Player Matchup

Chaac
Chaac
POPROCKX
Chaac
Level 109
God Stats
11W - 5L
1,481 SR
Queue Stats
41W - 55L
1,335 Elo+
Party 1
Sol
Sol
SanDaPeter
Sol
Level 67
God Stats
3W - 2L
1,502 SR
Queue Stats
13W - 24L
1,216 Elo+
Party 1
Skadi
Skadi
glittergun13
Skadi
Level 29
God Stats
1W - 3L
1,299 SR
Queue Stats
20W - 30L
1,387 Elo+
Party 1
Team Averages
Level 68
1,427 SR
1,313 Elo+

VS

Team Averages
Level 95
1,517 SR
1,272 Elo+
Chronos
Chronos
Ya gotta smoke
Chronos
Level 120
God Stats
0W - 1L
1,510 SR
Queue Stats
18W - 40L
1,282 Elo+
Party 2
Guan Yu
Guan Yu
armyskaterguy
Guan Yu
Level 138
God Stats
1W - 1L
1,719 SR
Queue Stats
9W - 20L
1,341 Elo+
Party 2
Loki
Loki
i are Squashed
Loki
Level 26
God Stats
1W - 5L
1,321 SR
Queue Stats
8W - 23L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
POPROCKX
Chaac
14
5 / 2 / 8
9,609
801
15,052
14,644
11,553
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
5 / 2 / 8
9,288
774
9,390
8,250
2,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
4 / 0 / 5
8,963
747
5,008
2,474
816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
8,056
671
3,528
8,793
3,430
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Guan Yu
11
1 / 6 / 1
7,511
626
8,465
15,478
11,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 4 / 3
8,472
706
3,424
10,071
5,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
4
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
POPROCKX
Chaac
5
2
8
4.5
W
5
2
8
4.5
L
2
4
2
0.75
L
Guan Yu
1
6
1
0.25
W
4
0
5
6.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,450
Damage
15,417
25,368
Taken
34,342
14,506
Mitigated
20,518
9,051
Healing
5,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
POPROCKX
Chaac
15,052
1,968
532
5,103
14,644
11,553
98
3,326
10,911
266
42,632
W
9,390
4,959
0
2,571
8,250
2,137
1,703
1,943
6,137
29,773
0
L
3,528
831
188
947
8,793
3,430
0
1,846
6,947
19,291
0
L
Guan Yu
8,465
373
735
2,535
15,478
11,301
0
5,382
10,096
3,134
29,128
W
5,008
1,790
88
757
2,474
816
974
237
2,203
0
26,646
L
3,424
835
88
873
10,071
5,787
0
2,672
7,399
0
13,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,860
Gold Earned
24,039
144
Minions Killed
106
6
Camps Cleared
6
626,490
Distance Traveled
587,288
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,609
801
62
5
3
231,935
3
W
Sol
9,288
774
38
3
0
204,223
2
L
Chronos
8,056
671
30
3
0
189,022
0
L
Guan Yu
7,511
626
61
5
6
213,632
0
W
Skadi
8,963
747
44
4
3
190,332
0
L
Loki
8,472
706
15
1
0
184,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role