Player Matchup

Ares
Ares
Joseywales1214
Ares
Level 106
God Stats
0W - 1L
1,681 SR
Queue Stats
23W - 27L
1,492 Elo+
Party 1
Yemoja
Yemoja
Neon8808
Yemoja
Level 107
God Stats
0W - 1L
1,394 SR
Queue Stats
31W - 31L
1,536 Elo+
Party 1
Khepri
Khepri
Trlckelodean
Khepri
Level 124
God Stats
0W - 1L
1,311 SR
Queue Stats
12W - 15L
1,513 Elo+
Party 1
Team Averages
Level 112
1,462 SR
1,514 Elo+

VS

Team Averages
Level 120
1,590 SR
1,458 Elo+
Gilgamesh
Gilgamesh
Con101093
Gilgamesh
Level 105
God Stats
11W - 4L
1,563 SR
Queue Stats
61W - 77L
1,404 Elo+
Party 2
Medusa
Medusa
VKCxNathian
Medusa
Level 101
God Stats
3W - 2L
1,501 SR
Queue Stats
53W - 60L
1,400 Elo+
Party 2
He Bo
He Bo
xXJuanFelXx
He Bo
Level 153
God Stats
4W - 1L
1,706 SR
Queue Stats
234W - 258L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 6
6,357
636
7,735
12,296
7,163
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Neon8808
Yemoja
11
4 / 6 / 5
7,903
790
10,897
11,889
5,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
11
4 / 8 / 3
7,894
789
8,469
12,772
5,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Con101093
Gilgamesh
12
5 / 2 / 12
8,300
830
11,807
15,004
6,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
13
7 / 4 / 9
8,680
868
11,420
9,876
3,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
6 / 3 / 11
8,269
827
9,696
8,127
3,344
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
9
Kills
18
18
Deaths
9
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Con101093
Gilgamesh
5
2
12
5.5
L
1
4
6
1
L
Yemoja
Neon8808
Yemoja
4
6
5
1.08
L
Khepri
4
8
3
0.69
W
Medusa
7
4
9
2.88
W
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,101
Damage
32,923
36,957
Taken
33,007
17,936
Mitigated
13,607
6,282
Healing
12,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Con101093
Gilgamesh
11,807
3,615
315
6,586
15,004
6,838
736
11,952
2,599
0
16,873
L
7,735
303
0
1,968
12,296
7,163
0
3,083
8,875
13,744
0
L
Yemoja
Neon8808
Yemoja
10,897
3,292
1,297
1,737
11,889
5,214
0
2,405
9,106
22,494
0
L
Khepri
8,469
4,033
0
1,280
12,772
5,559
0
4,388
8,141
19,908
0
W
Medusa
11,420
5,981
0
1,610
9,876
3,425
825
8,108
1,574
0
32,003
W
9,696
920
0
3,801
8,127
3,344
736
6,297
1,652
22,630
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,154
Gold Earned
25,249
70
Minions Killed
98
3
Camps Cleared
4
472,546
Distance Traveled
547,747
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,300
830
8
1
0
202,800
1
L
Ares
6,357
636
7
1
2
163,932
1
L
Yemoja
7,903
790
38
4
1
149,716
1
L
Khepri
7,894
789
25
3
0
158,898
1
W
Medusa
8,680
868
55
6
2
173,441
1
W
He Bo
8,269
827
35
4
2
171,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role