Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
Elemental_Blob
Arachne
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,427 Elo+
Party 3
Kuzenbo
Kuzenbo
Jacksparrow1914
Kuzenbo
Level 104
God Stats
1W - 2L
1,501 SR
Queue Stats
190W - 209L
1,414 Elo+
Party 4
Sobek
Sobek
NickyMJP
Sobek
Level 86
God Stats
2W - 5L
1,368 SR
Queue Stats
121W - 115L
1,413 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Perpetul_Vampire
Morgan Le Fay
Level 88
God Stats
2W - 6L
1,289 SR
Queue Stats
123W - 131L
1,435 Elo+
Party 3
Team Averages
Level 110
1,432 SR
1,438 Elo+

VS

Team Averages
Level 113
1,463 SR
1,402 Elo+
Kali
Kali
HORN STARK
Kali
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 48L
1,323 Elo+
Party 1
Baron Samedi
Baron Samedi
IllJohnnyStew
Baron Samedi
Level 119
God Stats
1W - 0L
1,376 SR
Queue Stats
25W - 29L
1,383 Elo+
Party 1
Ullr
Ullr
RogerDabbit710
Ullr
Level 144
God Stats
2W - 1L
1,364 SR
Queue Stats
103W - 98L
1,488 Elo+
Party 2
Bacchus
Bacchus
SolemnCurve
Bacchus
Level 109
God Stats
2W - 0L
1,722 SR
Queue Stats
65W - 71L
1,462 Elo+
Party 2
Hun Batz
Hun Batz
WTFFATTY
Hun Batz
Level 88
God Stats
2W - 2L
1,351 SR
Queue Stats
33W - 49L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
18
3 / 9 / 11
11,566
643
16,176
15,757
11,495
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 8 / 9
11,003
611
15,160
17,328
7,337
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 5 / 8
11,212
623
19,278
40,050
47,303
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
NickyMJP
Sobek
19
4 / 7 / 11
11,682
649
16,612
25,943
31,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Perpetul_Vampire
Morgan Le Fay
20
5 / 6 / 7
12,258
681
21,010
14,543
5,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 5 / 26
12,664
704
18,370
23,286
17,615
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
IllJohnnyStew
Baron Samedi
20
7 / 5 / 22
13,422
746
24,820
21,138
14,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 2 / 19
13,069
726
21,824
16,582
9,442
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
SolemnCurve
Bacchus
20
9 / 1 / 20
14,289
794
17,191
23,132
35,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
WTFFATTY
Hun Batz
20
10 / 3 / 18
12,762
709
19,934
19,315
11,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
140
16
Kills
35
35
Deaths
16
46
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
9
11
0.94
L
1
8
9
0.69
W
4
5
26
3.4
W
Baron Samedi
IllJohnnyStew
Baron Samedi
7
5
22
3.6
L
3
5
8
1.4
L
Sobek
NickyMJP
Sobek
4
7
11
1.36
L
Morgan Le Fay
Perpetul_Vampire
Morgan Le Fay
5
6
7
1.42
W
5
2
19
7.25
W
Bacchus
SolemnCurve
Bacchus
9
1
20
19
W
Hun Batz
WTFFATTY
Hun Batz
10
3
18
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,236
Damage
102,139
113,621
Taken
103,453
103,174
Mitigated
89,106
39,666
Healing
59,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
16,176
6,940
5,705
2,231
15,757
11,495
564
7,179
8,392
0
33,985
L
15,160
10,783
2,277
2,557
17,328
7,337
1,435
6,541
10,509
0
22,472
W
18,370
6,581
3,619
9,793
23,286
17,615
565
12,612
10,279
0
37,909
W
Baron Samedi
IllJohnnyStew
Baron Samedi
24,820
1,769
17,873
10,009
21,138
14,642
805
12,290
8,556
64,234
0
L
19,278
3,680
1,712
12,305
40,050
47,303
261
14,197
25,443
31,239
0
L
Sobek
NickyMJP
Sobek
16,612
1,667
1,737
7,923
25,943
31,048
570
8,476
17,067
29,317
0
L
Morgan Le Fay
Perpetul_Vampire
Morgan Le Fay
21,010
1,709
1,214
2,005
14,543
5,991
670
5,618
8,925
37,353
0
W
21,824
9,696
4,438
4,186
16,582
9,442
3,090
9,540
6,722
0
48,414
W
Bacchus
SolemnCurve
Bacchus
17,191
2,192
1,355
3,157
23,132
35,621
148
10,075
12,735
29,810
0
W
Hun Batz
WTFFATTY
Hun Batz
19,934
5,814
1,827
3,558
19,315
11,786
387
10,855
8,261
0
29,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,721
Gold Earned
66,206
134
Minions Killed
232
0
Camps Cleared
0
1,447,434
Distance Traveled
1,722,069
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
11,566
643
38
2
0
253,628
0
L
Arachne
11,003
611
24
1
0
308,180
0
W
Kali
12,664
704
37
2
0
360,525
2
W
Baron Samedi
13,422
746
78
4
0
327,231
0
L
Kuzenbo
11,212
623
15
1
0
326,653
1
L
Sobek
11,682
649
16
1
0
283,638
0
L
Morgan Le Fay
12,258
681
41
2
0
275,335
2
W
Ullr
13,069
726
62
3
0
330,309
2
W
Bacchus
14,289
794
24
1
0
362,275
3
W
Hun Batz
12,762
709
31
2
0
341,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role