Player Matchup

Ao Kuang
Ao Kuang
CrunchySandals
Ao Kuang
Level 106
God Stats
6W - 7L
1,527 SR
Queue Stats
158W - 137L
1,532 Elo+
Solo
Izanami
Izanami
Grittle1207
Izanami
Level 118
God Stats
7W - 8L
1,533 SR
Queue Stats
258W - 231L
1,560 Elo+
Solo
Gilgamesh
Gilgamesh
SuspectedCargo98
Gilgamesh
Level 72
God Stats
1W - 5L
1,410 SR
Queue Stats
152W - 136L
1,488 Elo+
Solo
Ganesha
Ganesha
Turbantrooper
Ganesha
Level 118
God Stats
21W - 17L
1,602 SR
Queue Stats
68W - 74L
1,498 Elo+
Solo
Hera
Hera
Yamoto_No_Ken
Hera
Level 87
God Stats
0W - 4L
1,280 SR
Queue Stats
253W - 244L
1,545 Elo+
Solo
Team Averages
Level 100
1,471 SR
1,525 Elo+

VS

Team Averages
Level 137
1,509 SR
1,482 Elo+
Ares
Ares
EoD KaiDraGoN
Ares
Level 126
God Stats
7W - 7L
1,563 SR
Queue Stats
386W - 365L
1,518 Elo+
Party 2
Da Ji
Da Ji
HazzyFcrazzy
Da Ji
Level 143
God Stats
4W - 2L
1,649 SR
Queue Stats
140W - 146L
1,516 Elo+
Party 1
Hercules
Hercules
Koto Hyuga
Hercules
Level 148
God Stats
2W - 6L
1,323 SR
Queue Stats
35W - 61L
1,408 Elo+
Solo
Hou Yi
Hou Yi
Shifu_Aprovechao
Hou Yi
Level 141
God Stats
4W - 2L
1,526 SR
Queue Stats
524W - 489L
1,530 Elo+
Party 2
Hera
Hera
TheLoneDingle
Hera
Level 128
God Stats
4W - 5L
1,485 SR
Queue Stats
311W - 272L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
10
2 / 3 / 2
6,290
484
5,908
12,649
3,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Grittle1207
Izanami
12
2 / 4 / 1
7,143
549
5,528
9,804
2,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
10
0 / 6 / 2
6,041
465
6,259
12,467
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ganesha
9
0 / 2 / 1
6,107
470
2,375
11,113
4,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 7 / 3
6,705
516
5,061
8,083
2,413
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
6,683
514
6,051
10,586
7,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
4 / 1 / 8
7,655
589
7,337
6,921
2,553
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
Koto Hyuga
Hercules
13
3 / 1 / 6
7,960
612
10,270
12,492
8,292
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 1 / 3
7,832
602
7,368
7,144
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
9 / 0 / 3
8,791
676
7,607
4,487
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
50
4
Kills
22
22
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
3
2
1
W
0
2
8
2
L
Izanami
Grittle1207
Izanami
2
4
1
0.63
W
4
1
8
8
W
Hercules
Koto Hyuga
Hercules
3
1
6
6
W
6
1
3
7.5
L
Gilgamesh
0
6
2
0.17
W
9
0
3
10.5
L
Ganesha
0
2
1
0.25
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,131
Damage
38,633
54,116
Taken
41,630
19,513
Mitigated
21,405
12,709
Healing
12,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
5,908
1,553
46
5,328
12,649
3,674
0
4,050
8,126
28,058
0
W
6,051
145
0
2,016
10,586
7,187
266
3,829
6,679
31,024
0
L
Izanami
Grittle1207
Izanami
5,528
3,174
0
1,869
9,804
2,263
0
2,052
7,545
0
55,864
W
7,337
2,082
0
250
6,921
2,553
27
1,589
5,293
0
38,305
W
Hercules
Koto Hyuga
Hercules
10,270
2,571
0
6,251
12,492
8,292
953
4,295
7,591
11,535
33,863
W
7,368
3,190
0
2,176
7,144
1,969
1,929
1,562
5,542
0
49,679
L
Gilgamesh
6,259
1,214
0
1,166
12,467
6,433
0
3,310
8,462
1,257
25,215
W
7,607
1,629
0
1,347
4,487
1,404
1,040
2,397
2,090
50,074
0
L
Ganesha
2,375
142
1,741
2,059
11,113
4,730
0
2,457
8,276
15,364
0
L
5,061
2,293
0
500
8,083
2,413
0
3,665
4,084
46,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,286
Gold Earned
38,921
347
Minions Killed
378
0
Camps Cleared
0
1,301,654
Distance Traveled
1,337,764
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,290
484
54
4
0
274,583
4
W
Ares
6,683
514
45
3
0
256,310
2
L
Izanami
7,143
549
121
9
0
223,372
5
W
Da Ji
7,655
589
60
5
0
297,416
0
W
Hercules
7,960
612
86
7
0
260,929
0
W
Hou Yi
7,832
602
94
7
0
247,147
3
L
Gilgamesh
6,041
465
66
5
0
286,473
2
W
Hera
8,791
676
93
7
0
275,962
2
L
Ganesha
6,107
470
6
0
0
268,089
6
L
Hera
6,705
516
100
8
0
249,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role