Player Matchup

Mulan
Mulan
Arphant
Mulan
Level 69
God Stats
23W - 22L
1,532 SR
Queue Stats
57W - 48L
1,569 Elo+
Party 1
Amaterasu
Amaterasu
Bouifyoudont
Amaterasu
Level 122
God Stats
21W - 12L
1,591 SR
Queue Stats
880W - 893L
1,491 Elo+
Party 3
Hera
Hera
D_W_A_M_N
Hera
Level 109
God Stats
1W - 2L
1,163 SR
Queue Stats
681W - 698L
1,515 Elo+
Party 3
Cthulhu
Cthulhu
Sergi_SLR
Cthulhu
Level 106
God Stats
62W - 50L
1,554 SR
Queue Stats
397W - 409L
1,527 Elo+
Party 1
Neith
Neith
maikbob
Neith
Level 15
God Stats
3W - 2L
1,506 SR
Queue Stats
20W - 12L
1,554 Elo+
Party 1
Team Averages
Level 84
1,469 SR
1,531 Elo+

VS

Team Averages
Level 71
1,506 SR
1,366 Elo+
Cerberus
Cerberus
Fluffypug02
Cerberus
Level 108
God Stats
11W - 12L
1,404 SR
Queue Stats
487W - 504L
1,363 Elo+
Party 2
Chaac
Chaac
RikitzUchiha
Chaac
Level 38
God Stats
2W - 5L
1,377 SR
Queue Stats
59W - 68L
1,384 Elo+
Solo
Jormungandr
Jormungandr
Venomous-_-gay
Jormungandr
Level 28
God Stats
0W - 1L
1,255 SR
Queue Stats
20W - 28L
1,306 Elo+
Party 2
Ares
Ares
noahinho98
Ares
Level 79
God Stats
9W - 2L
1,881 SR
Queue Stats
277W - 370L
1,359 Elo+
Party 2
Xing Tian
Xing Tian
tapppsc
Xing Tian
Level 100
God Stats
5W - 4L
1,616 SR
Queue Stats
211W - 224L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arphant
Mulan
16
13 / 3 / 12
11,397
570
20,790
17,324
7,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Amaterasu
Bouifyoudont
Amaterasu
19
10 / 1 / 9
12,434
622
20,133
18,060
17,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
16
6 / 2 / 16
10,685
534
15,401
8,792
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Sergi_SLR
Cthulhu
15
4 / 3 / 21
10,278
514
14,267
23,542
24,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
maikbob
Neith
15
6 / 5 / 10
10,717
536
11,695
12,814
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fluffypug02
Cerberus
15
5 / 9 / 6
10,037
502
11,082
19,992
11,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
1 / 10 / 4
8,650
433
10,415
22,574
13,404
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jormungandr
Venomous-_-gay
Jormungandr
14
2 / 3 / 2
8,669
433
4,796
15,429
13,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 11 / 4
7,429
371
10,129
19,245
11,457
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Xing Tian
tapppsc
Xing Tian
14
5 / 6 / 6
9,524
476
16,725
23,688
15,095
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
36
39
Kills
14
14
Deaths
39
68
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mulan
Arphant
Mulan
13
3
12
6.33
W
Amaterasu
Bouifyoudont
Amaterasu
10
1
9
14.5
W
Hera
6
2
16
7
L
Cerberus
Fluffypug02
Cerberus
5
9
6
0.89
L
1
10
4
0.3
W
Cthulhu
Sergi_SLR
Cthulhu
4
3
21
4.83
L
Jormungandr
Venomous-_-gay
Jormungandr
2
3
2
1
W
Neith
maikbob
Neith
6
5
10
2.2
L
1
11
4
0.27
L
Xing Tian
tapppsc
Xing Tian
5
6
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,286
Damage
53,147
80,532
Taken
100,928
56,749
Mitigated
65,185
30,810
Healing
14,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Arphant
Mulan
20,790
3,777
0
6,451
17,324
7,732
2,054
8,463
8,861
0
63,971
W
Amaterasu
Bouifyoudont
Amaterasu
20,133
7,965
0
8,426
18,060
17,323
468
5,212
12,848
20,810
61,405
W
Hera
15,401
4,214
438
2,221
8,792
3,298
1,474
5,241
3,551
60,624
0
L
Cerberus
Fluffypug02
Cerberus
11,082
724
0
4,662
19,992
11,879
0
6,408
13,105
47,316
0
L
10,415
4,873
0
3,096
22,574
13,404
322
6,276
16,156
0
38,364
W
Cthulhu
Sergi_SLR
Cthulhu
14,267
1,611
1,634
7,633
23,542
24,064
531
15,614
7,928
35,125
0
L
Jormungandr
Venomous-_-gay
Jormungandr
4,796
541
0
533
15,429
13,350
294
4,254
10,598
40,494
0
W
Neith
maikbob
Neith
11,695
6,884
0
4,007
12,814
4,332
3,815
8,202
4,612
0
62,340
L
10,129
516
222
2,157
19,245
11,457
0
8,208
10,487
27,630
0
L
Xing Tian
tapppsc
Xing Tian
16,725
2,419
76
3,705
23,688
15,095
0
8,011
15,008
48,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,511
Gold Earned
44,309
464
Minions Killed
300
0
Camps Cleared
0
1,969,316
Distance Traveled
1,822,475
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,397
570
76
4
0
401,717
2
W
Amaterasu
12,434
622
149
7
0
426,862
3
W
Hera
10,685
534
89
4
0
394,569
9
L
Cerberus
10,037
502
78
4
0
374,830
0
L
Chaac
8,650
433
69
3
0
350,395
0
W
Cthulhu
10,278
514
59
3
0
397,646
3
L
Jormungandr
8,669
433
63
3
0
379,732
0
W
Neith
10,717
536
91
5
0
348,522
0
L
Ares
7,429
371
33
2
0
347,838
3
L
Xing Tian
9,524
476
57
3
0
369,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role