Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
DarthRezyl
Ra
Level 86
God Stats
2W - 2L
1,318 SR
Queue Stats
181W - 149L
1,522 Elo+
Party 2
Izanami
Izanami
Jawcy
Izanami
Level 68
God Stats
128W - 129L
1,506 SR
Queue Stats
287W - 271L
1,503 Elo+
Party 3
Xbalanque
Xbalanque
Oodam
Xbalanque
Level 66
God Stats
2W - 0L
1,759 SR
Queue Stats
270W - 240L
1,513 Elo+
Party 3
Kali
Kali
itsbrainfreeze
Kali
Level 127
God Stats
7W - 2L
1,832 SR
Queue Stats
160W - 167L
1,500 Elo+
Solo
Team Averages
Level 91
1,583 SR
1,508 Elo+

VS

Team Averages
Level 107
1,420 SR
1,455 Elo+
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
BamBahLam
Athena
Level 107
God Stats
2W - 6L
1,410 SR
Queue Stats
66W - 80L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Dragonthebeast43
Ah Puch
Level 56
God Stats
0W - 2L
1,232 SR
Queue Stats
164W - 191L
1,489 Elo+
Solo
Cliodhna
Cliodhna
Light Insight
Cliodhna
Level 145
God Stats
1W - 6L
1,487 SR
Queue Stats
325W - 302L
1,549 Elo+
Party 1
Sun Wukong
Sun Wukong
SuperSaiyanAtom
Sun Wukong
Level 69
God Stats
2W - 5L
1,470 SR
Queue Stats
10W - 18L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
7 / 2 / 6
9,435
629
13,838
9,510
6,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 2 / 5
8,462
564
7,302
8,029
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Jawcy
Izanami
13
1 / 0 / 2
8,332
555
3,449
6,214
1,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Oodam
Xbalanque
13
1 / 3 / 6
7,204
480
6,451
10,343
2,454
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
8 / 1 / 5
9,689
646
6,385
14,461
6,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 3 / 1
7,840
523
7,789
9,547
3,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
BamBahLam
Athena
11
0 / 3 / 5
7,231
482
2,935
11,537
8,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 8 / 0
6,228
415
5,415
12,134
3,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
Light Insight
Cliodhna
14
5 / 2 / 0
8,987
599
6,187
10,839
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
SuperSaiyanAtom
Sun Wukong
11
0 / 4 / 1
6,253
417
1,115
7,833
7,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
20
Kills
8
8
Deaths
20
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
7
2
6
5
L
Charybdis
 
Charybdis
3
3
1
1.17
L
Athena
BamBahLam
Athena
0
3
5
0.83
W
3
2
5
2.75
L
0
8
0
0
W
Izanami
Jawcy
Izanami
1
0
2
2
L
Cliodhna
Light Insight
Cliodhna
5
2
0
2.5
W
Xbalanque
Oodam
Xbalanque
1
3
6
1.33
L
Sun Wukong
SuperSaiyanAtom
Sun Wukong
0
4
1
0.13
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,425
Damage
23,441
48,557
Taken
51,890
19,584
Mitigated
27,451
20,361
Healing
13,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,838
3,875
0
3,196
9,510
6,382
378
2,183
7,123
0
55,670
L
Charybdis
 
Charybdis
7,789
2,846
0
2,487
9,547
3,579
599
784
8,720
0
50,939
L
Athena
BamBahLam
Athena
2,935
474
662
1,892
11,537
8,742
285
1,800
9,439
24,093
0
W
7,302
308
950
3,480
8,029
2,703
833
2,601
5,391
54,138
0
L
5,415
424
0
3,320
12,134
3,799
346
2,696
9,238
31,523
0
W
Izanami
Jawcy
Izanami
3,449
2,691
0
2,438
6,214
1,350
498
399
5,815
0
58,152
L
Cliodhna
Light Insight
Cliodhna
6,187
985
0
4,150
10,839
3,723
0
1,555
9,207
0
54,292
W
Xbalanque
Oodam
Xbalanque
6,451
4,724
0
3,622
10,343
2,454
200
1,076
9,267
0
42,379
L
Sun Wukong
SuperSaiyanAtom
Sun Wukong
1,115
0
0
1,405
7,833
7,608
0
467
6,817
0
25,528
W
6,385
2,620
0
6,675
14,461
6,695
0
2,160
12,301
0
58,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,122
Gold Earned
36,539
477
Minions Killed
363
0
Camps Cleared
0
1,544,930
Distance Traveled
1,452,091
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,435
629
97
6
0
291,717
1
L
Charybdis
7,840
523
105
7
0
268,304
4
L
Athena
7,231
482
46
3
0
286,611
3
W
Ra
8,462
564
92
6
0
306,590
2
L
Ah Puch
6,228
415
62
4
0
255,209
4
W
Izanami
8,332
555
124
8
0
307,245
8
L
Cliodhna
8,987
599
92
6
0
350,684
6
W
Xbalanque
7,204
480
61
4
0
290,282
6
L
Sun Wukong
6,253
417
58
4
0
291,283
1
W
Kali
9,689
646
103
7
0
349,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role