Player Matchup

Chaac
Chaac
Platinum I
 
Chaac
Platinum I
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond V
 
Nemesis
Diamond V
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Diamond V
Garde007
Kukulkan
Diamond V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
463W - 458L
2,116 MMR
Solo
Yemoja
Yemoja
Diamond V
macheche
Yemoja
Diamond V
Level 69
God Stats
2W - 2L
1,796 SR
Queue Stats
74W - 57L
2,256 MMR
Party 1
Charybdis
Charybdis
Diamond IV
togger
Charybdis
Diamond IV
Level 119
God Stats
11W - 16L
1,520 SR
Queue Stats
105W - 90L
2,048 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,563 SR
1,884 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 157
1,605 SR
2,142 MMR
Ganesha
Ganesha
Platinum II
AbsoluteFreezo
Ganesha
Platinum II
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
2,023 MMR
Solo
Ullr
Ullr
Platinum I
Budpop
Ullr
Platinum I
Level 147
God Stats
1W - 0L
1,580 SR
Queue Stats
76W - 54L
2,321 MMR
Party 3
Thanatos
Thanatos
Platinum II
Covi
Thanatos
Platinum II
Level 160
God Stats
2W - 0L
1,678 SR
Queue Stats
38W - 23L
2,080 MMR
Party 2
Zeus
Zeus
Platinum I
Ehsoteric
Zeus
Platinum I
Level 160
God Stats
1W - 0L
1,765 SR
Queue Stats
131W - 112L
2,279 MMR
Party 3
Bellona
Bellona
Platinum I
Kyel
Bellona
Platinum I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 82L
2,005 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
9
0 / 1 / 0
5,468
547
4,235
7,175
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
 
Nemesis
9
0 / 3 / 0
5,174
517
4,253
6,908
2,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Garde007
Kukulkan
7
0 / 6 / 1
4,438
444
2,448
5,138
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
macheche
Yemoja
8
1 / 4 / 2
5,091
509
2,655
11,206
3,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
togger
Charybdis
8
3 / 1 / 0
5,323
532
5,352
5,629
1,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CliodhnaMulanAh Muzen CabSobek

VS

Bans
CamazotzSolOdinBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 10
5,199
520
2,687
7,825
3,697
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Budpop
Ullr
11
2 / 0 / 2
6,276
628
5,599
5,808
1,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Covi
Thanatos
10
7 / 1 / 4
6,556
656
6,843
6,535
1,782
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
11
5 / 0 / 4
6,640
664
6,241
3,404
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
Kyel
Bellona
10
1 / 0 / 1
5,927
593
5,657
7,428
4,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
15
15
Deaths
4
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
L
Nemesis
 
Nemesis
0
3
0
0
W
0
3
10
1.67
W
Ullr
Budpop
Ullr
2
0
2
3
W
Thanatos
Covi
Thanatos
7
1
4
9
W
Zeus
5
0
4
7
L
Kukulkan
Garde007
Kukulkan
0
6
1
0.08
W
Bellona
Kyel
Bellona
1
0
1
1.5
L
Yemoja
macheche
Yemoja
1
4
2
0.5
L
Charybdis
togger
Charybdis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
27,027
36,056
Taken
31,000
12,508
Mitigated
13,050
11,443
Healing
14,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,235
788
0
3,772
7,175
3,833
0
0
7,175
0
29,360
L
Nemesis
 
Nemesis
4,253
1,941
0
2,762
6,908
2,183
0
2,332
4,502
0
30,432
W
2,687
527
501
2,173
7,825
3,697
0
2,120
5,705
13,387
0
W
Ullr
Budpop
Ullr
5,599
3,244
0
2,788
5,808
1,506
0
585
5,223
0
47,571
W
Thanatos
Covi
Thanatos
6,843
1,077
0
7,462
6,535
1,782
0
1,334
5,201
0
25,622
W
Zeus
6,241
1,580
0
250
3,404
1,292
168
1,064
2,340
40,740
0
L
Kukulkan
Garde007
Kukulkan
2,448
40
0
147
5,138
1,464
0
1,935
3,155
21,407
0
W
Bellona
Kyel
Bellona
5,657
1,721
0
1,634
7,428
4,773
157
0
6,890
0
31,416
L
Yemoja
macheche
Yemoja
2,655
930
848
2,263
11,206
3,978
0
3,773
7,369
13,067
0
L
Charybdis
togger
Charybdis
5,352
2,670
0
1,651
5,629
1,050
0
690
4,927
0
25,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
30,598
256
Minions Killed
342
0
Camps Cleared
0
990,218
Distance Traveled
1,043,296
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,468
547
66
7
0
202,086
3
L
Nemesis
5,174
517
80
8
0
214,203
1
W
Ganesha
5,199
520
6
1
0
210,451
4
W
Ullr
6,276
628
101
10
0
182,321
4
W
Thanatos
6,556
656
53
5
0
229,508
0
W
Zeus
6,640
664
109
11
0
207,695
3
L
Kukulkan
4,438
444
41
4
0
187,485
4
W
Bellona
5,927
593
73
7
0
213,321
4
L
Yemoja
5,091
509
19
2
0
194,589
3
L
Charybdis
5,323
532
50
5
0
191,855
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role