Player Matchup

Kukulkan
Kukulkan
Laserpope69S
Kukulkan
Level 65
God Stats
1W - 1L
1,339 SR
Queue Stats
12W - 10L
1,532 Elo+
Party 1
Chaac
Chaac
Mawkus
Chaac
Level 15
God Stats
1W - 0L
1,770 SR
Queue Stats
9W - 15L
1,316 Elo+
Party 1
Cupid
Cupid
Micahlangelo
Cupid
Level 142
God Stats
2W - 1L
1,542 SR
Queue Stats
35W - 17L
1,644 Elo+
Party 1
Anubis
Anubis
OfficialDani
Anubis
Level 138
God Stats
1W - 0L
1,763 SR
Queue Stats
48W - 28L
1,623 Elo+
Party 1
Geb
Geb
buttdad
Geb
Level 87
God Stats
3W - 0L
1,526 SR
Queue Stats
22W - 20L
1,466 Elo+
Party 1
Team Averages
Level 89
1,588 SR
1,516 Elo+

VS

Team Averages
Level 57
1,596 SR
1,501 Elo+
Fenrir
Fenrir
EsqueletoMaluco
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,404 Elo+
Party 2
Merlin
Merlin
L0rdTyrant
Merlin
Level 96
God Stats
8W - 19L
1,424 SR
Queue Stats
22W - 25L
1,541 Elo+
Party 3
Nu Wa
Nu Wa
NooctXV
Nu Wa
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,429 Elo+
Party 2
Artemis
Artemis
Prouncer
Artemis
Level 29
God Stats
13W - 10L
1,710 SR
Queue Stats
18W - 18L
1,575 Elo+
Party 3
Hel
Hel
seppukupenguin
Hel
Level 88
God Stats
5W - 2L
1,843 SR
Queue Stats
22W - 23L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Laserpope69S
Kukulkan
17
4 / 1 / 14
9,899
990
7,689
5,030
2,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
Mawkus
Chaac
17
3 / 2 / 15
9,549
955
5,766
7,862
6,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
8 / 3 / 9
11,517
1,152
13,231
10,615
4,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Anubis
17
6 / 2 / 14
10,904
1,090
9,951
10,540
5,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
17
2 / 1 / 21
11,141
1,114
7,207
11,131
15,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

248

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 5
8,894
889
4,615
16,413
6,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
L0rdTyrant
Merlin
17
6 / 4 / 3
11,931
1,193
19,356
7,603
2,087
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
NooctXV
Nu Wa
15
2 / 3 / 5
9,354
935
7,838
7,043
1,727
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Prouncer
Artemis
15
0 / 2 / 4
8,226
823
3,507
4,012
1,149
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 6
9,052
905
4,953
11,899
4,085
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
32
23
Kills
9
9
Deaths
23
73
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
L
Merlin
L0rdTyrant
Merlin
6
4
3
1.88
W
Kukulkan
Laserpope69S
Kukulkan
4
1
14
11
W
Chaac
Mawkus
Chaac
3
2
15
5.25
W
8
3
9
4.17
L
Nu Wa
NooctXV
Nu Wa
2
3
5
1.5
W
Anubis
6
2
14
6.5
L
Artemis
Prouncer
Artemis
0
2
4
1
W
Geb
2
1
21
12.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,844
Damage
40,269
45,178
Taken
46,970
34,250
Mitigated
15,339
13,855
Healing
4,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,615
1,348
0
516
16,413
6,291
0
7,362
8,847
0
8,052
L
Merlin
L0rdTyrant
Merlin
19,356
315
0
456
7,603
2,087
0
4,952
2,651
68,107
0
W
Kukulkan
Laserpope69S
Kukulkan
7,689
893
0
0
5,030
2,184
0
4,003
1,027
42,820
0
W
Chaac
Mawkus
Chaac
5,766
1,401
0
833
7,862
6,222
0
5,334
2,528
0
9,575
W
13,231
7,147
727
2,100
10,615
4,387
0
7,548
3,067
0
34,818
L
Nu Wa
NooctXV
Nu Wa
7,838
1,250
254
374
7,043
1,727
0
4,740
2,255
17,210
0
W
Anubis
9,951
585
0
5,835
10,540
5,781
0
8,195
2,345
42,472
0
L
Artemis
Prouncer
Artemis
3,507
1,231
0
91
4,012
1,149
0
2,332
1,638
0
6,229
W
Geb
7,207
735
393
3,967
11,131
15,676
0
7,067
3,713
12,178
0
L
4,953
277
1,395
1,649
11,899
4,085
0
5,461
6,353
22,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,010
Gold Earned
47,457
230
Minions Killed
195
15
Camps Cleared
3
885,781
Distance Traveled
821,120
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,894
889
10
1
0
134,504
0
L
Merlin
11,931
1,193
126
13
0
177,767
0
W
Kukulkan
9,899
990
86
9
1
182,479
3
W
Chaac
9,549
955
16
2
1
180,748
0
W
Cupid
11,517
1,152
56
6
9
163,294
1
L
Nu Wa
9,354
935
17
2
2
162,403
0
W
Anubis
10,904
1,090
68
7
4
172,800
0
L
Artemis
8,226
823
1
0
0
157,384
0
W
Geb
11,141
1,114
4
0
0
186,460
0
L
Hel
9,052
905
41
4
1
189,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role