Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Ceaseless Gyre
Chaac
Level 89
God Stats
30W - 15L
1,588 SR
Queue Stats
277W - 306L
1,342 Elo+
Solo
Cernunnos
Cernunnos
LowLowDean MVP
Cernunnos
Level 102
God Stats
8W - 7L
1,371 SR
Queue Stats
511W - 585L
1,379 Elo+
Party 2
Nu Wa
Nu Wa
YoDarkShadow
Nu Wa
Level 128
God Stats
200W - 293L
1,403 SR
Queue Stats
924W - 1,236L
1,324 Elo+
Party 2
Kuzenbo
Kuzenbo
yoFeelGood
Kuzenbo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 127L
1,327 Elo+
Party 2
Team Averages
Level 100
1,472 SR
1,374 Elo+

VS

Team Averages
Level 57
1,466 SR
1,385 Elo+
Ah Puch
Ah Puch
BadSquanch
Ah Puch
Level 56
God Stats
0W - 4L
1,253 SR
Queue Stats
94W - 127L
1,366 Elo+
Party 1
Danzaburou
Danzaburou
DairyLord5
Danzaburou
Level 55
God Stats
19W - 17L
1,494 SR
Queue Stats
111W - 136L
1,388 Elo+
Party 1
Thanatos
Thanatos
Itchypage426
Thanatos
Level 63
God Stats
2W - 1L
1,692 SR
Queue Stats
166W - 209L
1,382 Elo+
Party 1
Ymir
Ymir
daisycuevas19
Ymir
Level 28
God Stats
54W - 68L
1,475 SR
Queue Stats
71W - 103L
1,362 Elo+
Party 3
He Bo
He Bo
savage_boy_C
He Bo
Level 82
God Stats
3W - 4L
1,415 SR
Queue Stats
273W - 295L
1,426 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
9 / 0 / 2
9,622
641
9,342
7,679
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

14
5 / 2 / 3
8,476
565
7,356
14,881
13,414
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
LowLowDean MVP
Cernunnos
12
1 / 2 / 2
7,317
488
8,081
7,140
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 6
8,104
540
7,202
9,778
3,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
yoFeelGood
Kuzenbo
10
0 / 4 / 1
6,615
441
3,087
12,619
9,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BadSquanch
Ah Puch
10
1 / 5 / 0
6,626
442
7,224
9,910
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
DairyLord5
Danzaburou
12
1 / 2 / 5
7,362
491
7,822
10,503
3,267
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
Itchypage426
Thanatos
12
2 / 3 / 0
7,136
476
4,649
9,843
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
3 / 2 / 1
6,780
452
4,015
12,779
8,571
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 4 / 1
7,614
508
9,978
9,934
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
16
Kills
10
10
Deaths
16
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
0
2
10
L
Ah Puch
BadSquanch
Ah Puch
1
5
0
0.2
W
5
2
3
3.25
L
Danzaburou
DairyLord5
Danzaburou
1
2
5
1.75
L
Thanatos
Itchypage426
Thanatos
2
3
0
0.67
W
Cernunnos
LowLowDean MVP
Cernunnos
1
2
2
1
W
1
2
6
2
L
3
2
1
1.75
L
3
4
1
0.88
W
Kuzenbo
yoFeelGood
Kuzenbo
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
33,688
52,097
Taken
52,969
31,282
Mitigated
20,067
19,284
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,342
2,261
0
3,756
7,679
3,002
0
2,143
5,380
0
60,771
L
Ah Puch
BadSquanch
Ah Puch
7,224
342
0
2,862
9,910
2,666
282
4,013
5,897
44,997
0
W
7,356
1,078
0
7,860
14,881
13,414
603
7,250
7,591
0
45,455
L
Danzaburou
DairyLord5
Danzaburou
7,822
3,999
0
2,749
10,503
3,267
285
2,062
8,441
0
53,344
L
Thanatos
Itchypage426
Thanatos
4,649
2,302
0
4,987
9,843
3,070
0
1,283
8,560
0
48,390
W
Cernunnos
LowLowDean MVP
Cernunnos
8,081
2,630
0
1,370
7,140
2,257
1,994
2,591
4,529
0
46,408
W
7,202
1,814
0
3,951
9,778
3,214
3,259
4,280
5,102
48,208
0
L
4,015
912
255
2,457
12,779
8,571
0
1,746
11,033
26,995
0
L
9,978
746
308
3,082
9,934
2,493
32
1,185
8,749
40,975
0
W
Kuzenbo
yoFeelGood
Kuzenbo
3,087
876
280
2,067
12,619
9,395
743
4,260
8,278
9,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,134
Gold Earned
35,518
371
Minions Killed
403
0
Camps Cleared
0
1,424,400
Distance Traveled
1,349,860
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,622
641
116
8
0
330,113
1
L
Ah Puch
6,626
442
81
5
0
240,824
0
W
Chaac
8,476
565
80
5
0
293,010
0
L
Danzaburou
7,362
491
107
7
0
267,505
0
L
Thanatos
7,136
476
80
5
0
297,116
3
W
Cernunnos
7,317
488
90
6
0
233,275
0
W
Nu Wa
8,104
540
78
5
0
279,358
4
L
Ymir
6,780
452
56
4
0
277,417
0
L
He Bo
7,614
508
79
5
0
266,998
0
W
Kuzenbo
6,615
441
7
0
0
288,644
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role