Player Matchup

Geb
Geb
INFERNO 2 3 XxX
Geb
Level 86
God Stats
1W - 2L
1,189 SR
Queue Stats
203W - 171L
1,575 Elo+
Party 2
Bastet
Bastet
Prideful Jackal
Bastet
Level 127
God Stats
3W - 0L
1,834 SR
Queue Stats
121W - 117L
1,499 Elo+
Party 3
Medusa
Medusa
TekReset
Medusa
Level 148
God Stats
23W - 20L
1,590 SR
Queue Stats
949W - 996L
1,525 Elo+
Solo
Amaterasu
Amaterasu
WlLD TlGER
Amaterasu
Level 147
God Stats
4W - 2L
1,632 SR
Queue Stats
115W - 105L
1,505 Elo+
Party 3
Agni
Agni
barcelona88
Agni
Level 144
God Stats
7W - 5L
1,576 SR
Queue Stats
596W - 583L
1,581 Elo+
Party 2
Team Averages
Level 130
1,564 SR
1,537 Elo+

VS

Team Averages
Level 122
1,510 SR
1,519 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Reaper939
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 53L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Travicus92
Cthulhu
Level 119
God Stats
8W - 8L
1,548 SR
Queue Stats
280W - 282L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 16
9,810
892
8,568
10,686
12,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
6 / 2 / 14
11,014
1,001
13,199
11,209
5,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
TekReset
Medusa
17
6 / 2 / 10
10,094
918
17,438
10,051
4,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Amaterasu
WlLD TlGER
Amaterasu
16
6 / 4 / 11
10,049
914
4,884
22,813
19,877
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 4 / 14
9,365
851
14,000
7,769
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
10 / 5 / 1
10,367
942
12,324
18,572
11,538
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
 
Ullr
15
2 / 3 / 3
8,506
773
4,960
9,911
4,003
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
 
Scylla
14
1 / 5 / 9
8,321
756
8,906
11,184
3,705
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Reaper939
Tiamat
14
0 / 5 / 7
7,756
705
9,390
10,439
5,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Travicus92
Cthulhu
15
0 / 6 / 10
8,644
786
9,854
14,978
14,299
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
43
24
Kills
13
14
Deaths
24
65
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
10
5
1
2.1
L
Ullr
 
Ullr
2
3
3
1.17
L
Scylla
 
Scylla
1
5
9
1.1
W
2
2
16
5
W
6
2
14
6.5
L
Tiamat
Reaper939
Tiamat
0
5
7
0.7
W
Medusa
TekReset
Medusa
6
2
10
5.5
L
Cthulhu
Travicus92
Cthulhu
0
6
10
0.83
W
Amaterasu
WlLD TlGER
Amaterasu
6
4
11
2.88
W
4
4
14
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,089
Damage
45,434
62,528
Taken
65,084
44,916
Mitigated
39,104
27,497
Healing
14,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
12,324
2,569
1,930
3,184
18,572
11,538
432
5,215
12,983
0
19,930
L
Ullr
 
Ullr
4,960
1,573
718
620
9,911
4,003
995
3,612
5,855
0
19,014
L
Scylla
 
Scylla
8,906
907
596
1,637
11,184
3,705
231
4,223
6,728
14,605
0
W
8,568
155
670
1,906
10,686
12,771
161
5,303
5,383
18,472
0
W
13,199
3,265
2,478
5,751
11,209
5,339
1,119
5,666
5,543
0
24,355
L
Tiamat
Reaper939
Tiamat
9,390
819
1,285
1,709
10,439
5,559
342
3,959
6,154
16,413
0
W
Medusa
TekReset
Medusa
17,438
6,035
1,399
2,919
10,051
4,167
2,900
4,542
5,509
0
38,601
L
Cthulhu
Travicus92
Cthulhu
9,854
272
2,050
436
14,978
14,299
0
4,875
9,648
22,635
0
W
Amaterasu
WlLD TlGER
Amaterasu
4,884
799
2,062
8,459
22,813
19,877
266
8,178
14,635
303
9,907
W
14,000
588
748
1,105
7,769
2,762
682
4,461
3,308
27,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,332
Gold Earned
43,594
132
Minions Killed
119
0
Camps Cleared
0
1,196,059
Distance Traveled
1,036,835
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,367
942
21
2
0
194,544
1
L
Ullr
8,506
773
30
3
0
201,910
1
L
Scylla
8,321
756
21
2
0
212,754
1
W
Geb
9,810
892
15
1
0
226,409
0
W
Bastet
11,014
1,001
22
2
0
265,126
1
L
Tiamat
7,756
705
15
1
0
202,527
0
W
Medusa
10,094
918
54
5
0
234,510
0
L
Cthulhu
8,644
786
32
3
0
225,100
0
W
Amaterasu
10,049
914
11
1
0
247,604
1
W
Agni
9,365
851
30
3
0
222,410
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role