Player Matchup

Ymir
Ymir
 
Ymir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
CronicKnight28
Fenrir
Level 160
God Stats
16W - 29L
1,324 SR
Queue Stats
640W - 635L
1,516 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Saints Razor
Morgan Le Fay
Level 60
God Stats
2W - 0L
1,752 SR
Queue Stats
7W - 8L
1,346 Elo+
Party 1
Baba Yaga
Baba Yaga
SukkhaMadhik
Baba Yaga
Level 100
God Stats
4W - 4L
1,416 SR
Queue Stats
153W - 135L
1,527 Elo+
Solo
Artemis
Artemis
airway3555
Artemis
Level 160
God Stats
11W - 9L
1,515 SR
Queue Stats
921W - 949L
1,488 Elo+
Solo
Team Averages
Level 126
1,502 SR
1,475 Elo+

VS

Team Averages
Level 125
1,534 SR
1,517 Elo+
Sobek
Sobek
 
Sobek
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ghost82323
Morgan Le Fay
Level 69
God Stats
0W - 1L
1,520 SR
Queue Stats
106W - 85L
1,553 Elo+
Party 2
Tiamat
Tiamat
KingNuke1K
Tiamat
Level 126
God Stats
1W - 5L
1,593 SR
Queue Stats
157W - 142L
1,532 Elo+
Party 2
Ratatoskr
Ratatoskr
Thanerebus
Ratatoskr
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 96L
1,485 Elo+
Solo
Hera
Hera
Wolfie CPW
Hera
Level 143
God Stats
1W - 2L
1,555 SR
Queue Stats
150W - 137L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
15
2 / 3 / 13
8,594
661
6,592
11,864
14,253
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
11 / 5 / 8
11,121
855
11,494
13,129
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Saints Razor
Morgan Le Fay
14
2 / 5 / 10
8,378
644
7,394
10,048
5,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baba Yaga
SukkhaMadhik
Baba Yaga
17
0 / 2 / 19
9,233
710
13,674
9,305
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
airway3555
Artemis
17
8 / 4 / 9
10,132
779
15,250
9,385
4,563
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
16
1 / 5 / 10
9,537
734
6,102
16,639
19,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
Ghost82323
Morgan Le Fay
17
3 / 2 / 11
9,934
764
7,878
8,355
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
KingNuke1K
Tiamat
18
7 / 4 / 7
10,452
804
13,780
11,869
8,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
Thanerebus
Ratatoskr
16
8 / 7 / 5
10,207
785
13,473
16,019
12,944
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 5 / 5
8,161
628
6,902
8,808
3,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
57
23
Kills
19
19
Deaths
23
59
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
3
13
2.83
L
Sobek
 
Sobek
1
5
10
1.2
W
11
5
8
3
L
Morgan Le Fay
Ghost82323
Morgan Le Fay
3
2
11
4.25
L
Tiamat
KingNuke1K
Tiamat
7
4
7
2.63
W
Morgan Le Fay
Saints Razor
Morgan Le Fay
2
5
10
1.4
W
Baba Yaga
SukkhaMadhik
Baba Yaga
0
2
19
4.75
L
Ratatoskr
Thanerebus
Ratatoskr
8
7
5
1.5
L
0
5
5
0.5
W
Artemis
airway3555
Artemis
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,404
Damage
48,135
53,731
Taken
61,690
42,650
Mitigated
47,804
18,046
Healing
21,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,592
663
1,067
1,528
11,864
14,253
128
6,916
4,763
12,349
327
L
Sobek
 
Sobek
6,102
18
966
4,289
16,639
19,664
206
6,435
9,771
19,886
0
W
11,494
1,258
1,564
3,004
13,129
13,523
115
7,964
4,841
0
18,554
L
Morgan Le Fay
Ghost82323
Morgan Le Fay
7,878
393
1,335
2,368
8,355
3,468
493
3,606
4,445
14,373
0
L
Tiamat
KingNuke1K
Tiamat
13,780
794
499
4,026
11,869
8,095
432
5,348
6,131
32,922
0
W
Morgan Le Fay
Saints Razor
Morgan Le Fay
7,394
1,157
777
823
10,048
5,110
0
7,347
2,619
19,818
0
W
Baba Yaga
SukkhaMadhik
Baba Yaga
13,674
1,153
793
4,048
9,305
5,201
222
6,903
2,282
36,491
0
L
Ratatoskr
Thanerebus
Ratatoskr
13,473
1,688
1,798
3,863
16,019
12,944
893
7,359
8,093
0
18,082
L
6,902
1,840
1,148
1,171
8,808
3,633
236
3,725
4,818
15,847
0
W
Artemis
airway3555
Artemis
15,250
7,399
2,469
1,973
9,385
4,563
356
5,532
3,696
0
26,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,458
Gold Earned
48,291
141
Minions Killed
113
0
Camps Cleared
0
1,159,490
Distance Traveled
1,204,441
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,594
661
13
1
0
236,683
2
L
Sobek
9,537
734
16
1
0
230,759
0
W
Fenrir
11,121
855
16
1
0
231,753
0
L
Morgan Le Fay
9,934
764
23
2
0
276,458
0
L
Tiamat
10,452
804
39
3
0
228,369
0
W
Morgan Le Fay
8,378
644
17
1
0
229,103
0
W
Baba Yaga
9,233
710
58
4
0
249,526
0
L
Ratatoskr
10,207
785
14
1
0
253,205
0
L
Hera
8,161
628
21
2
0
215,650
0
W
Artemis
10,132
779
37
3
0
212,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role