Player Matchup

Baron Samedi
Baron Samedi
Liothee
Baron Samedi
Level 123
God Stats
3W - 2L
1,538 SR
Queue Stats
193W - 163L
1,697 Elo+
Solo
Izanami
Izanami
Zyklop1502
Izanami
Level 100
God Stats
1W - 0L
1,687 SR
Queue Stats
61W - 55L
1,606 Elo+
Solo
Achilles
Achilles
xWidu
Achilles
Level 160
God Stats
3W - 3L
1,606 SR
Queue Stats
422W - 249L
1,685 Elo+
Solo
Team Averages
Level 128
1,611 SR
1,662 Elo+

VS

Team Averages
Level 92
1,660 SR
1,699 Elo+
Thoth
Thoth
Deytex
Thoth
Level 148
God Stats
3W - 4L
1,517 SR
Queue Stats
229W - 227L
1,750 Elo+
Solo
Ullr
Ullr
LilPunky
Ullr
Level 106
God Stats
0W - 3L
1,505 SR
Queue Stats
41W - 34L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
MassiveCõck
Gilgamesh
Level 23
God Stats
4W - 1L
1,959 SR
Queue Stats
28W - 8L
1,804 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Liothee
Baron Samedi
18
7 / 3 / 6
14,260
648
19,794
16,725
6,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Zyklop1502
Izanami
19
8 / 10 / 8
16,068
730
18,395
26,123
6,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
xWidu
Achilles
18
2 / 6 / 12
14,115
642
14,237
38,092
55,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Deytex
Thoth
19
9 / 3 / 10
15,562
707
39,959
14,251
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
16
3 / 8 / 11
13,724
624
12,169
17,751
4,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
MassiveCõck
Gilgamesh
17
7 / 6 / 9
14,219
646
17,955
30,728
24,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
17
Kills
19
19
Deaths
17
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thoth
Deytex
Thoth
9
3
10
4.67
L
Ullr
3
8
11
1.06
W
Baron Samedi
Liothee
Baron Samedi
7
3
6
3.33
L
Gilgamesh
MassiveCõck
Gilgamesh
7
6
9
1.92
W
Izanami
Zyklop1502
Izanami
8
10
8
1.2
W
Achilles
xWidu
Achilles
2
6
12
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,426
Damage
70,083
80,940
Taken
62,730
67,798
Mitigated
34,292
24,081
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Deytex
Thoth
39,959
1,340
0
2,288
14,251
4,775
1,809
3,454
10,087
95,663
0
L
Ullr
12,169
3,042
0
477
17,751
4,540
864
7,083
9,855
0
41,964
W
Baron Samedi
Liothee
Baron Samedi
19,794
907
2,936
5,778
16,725
6,183
919
8,976
7,479
52,061
0
L
Gilgamesh
MassiveCõck
Gilgamesh
17,955
3,949
0
5,355
30,728
24,977
701
10,142
19,229
7,171
54,758
W
Izanami
Zyklop1502
Izanami
18,395
9,214
0
4,253
26,123
6,481
2,041
15,818
10,077
0
75,381
W
Achilles
xWidu
Achilles
14,237
2,391
516
10,598
38,092
55,134
291
17,132
20,031
7,559
45,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,443
Gold Earned
43,505
252
Minions Killed
245
6
Camps Cleared
12
1,181,393
Distance Traveled
1,189,399
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
15,562
707
113
5
4
428,829
3
L
Ullr
13,724
624
60
3
3
371,183
1
W
Baron Samedi
14,260
648
64
3
3
412,271
1
L
Gilgamesh
14,219
646
72
3
5
389,387
5
W
Izanami
16,068
730
128
6
1
355,749
5
W
Achilles
14,115
642
60
3
2
413,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role