Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
K Swift808
Neith
Level 118
God Stats
12W - 4L
1,620 SR
Queue Stats
949W - 960L
1,468 Elo+
Solo
Kuzenbo
Kuzenbo
LuisV10
Kuzenbo
Level 125
God Stats
2W - 0L
1,728 SR
Queue Stats
82W - 89L
1,434 Elo+
Solo
Mulan
Mulan
MisterrBird
Mulan
Level 128
God Stats
3W - 7L
1,474 SR
Queue Stats
111W - 117L
1,520 Elo+
Party 2
Terra
Terra
MrsBird
Terra
Level 52
God Stats
3W - 1L
1,490 SR
Queue Stats
109W - 121L
1,505 Elo+
Party 2
Team Averages
Level 116
1,562 SR
1,485 Elo+

VS

Team Averages
Level 102
1,555 SR
1,522 Elo+
Kukulkan
Kukulkan
DoctorKrieger44
Kukulkan
Level 140
God Stats
12W - 13L
1,566 SR
Queue Stats
1,011W - 1,001L
1,481 Elo+
Solo
Chang'e
Chang'e
Hanaemori
Chang'e
Level 45
God Stats
0W - 1L
1,721 SR
Queue Stats
5W - 3L
1,785 Elo+
Solo
Eset
Eset
KnavePanda
Eset
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 55L
1,516 Elo+
Solo
Hera
Hera
cristian elote
Hera
Level 129
God Stats
26W - 27L
1,521 SR
Queue Stats
553W - 576L
1,416 Elo+
Party 1
Mercury
Mercury
xMaton
Mercury
Level 108
God Stats
4W - 5L
1,465 SR
Queue Stats
544W - 566L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
6 / 7 / 12
11,470
765
13,233
18,879
13,269
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
20
7 / 2 / 16
11,869
791
17,504
13,118
7,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
LuisV10
Kuzenbo
19
5 / 6 / 16
11,704
780
13,826
24,083
43,970
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 4 / 16
12,530
835
21,651
25,172
25,327
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
MrsBird
Terra
18
1 / 2 / 19
10,329
689
4,243
19,162
23,565
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
18
3 / 4 / 8
11,366
758
17,269
14,292
6,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Hanaemori
Chang'e
19
3 / 5 / 10
10,630
709
11,487
20,753
20,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
6 / 5 / 11
11,644
776
16,784
18,486
7,428
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 4 / 13
10,357
690
18,229
12,140
4,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
xMaton
Mercury
16
7 / 9 / 8
10,993
733
11,476
15,040
6,391
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
71
27
Kills
21
21
Deaths
27
79
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
6
7
12
1.71
L
Kukulkan
3
4
8
1.75
L
Chang'e
Hanaemori
Chang'e
3
5
10
1.6
W
Neith
7
2
16
7.5
L
6
5
11
2.3
W
Kuzenbo
LuisV10
Kuzenbo
5
6
16
2.17
W
8
4
16
4
W
Terra
MrsBird
Terra
1
2
19
5.25
L
2
4
13
2.13
L
Mercury
xMaton
Mercury
7
9
8
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,457
Damage
75,245
100,414
Taken
80,711
113,345
Mitigated
45,277
49,865
Healing
32,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
13,233
3,087
1,912
3,977
18,879
13,269
796
11,252
6,702
0
31,571
L
Kukulkan
17,269
1,797
2,260
3,220
14,292
6,722
561
4,165
10,127
50,750
0
L
Chang'e
Hanaemori
Chang'e
11,487
1,534
6,172
8,005
20,753
20,439
1,544
4,776
15,977
19,965
0
W
Neith
17,504
1,487
2,801
5,198
13,118
7,214
2,120
7,482
5,545
0
49,897
L
16,784
1,610
3,401
5,745
18,486
7,428
1,105
2,622
15,864
32,598
0
W
Kuzenbo
LuisV10
Kuzenbo
13,826
2,748
1,188
2,356
24,083
43,970
355
12,875
10,974
30,597
0
W
21,651
2,110
3,241
10,966
25,172
25,327
1,621
16,272
8,335
0
45,213
W
Terra
MrsBird
Terra
4,243
521
9,717
8,509
19,162
23,565
754
14,256
4,404
8,917
0
L
18,229
5,675
1,415
1,044
12,140
4,297
1,678
3,096
9,044
35,072
0
L
Mercury
xMaton
Mercury
11,476
3,652
282
611
15,040
6,391
0
3,410
11,630
0
17,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,902
Gold Earned
54,990
151
Minions Killed
187
0
Camps Cleared
0
1,439,620
Distance Traveled
1,296,725
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,470
765
31
2
0
278,026
2
L
Kukulkan
11,366
758
77
5
0
240,966
5
L
Chang'e
10,630
709
25
2
0
234,291
1
W
Neith
11,869
791
55
4
0
310,523
3
L
Eset
11,644
776
40
3
0
267,414
3
W
Kuzenbo
11,704
780
14
1
0
281,467
0
W
Mulan
12,530
835
46
3
0
282,153
0
W
Terra
10,329
689
5
0
0
287,451
0
L
Hera
10,357
690
30
2
0
261,540
1
L
Mercury
10,993
733
15
1
0
292,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role