Player Matchup

Anubis
Anubis
Damaseem
Anubis
Level 36
God Stats
3W - 1L
1,520 SR
Queue Stats
10W - 3L
1,654 Elo+
Party 1
Set
Set
ITzDragonJrXz
Set
Level 145
God Stats
1W - 2L
1,185 SR
Queue Stats
200W - 178L
1,566 Elo+
Party 1
Athena
Athena
Pro Micah 123
Athena
Level 91
God Stats
2W - 2L
1,319 SR
Queue Stats
51W - 42L
1,521 Elo+
Party 1
Serqet
Serqet
TheSnowyMowy
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 69L
1,517 Elo+
Party 1
Neith
Neith
goldencobra00
Neith
Level 69
God Stats
7W - 3L
1,564 SR
Queue Stats
44W - 41L
1,526 Elo+
Party 1
Team Averages
Level 86
1,418 SR
1,557 Elo+

VS

Team Averages
Level 89
1,505 SR
1,523 Elo+
Loki
Loki
Cyansor
Loki
Level 128
God Stats
1W - 1L
1,529 SR
Queue Stats
123W - 106L
1,576 Elo+
Party 2
Nike
Nike
IDokueki
Nike
Level 84
God Stats
11W - 8L
1,707 SR
Queue Stats
128W - 120L
1,522 Elo+
Party 2
Jing Wei
Jing Wei
Tra1lBlaz3r
Jing Wei
Level 109
God Stats
1W - 2L
1,348 SR
Queue Stats
37W - 31L
1,592 Elo+
Party 2
Discordia
Discordia
awesomehouse24
Discordia
Level 88
God Stats
5W - 3L
1,440 SR
Queue Stats
180W - 162L
1,412 Elo+
Solo
Ymir
Ymir
p0is0nesspyth0n
Ymir
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Damaseem
Anubis
8
1 / 4 / 2
4,986
499
1,861
6,180
2,073
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 1 / 1
6,601
660
4,993
9,112
3,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 6
5,415
542
2,513
5,966
3,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Serqet
9
2 / 2 / 4
5,536
554
2,914
7,220
2,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 3 / 0
5,590
559
5,269
5,911
1,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cyansor
Loki
10
5 / 2 / 4
6,069
607
7,258
5,570
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
9
2 / 0 / 1
5,586
559
5,949
7,191
3,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
Tra1lBlaz3r
Jing Wei
8
2 / 6 / 4
5,093
509
5,523
8,002
1,554
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
awesomehouse24
Discordia
8
2 / 0 / 0
5,333
533
1,539
1,724
416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

7
0 / 1 / 3
4,629
463
2,669
5,921
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
9
Kills
11
11
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Loki
Cyansor
Loki
5
2
4
3.5
W
Anubis
Damaseem
Anubis
1
4
2
0.5
L
Nike
2
0
1
2.5
W
3
1
1
3.5
W
0
1
6
3
W
Serqet
2
2
4
2
L
Jing Wei
Tra1lBlaz3r
Jing Wei
2
6
4
0.67
L
Discordia
awesomehouse24
Discordia
2
0
0
2
W
3
3
0
1
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,550
Damage
22,938
34,389
Taken
28,408
12,729
Mitigated
10,115
12,680
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Cyansor
Loki
7,258
2,356
0
2,051
5,570
1,868
0
1,037
4,533
0
34,837
W
Anubis
Damaseem
Anubis
1,861
84
0
1,095
6,180
2,073
625
1,175
4,755
15,271
0
L
Nike
5,949
627
0
1,542
7,191
3,273
0
32
6,931
0
29,062
W
4,993
2,247
384
4,937
9,112
3,817
0
149
8,531
0
39,227
W
2,513
858
303
1,502
5,966
3,422
141
996
4,931
11,830
0
W
Serqet
2,914
1,358
0
2,258
7,220
2,132
0
1,149
5,955
0
18,421
L
Jing Wei
Tra1lBlaz3r
Jing Wei
5,523
4,135
0
832
8,002
1,554
0
1,871
5,871
0
23,613
L
Discordia
awesomehouse24
Discordia
1,539
192
0
804
1,724
416
0
273
1,451
19,519
0
W
5,269
2,924
0
2,201
5,911
1,285
841
445
5,429
0
29,128
L
2,669
622
0
1,094
5,921
3,004
0
1,161
4,620
8,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,128
Gold Earned
26,710
243
Minions Killed
222
0
Camps Cleared
0
969,576
Distance Traveled
932,941
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,069
607
56
6
0
209,788
7
W
Anubis
4,986
499
35
4
0
166,789
3
L
Nike
5,586
559
63
6
0
219,550
1
W
Set
6,601
660
91
9
0
198,889
6
W
Athena
5,415
542
18
2
0
199,797
1
W
Serqet
5,536
554
40
4
0
222,988
1
L
Jing Wei
5,093
509
48
5
0
199,703
0
L
Discordia
5,333
533
41
4
0
119,836
2
W
Neith
5,590
559
59
6
0
181,113
2
L
Ymir
4,629
463
14
1
0
184,064
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role