Player Matchup

Geb
Geb
Gold III
Ashen Spidey
Geb
Gold III
Level 114
God Stats
4W - 2L
1,495 SR
Queue Stats
74W - 71L
1,459 MMR
Party 1
Janus
Janus
Gold II
FiveStardGeneral
Janus
Gold II
Level 142
God Stats
21W - 26L
1,509 SR
Queue Stats
304W - 305L
1,480 MMR
Solo
Ravana
Ravana
Gold III
Hooded Raw
Ravana
Gold III
Level 148
God Stats
5W - 5L
1,464 SR
Queue Stats
92W - 91L
1,516 MMR
Party 1
Guan Yu
Guan Yu
Silver II
JaKobeBryant119
Guan Yu
Silver II
Level 128
God Stats
2W - 0L
1,597 SR
Queue Stats
17W - 15L
1,449 MMR
Party 2
Chiron
Chiron
Bronze III
Stop Fishing
Chiron
Bronze III
Level 121
God Stats
1W - 1L
1,680 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,549 SR
1,481 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 103
1,494 SR
1,481 MMR
Kumbhakarna
Kumbhakarna
Bronze III
Brance95
Kumbhakarna
Bronze III
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,457 MMR
Solo
Chaac
Chaac
Gold V
Excitate aB
Chaac
Gold V
Level 117
God Stats
19W - 17L
1,587 SR
Queue Stats
41W - 43L
1,315 MMR
Party 3
Tiamat
Tiamat
Bronze III
Tsar_of_spook
Tiamat
Bronze III
Level 87
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 2L
1,488 MMR
Solo
Loki
Loki
Platinum V
WaterburgerBob
Loki
Platinum V
Level 48
God Stats
12W - 6L
1,719 SR
Queue Stats
24W - 20L
1,672 MMR
Party 3
Ullr
Ullr
Platinum III
mak1nplayz_-
Ullr
Platinum III
Level 158
God Stats
7W - 18L
1,374 SR
Queue Stats
659W - 659L
1,472 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 4
6,966
536
5,073
8,125
7,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
2 / 2 / 3
7,156
550
4,854
4,564
1,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Hooded Raw
Ravana
13
4 / 4 / 2
7,654
589
5,163
8,209
3,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 1 / 2
7,316
563
4,489
10,442
9,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
14
1 / 0 / 0
7,508
578
2,184
5,225
1,669
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AchillesMulanArtio

VS

Bans
MedusaRaijinCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Brance95
Kumbhakarna
10
0 / 0 / 1
6,050
465
1,493
7,196
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 1 / 2
7,891
607
8,673
10,261
8,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 3 / 1
6,921
532
2,846
7,231
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 3 / 3
7,864
605
6,470
9,046
2,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 1 / 1
5,846
450
2,313
3,887
948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
15
8
Kills
7
7
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Kumbhakarna
Brance95
Kumbhakarna
0
0
1
0.5
L
1
1
2
2
W
2
2
3
1.75
W
Ravana
Hooded Raw
Ravana
4
4
2
1.25
W
0
1
2
1
W
Chiron
1
0
0
1
L
2
3
1
0.83
L
4
3
3
1.83
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,763
Damage
21,795
36,565
Taken
37,621
23,613
Mitigated
20,496
13,691
Healing
15,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,073
1,403
56
2,001
8,125
7,714
180
2,505
5,580
20,561
0
L
Kumbhakarna
Brance95
Kumbhakarna
1,493
191
69
1,549
7,196
6,069
0
3,201
3,929
13,837
0
L
8,673
999
0
6,476
10,261
8,022
0
0
9,528
11,231
44,875
W
4,854
0
0
772
4,564
1,250
0
1,094
3,470
43,090
0
W
Ravana
Hooded Raw
Ravana
5,163
1,886
0
2,198
8,209
3,215
0
1,067
6,947
0
47,963
W
4,489
605
292
5,496
10,442
9,765
0
1,194
8,465
0
46,357
W
Chiron
2,184
865
200
2,676
5,225
1,669
2,198
0
5,225
0
59,576
L
2,846
201
0
1,960
7,231
2,960
0
3,429
3,637
34,940
0
L
6,470
1,406
0
4,054
9,046
2,497
0
2,119
6,811
0
54,300
L
2,313
963
0
1,553
3,887
948
0
901
2,982
0
34,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,600
Gold Earned
34,572
481
Minions Killed
416
0
Camps Cleared
0
1,299,819
Distance Traveled
1,261,489
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,966
536
39
3
0
270,375
4
L
Kumbhakarna
6,050
465
32
2
0
252,182
0
L
Chaac
7,891
607
125
10
0
287,648
4
W
Janus
7,156
550
118
9
0
249,593
6
W
Ravana
7,654
589
97
7
0
257,361
4
W
Guan Yu
7,316
563
103
8
0
287,775
0
W
Chiron
7,508
578
124
10
0
234,715
5
L
Tiamat
6,921
532
65
5
0
251,654
7
L
Loki
7,864
605
117
9
0
303,309
5
L
Ullr
5,846
450
77
6
0
166,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role