Player Matchup

Nu Wa
Nu Wa
Laserpope69S
Nu Wa
Level 64
God Stats
1W - 0L
1,277 SR
Queue Stats
82W - 81L
1,447 Elo+
Party 2
Chaac
Chaac
Mawkus
Chaac
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,516 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Micahlangelo
Tsukuyomi
Level 142
God Stats
1W - 1L
1,563 SR
Queue Stats
124W - 105L
1,623 Elo+
Party 2
Ah Puch
Ah Puch
OfficialDani
Ah Puch
Level 138
God Stats
2W - 1L
1,650 SR
Queue Stats
122W - 103L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
buttdad
Baron Samedi
Level 87
God Stats
2W - 0L
1,659 SR
Queue Stats
176W - 170L
1,462 Elo+
Party 2
Team Averages
Level 89
1,530 SR
1,533 Elo+

VS

Team Averages
Level 91
1,591 SR
1,506 Elo+
Chaac
Chaac
Arknights W
Chaac
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,476 Elo+
Party 3
Susano
Susano
Coonker
Susano
Level 141
God Stats
2W - 2L
1,506 SR
Queue Stats
153W - 132L
1,535 Elo+
Party 1
Artio
Artio
Omatashi
Artio
Level 148
God Stats
18W - 16L
1,603 SR
Queue Stats
433W - 454L
1,515 Elo+
Party 1
Achilles
Achilles
SUPER_KIKA_24
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 81L
1,517 Elo+
Party 1
Baron Samedi
Baron Samedi
SenchoMarine
Baron Samedi
Level 115
God Stats
2W - 1L
1,844 SR
Queue Stats
231W - 262L
1,487 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
9,384
782
9,882
11,145
4,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Mawkus
Chaac
16
1 / 4 / 16
9,686
807
9,070
12,042
7,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Micahlangelo
Tsukuyomi
19
13 / 6 / 9
11,933
994
22,929
19,297
13,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Puch
OfficialDani
Ah Puch
18
6 / 5 / 14
10,925
910
20,676
12,388
4,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
buttdad
Baron Samedi
17
2 / 2 / 16
9,569
797
13,686
8,593
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 11
8,371
698
6,987
12,153
12,633
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
Coonker
Susano
13
5 / 7 / 9
8,639
720
10,197
11,023
4,291
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artio
Omatashi
Artio
18
7 / 4 / 14
10,137
845
12,505
23,356
19,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
SUPER_KIKA_24
Achilles
14
2 / 6 / 17
8,662
722
7,241
24,091
25,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
SenchoMarine
Baron Samedi
19
6 / 4 / 16
10,782
899
16,019
13,675
9,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
89
25
Kills
22
22
Deaths
25
67
Assists
67
Player
Kills
Deaths
Assists
KDA
L
2
4
11
1.88
L
Susano
Coonker
Susano
5
7
9
1.36
W
3
5
12
1.8
W
Chaac
Mawkus
Chaac
1
4
16
2.25
W
Tsukuyomi
Micahlangelo
Tsukuyomi
13
6
9
2.92
W
Ah Puch
OfficialDani
Ah Puch
6
5
14
2.6
L
Artio
Omatashi
Artio
7
4
14
3.5
L
Achilles
SUPER_KIKA_24
Achilles
2
6
17
1.75
L
Baron Samedi
SenchoMarine
Baron Samedi
6
4
16
3.5
W
Baron Samedi
buttdad
Baron Samedi
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,243
Damage
52,949
63,465
Taken
84,298
33,864
Mitigated
71,606
25,597
Healing
32,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,987
553
1,149
1,713
12,153
12,633
225
3,889
7,735
0
14,995
L
Susano
Coonker
Susano
10,197
382
802
701
11,023
4,291
339
4,862
5,876
0
12,520
W
9,882
2,615
263
1,259
11,145
4,020
1,120
5,525
5,297
18,659
0
W
Chaac
Mawkus
Chaac
9,070
2,164
263
2,056
12,042
7,120
188
4,738
7,177
58
16,586
W
Tsukuyomi
Micahlangelo
Tsukuyomi
22,929
6,844
519
8,300
19,297
13,169
1,206
6,927
11,612
0
37,361
W
Ah Puch
OfficialDani
Ah Puch
20,676
1,670
1,405
3,248
12,388
4,921
1,427
5,492
6,617
39,055
0
L
Artio
Omatashi
Artio
12,505
684
4,014
8,266
23,356
19,701
508
13,592
9,200
24,732
0
L
Achilles
SUPER_KIKA_24
Achilles
7,241
1,496
901
3,946
24,091
25,578
398
12,795
10,553
0
9,910
L
Baron Samedi
SenchoMarine
Baron Samedi
16,019
1,132
5,666
5,385
13,675
9,403
646
8,008
5,440
42,758
0
W
Baron Samedi
buttdad
Baron Samedi
13,686
1,132
4,622
3,662
8,593
4,634
899
4,801
3,553
24,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,497
Gold Earned
46,591
133
Minions Killed
125
0
Camps Cleared
0
1,036,750
Distance Traveled
1,039,476
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,371
698
22
2
0
230,030
0
L
Susano
8,639
720
13
1
0
194,365
0
W
Nu Wa
9,384
782
22
2
0
206,849
4
W
Chaac
9,686
807
17
1
0
204,756
0
W
Tsukuyomi
11,933
994
34
3
0
231,036
1
W
Ah Puch
10,925
910
38
3
0
194,221
0
L
Artio
10,137
845
25
2
0
220,719
0
L
Achilles
8,662
722
7
1
0
202,633
0
L
Baron Samedi
10,782
899
58
5
0
191,729
1
W
Baron Samedi
9,569
797
22
2
0
199,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role