Player Matchup

Gilgamesh
Gilgamesh
NiTrOxRa6e
Gilgamesh
Level 76
God Stats
2W - 2L
1,554 SR
Queue Stats
23W - 28L
1,417 Elo+
Party 2
Medusa
Medusa
WBGI Hydra
Medusa
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
31W - 26L
1,442 Elo+
Party 2
Ah Puch
Ah Puch
kurama oo
Ah Puch
Level 143
God Stats
1W - 3L
1,722 SR
Queue Stats
51W - 46L
1,558 Elo+
Party 2
Team Averages
Level 82
1,592 SR
1,472 Elo+

VS

Team Averages
Level 67
1,397 SR
1,288 Elo+
Chronos
Chronos
AndyCheech
Chronos
Level 93
God Stats
4W - 4L
1,483 SR
Queue Stats
65W - 99L
1,324 Elo+
Party 1
Chaac
Chaac
Kartman3020
Chaac
Level 47
God Stats
2W - 1L
1,347 SR
Queue Stats
8W - 16L
1,270 Elo+
Party 1
Kuzenbo
Kuzenbo
the_clappers_
Kuzenbo
Level 62
God Stats
9W - 14L
1,360 SR
Queue Stats
28W - 48L
1,270 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NiTrOxRa6e
Gilgamesh
12
2 / 2 / 3
9,353
550
6,410
11,701
14,431
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Medusa
WBGI Hydra
Medusa
13
0 / 3 / 3
8,900
524
3,897
8,504
3,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
kurama oo
Ah Puch
14
3 / 2 / 2
9,872
581
17,733
8,165
3,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AndyCheech
Chronos
15
2 / 1 / 5
10,300
606
7,243
9,837
3,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 4 / 2
11,000
647
9,721
10,766
8,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
15
0 / 0 / 7
11,064
651
6,343
14,387
21,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
7
7
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Chronos
AndyCheech
Chronos
2
1
5
4.5
W
5
4
2
1.5
L
Gilgamesh
NiTrOxRa6e
Gilgamesh
2
2
3
1.75
L
Medusa
WBGI Hydra
Medusa
0
3
3
0.5
L
Ah Puch
kurama oo
Ah Puch
3
2
2
2
W
Kuzenbo
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,040
Damage
23,307
28,370
Taken
34,990
21,754
Mitigated
33,989
3,522
Healing
9,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
AndyCheech
Chronos
7,243
1,094
789
3,079
9,837
3,865
1,470
6,564
3,273
45,636
0
W
9,721
541
0
2,342
10,766
8,721
874
5,472
5,294
0
43,633
L
Gilgamesh
NiTrOxRa6e
Gilgamesh
6,410
1,046
0
307
11,701
14,431
0
5,107
6,277
0
16,477
L
Medusa
WBGI Hydra
Medusa
3,897
1,549
0
203
8,504
3,935
0
4,441
3,868
0
32,587
L
Ah Puch
kurama oo
Ah Puch
17,733
220
0
3,012
8,165
3,388
0
4,329
3,634
52,694
0
W
Kuzenbo
6,343
1,909
173
3,414
14,387
21,403
439
6,456
7,931
23,274
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,125
Gold Earned
32,364
178
Minions Killed
210
4
Camps Cleared
8
856,614
Distance Traveled
922,205
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,300
606
105
6
3
289,126
2
W
Chaac
11,000
647
60
4
4
297,657
5
L
Gilgamesh
9,353
550
20
1
1
296,597
0
L
Medusa
8,900
524
66
4
1
282,491
3
L
Ah Puch
9,872
581
92
5
2
277,526
2
W
Kuzenbo
11,064
651
45
3
1
335,422
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role