Player Matchup

Atlas
Atlas
 
Atlas
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Jaaayy
Ne Zha
Level 103
God Stats
37W - 30L
1,627 SR
Queue Stats
407W - 374L
1,536 Elo+
Solo
Serqet
Serqet
Swoltrain
Serqet
Level 88
God Stats
5W - 9L
1,313 SR
Queue Stats
295W - 265L
1,506 Elo+
Party 1
Bacchus
Bacchus
cricketman
Bacchus
Level 82
God Stats
18W - 23L
1,482 SR
Queue Stats
24W - 31L
1,435 Elo+
Solo
Thoth
Thoth
mojitas
Thoth
Level 143
God Stats
0W - 2L
1,121 SR
Queue Stats
156W - 148L
1,583 Elo+
Solo
Team Averages
Level 97
1,408 SR
1,512 Elo+

VS

Team Averages
Level 106
1,531 SR
1,493 Elo+
Fafnir
Fafnir
 
Fafnir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
AlekSoul
Hou Yi
Level 129
God Stats
7W - 2L
1,603 SR
Queue Stats
57W - 62L
1,520 Elo+
Solo
Scylla
Scylla
Crushtz
Scylla
Level 99
God Stats
4W - 6L
1,390 SR
Queue Stats
212W - 237L
1,469 Elo+
Solo
Loki
Loki
RavicGorshek
Loki
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
196W - 212L
1,460 Elo+
Solo
Zeus
Zeus
Tankcola
Zeus
Level 112
God Stats
7W - 2L
1,662 SR
Queue Stats
171W - 178L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
10
0 / 0 / 3
5,450
1,090
4,077
4,388
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
Jaaayy
Ne Zha
11
2 / 1 / 2
6,333
1,267
3,705
2,599
1,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Serqet
Swoltrain
Serqet
10
4 / 3 / 2
6,421
1,284
5,204
5,504
2,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
cricketman
Bacchus
10
0 / 0 / 0
4,871
974
0
150
93
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thoth
mojitas
Thoth
11
0 / 2 / 1
5,412
1,082
1,536
4,091
1,169
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

361

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
10
0 / 2 / 3
5,479
1,096
3,330
5,813
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
AlekSoul
Hou Yi
11
2 / 0 / 3
6,168
1,234
1,366
1,362
313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Crushtz
Scylla
10
1 / 2 / 2
5,652
1,130
105
2,988
638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 4
5,716
1,143
4,773
3,070
812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
11
2 / 1 / 2
6,122
1,224
5,117
2,792
478
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
6
Kills
6
6
Deaths
6
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
0
3
1.5
W
Fafnir
 
Fafnir
0
2
3
0.75
W
Hou Yi
AlekSoul
Hou Yi
2
0
3
3.5
W
Scylla
Crushtz
Scylla
1
2
2
1
L
Ne Zha
Jaaayy
Ne Zha
2
1
2
3
W
1
1
4
3
L
Serqet
Swoltrain
Serqet
4
3
2
1.67
W
Zeus
2
1
2
3
L
Bacchus
cricketman
Bacchus
0
0
0
0
L
Thoth
mojitas
Thoth
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,522
Damage
14,691
16,732
Taken
16,025
6,320
Mitigated
6,033
829
Healing
366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,077
1,062
0
338
4,388
1,676
0
2,864
1,524
10,235
0
W
Fafnir
 
Fafnir
3,330
963
0
248
5,813
3,792
0
2,917
2,332
6,086
893
W
Hou Yi
AlekSoul
Hou Yi
1,366
847
0
0
1,362
313
0
180
1,113
0
13,660
W
Scylla
Crushtz
Scylla
105
0
0
118
2,988
638
0
560
2,189
6,549
0
L
Ne Zha
Jaaayy
Ne Zha
3,705
549
0
327
2,599
1,372
0
1,004
1,595
0
17,461
W
4,773
1,683
0
0
3,070
812
0
1,106
1,733
0
13,521
L
Serqet
Swoltrain
Serqet
5,204
1,098
0
164
5,504
2,010
0
3,053
2,451
0
6,759
W
Zeus
5,117
244
0
0
2,792
478
0
356
2,237
15,609
0
L
Bacchus
cricketman
Bacchus
0
0
0
0
150
93
0
104
46
468
0
L
Thoth
mojitas
Thoth
1,536
93
0
0
4,091
1,169
0
1,395
2,696
16,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,487
Gold Earned
29,137
80
Minions Killed
98
3
Camps Cleared
5
464,390
Distance Traveled
522,008
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,450
1,090
11
2
1
108,685
0
W
Fafnir
5,479
1,096
7
1
2
104,270
0
W
Hou Yi
6,168
1,234
31
6
1
110,226
0
W
Scylla
5,652
1,130
12
2
0
92,564
0
L
Ne Zha
6,333
1,267
31
6
1
113,735
0
W
Loki
5,716
1,143
13
3
1
122,298
0
L
Serqet
6,421
1,284
8
2
0
118,801
0
W
Zeus
6,122
1,224
35
7
1
92,650
0
L
Bacchus
4,871
974
1
0
1
20,456
0
L
Thoth
5,412
1,082
29
6
0
102,713
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role