Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
FrostyDimms
Sylvanus
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 17L
1,456 Elo+
Party 1
Merlin
Merlin
Fuego Funk
Merlin
Level 109
God Stats
1W - 0L
1,430 SR
Queue Stats
21W - 26L
1,462 Elo+
Party 1
Team Averages
Level 98
1,477 SR
1,472 Elo+

VS

Team Averages
Level 80
1,556 SR
1,403 Elo+
Cabrakan
Cabrakan
abelitoo2000
Cabrakan
Level 15
God Stats
2W - 4L
1,413 SR
Queue Stats
5W - 7L
1,335 Elo+
Party 2
Thanatos
Thanatos
ergrillo1
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,401 Elo+
Party 2
Merlin
Merlin
justdi3alr3ady5
Merlin
Level 99
God Stats
9W - 5L
1,753 SR
Queue Stats
209W - 207L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
5 / 4 / 9
12,770
639
11,683
25,817
13,564
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
FrostyDimms
Sylvanus
17
9 / 1 / 6
14,611
731
19,461
26,158
20,638
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Merlin
Fuego Funk
Merlin
18
2 / 3 / 11
13,001
650
18,564
12,687
4,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
abelitoo2000
Cabrakan
15
1 / 4 / 6
11,081
554
17,737
21,201
32,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
ergrillo1
Thanatos
15
3 / 6 / 4
11,506
575
16,137
21,145
10,538
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
4 / 6 / 3
12,238
612
19,809
17,246
6,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
16
Kills
8
8
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
4
9
2.38
W
Sylvanus
FrostyDimms
Sylvanus
9
1
6
12
W
Merlin
Fuego Funk
Merlin
2
3
11
2.5
L
Cabrakan
abelitoo2000
Cabrakan
1
4
6
1
L
Thanatos
ergrillo1
Thanatos
3
6
4
0.83
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,708
Damage
53,683
64,662
Taken
59,592
39,199
Mitigated
49,297
29,052
Healing
19,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,683
3,036
575
6,406
25,817
13,564
58
15,298
9,995
0
34,592
W
Sylvanus
FrostyDimms
Sylvanus
19,461
4,420
5,935
13,175
26,158
20,638
36
18,497
7,057
47,150
0
W
Merlin
Fuego Funk
Merlin
18,564
1,372
536
2,425
12,687
4,997
843
4,641
8,009
78,893
0
L
Cabrakan
abelitoo2000
Cabrakan
17,737
1,741
803
3,940
21,201
32,234
171
14,257
6,944
25,683
0
L
Thanatos
ergrillo1
Thanatos
16,137
3,416
0
10,547
21,145
10,538
0
11,632
9,513
0
52,934
L
19,809
650
493
3,607
17,246
6,525
1,104
12,688
4,558
70,639
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,382
Gold Earned
34,825
230
Minions Killed
220
9
Camps Cleared
8
1,026,995
Distance Traveled
1,025,790
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,770
639
39
2
2
350,728
4
W
Sylvanus
14,611
731
51
3
4
333,003
7
W
Merlin
13,001
650
140
7
3
343,264
2
L
Cabrakan
11,081
554
23
1
1
327,447
4
L
Thanatos
11,506
575
69
3
4
376,234
3
L
Merlin
12,238
612
128
6
3
322,109
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role