 278L
1,432 MMR
Solo
Discordia
Discordia
Gold III
Taxachusetts
Discordia
Gold III
Level 160
God Stats
1W - 1L
1,856 SR
Queue Stats
215W - 218L
1,487 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,672 SR
1,454 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,654 SR
1,475 MMR
Hou Yi
Hou Yi
Gold IV
 
Hou Yi
Gold IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Odin
Odin
Gold II
Flubbss
Odin
Gold II
Level 157
God Stats
6W - 5L
1,552 SR
Queue Stats
138W - 147L
1,413 MMR
Solo
Agni
Agni
Gold IV
Garrixs
Agni
Gold IV
Level 147
God Stats
33W - 21L
1,621 SR
Queue Stats
287W - 291L
1,435 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
Pegadurox
Baron Samedi
Gold III
Level 141
God Stats
6W - 0L
2,017 SR
Queue Stats
194W - 196L
1,422 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
SquidFella
Erlang Shen
Platinum V
Level 153
God Stats
45W - 51L
1,582 SR
Queue Stats
1,033W - 1,036L
1,606 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 9 / 2
9,019
451
11,218
24,801
15,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
GaryMaru
Charybdis
7
0 / 2 / 0
6,392
320
355
2,412
387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Goodsbeezy21
Sylvanus
13
2 / 6 / 0
8,295
415
5,078
17,203
16,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
2 / 7 / 1
9,686
484
11,701
25,148
20,828
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
Taxachusetts
Discordia
16
0 / 8 / 1
9,392
470
9,329
14,036
4,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
BastetOlorunCthulhuArtio

VS

Bans
SolGebCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
7 / 1 / 7
12,819
641
13,818
14,425
5,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
Flubbss
Odin
15
4 / 2 / 15
10,340
517
6,109
14,135
14,298
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
Garrixs
Agni
19
8 / 2 / 14
12,724
636
18,396
12,882
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
Pegadurox
Baron Samedi
18
2 / 2 / 16
11,446
572
20,841
19,263
16,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
SquidFella
Erlang Shen
18
10 / 1 / 8
12,404
620
11,498
19,755
12,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
91
7
Kills
31
32
Deaths
8
4
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
9
2
0.44
W
Hou Yi
 
Hou Yi
7
1
7
10.5
W
Odin
Flubbss
Odin
4
2
15
5.75
W
Agni
Garrixs
Agni
8
2
14
7.5
L
Charybdis
GaryMaru
Charybdis
0
2
0
0
L
Sylvanus
Goodsbeezy21
Sylvanus
2
6
0
0.33
L
2
7
1
0.36
W
Baron Samedi
Pegadurox
Baron Samedi
2
2
16
5
W
Erlang Shen
SquidFella
Erlang Shen
10
1
8
14
L
Discordia
Taxachusetts
Discordia
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,681
Damage
70,662
83,600
Taken
80,460
58,220
Mitigated
54,241
15,832
Healing
39,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
11,218
2,608
0
3,822
24,801
15,663
0
9,495
14,842
0
50,717
W
Hou Yi
 
Hou Yi
13,818
10,139
0
8,698
14,425
5,978
6,812
2,721
11,461
0
112,877
W
Odin
Flubbss
Odin
6,109
1,381
280
1,822
14,135
14,298
694
1,224
12,813
223
21,217
W
Agni
Garrixs
Agni
18,396
1,080
678
4,134
12,882
4,769
3,181
3,320
9,179
81,941
0
L
Charybdis
GaryMaru
Charybdis
355
215
0
792
2,412
387
828
0
2,412
0
16,645
L
Sylvanus
Goodsbeezy21
Sylvanus
5,078
1,186
1,012
2,077
17,203
16,938
0
10,055
6,803
24,211
0
L
11,701
2,514
0
7,426
25,148
20,828
0
9,965
14,041
627
46,203
W
Baron Samedi
Pegadurox
Baron Samedi
20,841
1,877
3,243
12,463
19,263
16,824
504
4,789
13,756
79,778
0
W
Erlang Shen
SquidFella
Erlang Shen
11,498
5,866
0
8,450
19,755
12,372
4,295
2,379
17,137
0
96,883
L
Discordia
Taxachusetts
Discordia
9,329
257
0
703
14,036
4,404
0
7,940
5,793
69,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
59,733
404
Minions Killed
631
0
Camps Cleared
0
1,429,178
Distance Traveled
1,991,171
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,019
451
88
4
0
353,466
4
W
Hou Yi
12,819
641
180
9
0
334,971
0
W
Odin
10,340
517
32
2
0
440,374
9
W
Agni
12,724
636
149
7
0
404,676
3
L
Charybdis
6,392
320
39
2
0
98,282
1
L
Sylvanus
8,295
415
39
2
0
256,107
0
L
Tyr
9,686
484
86
4
0
354,845
1
W
Baron Samedi
11,446
572
140
7
0
351,313
9
W
Erlang Shen
12,404
620
130
7
0
459,837
4
L
Discordia
9,392
470
152
8
0
366,478
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role